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by jusete
Sat Apr 01, 2023 11:44 pm
Forum: Game Archive
Topic: Resident Evil 4 Demo .pak
Replies: 19
Views: 3195

Re: Resident Evil 4 Demo .pak

Is the .list for pc .pak files only or is it compatible for the ps4 ones as well? I´m trying to extract them but nothing happens. There are 2 .pak files: re_chunk_000.pak and re_chunk_001.pak. Same issue with both. Thanks image.png PS4 Version requires different .list file, it contents are not the ...
by jusete
Tue Mar 28, 2023 7:13 pm
Forum: Game Archive
Topic: Resident Evil 4 Demo .pak
Replies: 19
Views: 3195

Re: Resident Evil 4 Demo .pak

Is the .list for pc .pak files only or is it compatible for the ps4 ones as well?
I´m trying to extract them but nothing happens. There are 2 .pak files: re_chunk_000.pak and re_chunk_001.pak. Same issue with both. Thanks
image.png
by jusete
Tue Dec 29, 2020 1:41 am
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84904

Re: Final Fantasy 7 remake

Hi! How can I load a model with textures in noesis? Can see the model but with a metallic texture only. Thank you!
by jusete
Wed May 06, 2020 9:31 am
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84904

Re: Final Fantasy 7 remake

Are the files to extract in the folder called "Environments"? For the .umap you said, Mako1, the models to extract are from 1st Avenue? Thansk!
by jusete
Tue May 05, 2020 12:35 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84904

Re: Final Fantasy 7 remake

where are located the .umap files needed for the environments?
by jusete
Fri May 01, 2020 7:49 am
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84904

Re: Final Fantasy 7 remake

I've got the game installed, how can I extract the files so I can export them with your tool? Thanks for your work!
by jusete
Wed Aug 31, 2016 2:06 am
Forum: Game Archive
Topic: Tales of Zestiria
Replies: 28
Views: 13593

Re: Tales of Zestiria

Hey friend, How I can extract the models? I extracted the package with quickBms but I don´t know how to figure out the obj models