Search found 2599 matches

by chrrox
Sat Apr 28, 2012 10:44 pm
Forum: Compressed files and methods
Topic: Wp16 compression from PS2 battle of sunrise
Replies: 1
Views: 982

Re: Wp16 compression

what is the game?
by chrrox
Fri Apr 27, 2012 10:54 pm
Forum: 3D/2D models
Topic: Blades of Time
Replies: 28
Views: 9287

Re: Blades of Time

you will have to parse the models also then its not just an entire chunk that is compressed it is parts of the model files. if there was sizes anywhere i could use noesis but i can not find any myself.
by chrrox
Fri Apr 27, 2012 7:04 pm
Forum: 3D/2D models
Topic: Blades of Time
Replies: 28
Views: 9287

Re: Blades of Time

the grp format is not he problem its that parts of those chunks are compressed and no sizes are given
by chrrox
Tue Apr 24, 2012 2:09 pm
Forum: Compressed files and methods
Topic: slz type 3 (star ocean 2)
Replies: 3
Views: 1417

Re: slz type 3 (star ocean 2)

no it is not. I hope this Friday binary domain on pc will use the same compression as the consoles did. If it does then we can extract it no problem.
by chrrox
Tue Apr 24, 2012 2:02 pm
Forum: Compressed files and methods
Topic: slz type 3 (star ocean 2)
Replies: 3
Views: 1417

Re: slz type 3 (star ocean 2)

I pm'd him and he will add this to the next quickbms release.
by chrrox
Mon Apr 23, 2012 5:29 pm
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 77713

Re: [X360] Star Ocean The Last Hope

the format is asf amf aif but the structure is more like the ps3 version and they changed some things to make it more of a pain but that will not stop me.
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by chrrox
Sun Apr 22, 2012 9:41 pm
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 77713

Re: [X360] Star Ocean The Last Hope

i hope to have something new soon related to this.
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by chrrox
Sun Apr 22, 2012 1:41 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 153014

Re: Dark Souls FLV file

send me a sample that does not work. a lot of the rips that floated around the internet were encrypted and ripped badly.
by chrrox
Sun Apr 22, 2012 1:39 pm
Forum: 3D/2D models
Topic: Blades of Time
Replies: 28
Views: 9287

Re: Blades of Time

the format is not to hard the problem is some sections are zlib compressed but i can't find any sizes anywhere for the zlib chunks.
by chrrox
Sat Apr 21, 2012 5:27 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 77067

Re: Phantasy Star Online 2

if anyone knows delphi the author gave me the source code and if you can explain to me whats happening in this ill make a bms for it.
by chrrox
Sat Apr 21, 2012 3:34 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 77067

Re: Phantasy Star Online 2

here is the extractor
by chrrox
Thu Apr 19, 2012 11:27 pm
Forum: 3D/2D models
Topic: New Rules, some questions
Replies: 28
Views: 5208

Re: New Rules, some questions

the magic of 12 year olds on the internet only thing on their minds is tits or gtfo.
by chrrox
Sun Apr 15, 2012 2:02 pm
Forum: Tutorials
Topic: Noesis tutorial Basic Model
Replies: 75
Views: 85264

Re: Noesis tutorial Basic Model

meh not to big a deal. I am going to wait for the restructure to be over before i post much to avoid it being lost. also i don't think anyone ever used it since i didn't see any new people contribute to the site. I don't think all these sites cared about file samples being posted i think the issue G...
by chrrox
Sat Apr 14, 2012 3:12 am
Forum: 3D/2D models
Topic: Kinect Star Wars dfm
Replies: 36
Views: 12228

Re: Kinect Star Wars dfm

both use xbe decompress first then the bls script that works on the pod files.