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Search found 11 matches
- Mon Aug 10, 2020 3:36 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4- model injector mod requested... can offer $
- Replies: 4
- Views: 1219
Re: Dead Rising 4- model injector mod requested... can offer $
Hey man! Thanks for this very informative, detailed and well-presented summary. I knew there were lots of issues going on during the development of this game but this releasing a half-assed, messy, broken game yet finding time to incorporate a security/checksum block to prevent anyone else from modd...
- Fri Jul 31, 2020 3:37 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4- model injector mod requested... can offer $
- Replies: 4
- Views: 1219
Re: Dead Rising 4- model injector mod requested... can offer $
Hi @Mariokart64n! Long time no speak :D Hope you are well. @Zaramot produced an effective script for pulling models and their skeletons from the .mdl files in DR4 to 3DSMax (it works in 2016). It is attached. Dead_Rising_4_UPD_B.7z If you're having trouble seeing the .tex files, let me know, there's...
- Tue Jul 28, 2020 7:04 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4- model injector mod requested... can offer $
- Replies: 4
- Views: 1219
Dead Rising 4- model injector mod requested... can offer $
Hello experts. I hope this is allowed here, if not, let me know and I will delete/move it. Dead Rising 4 ... lost opportunities, poor execution, sloppy build and hasty release. Could have been a great game under another team, but I digress. Is there anyone who can help build a tool that can inject/r...
- Wed Jun 13, 2018 6:25 pm
- Forum: 3D/2D models
- Topic: Can anyone help identify where this troglodyte comes from
- Replies: 0
- Views: 549
Can anyone help identify where this troglodyte comes from
Am looking for a boned/skinned rip of this model... no idea where it originated from?

Thanks for any assistance!

Thanks for any assistance!
- Mon Nov 20, 2017 10:01 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4 model import maxscript (.mdl .tex)
- Replies: 32
- Views: 11022
Re: Dead Rising 4 model import maxscript (.mdl .tex)
Thank you so much for this zaramot, the script is awesome! I really appreciate your time :bravo: By the way, about the classic Frank model not working (above), I have found there are inherent problems with some of the models themselves. Some are not skinned properly (in-game), some models use multip...
- Mon Nov 13, 2017 5:50 am
- Forum: 3D/2D models
- Topic: Dead Rising 4 model import maxscript (.mdl .tex)
- Replies: 32
- Views: 11022
Re: Dead Rising 4 model import maxscript (.mdl .tex)
Thanks zaramot! Hmm, I'm still getting errors when importing. I'm using 3dsMax 2016 and trying to open head_frank_m0.mdl . The error is --Unknown property: "count" in undefined If I try to run the script again I see this error: -- Unable to convert: [0.843196,-0.0152287,0] to type: String ...
- Sat Nov 11, 2017 9:33 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4 model import maxscript (.mdl .tex)
- Replies: 32
- Views: 11022
Re: Dead Rising 4 model import maxscript (.mdl .tex)
Great- can you post your new script?
- Sat Nov 11, 2017 6:04 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4 model import maxscript (.mdl .tex)
- Replies: 32
- Views: 11022
Re: Dead Rising 4 model import maxscript (.mdl .tex)
Great! let me know when you release the new script. If I can help figure something out in any way just drop me a line. As I said, ultimate goal would be to re-inject models back into this game and I know it's possible based on how the previous games worked (and RE6 uses the same engine and it had al...
- Sat Nov 11, 2017 5:45 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4 model import maxscript (.mdl .tex)
- Replies: 32
- Views: 11022
Re: Dead Rising 4 model import maxscript (.mdl .tex)
Check pm. I've never been able to figure out DR3 or DR4 based on their principle of model rendering, but I pwned DR2:OTR inside and out and CC uses many of the same techniques in it, with some adjustments. Would be great to be able to mod DR4 as it was a total half-assed rushed product and there's l...
- Sat Nov 11, 2017 5:24 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4 model import maxscript (.mdl .tex)
- Replies: 32
- Views: 11022
Re: Dead Rising 4 model import maxscript (.mdl .tex)
I added a few more details above, the file I tried importing was Frank's default head: head_frank_m0.mdl
- Sat Nov 11, 2017 5:12 pm
- Forum: 3D/2D models
- Topic: Dead Rising 4 model import maxscript (.mdl .tex)
- Replies: 32
- Views: 11022
Re: Dead Rising 4 model import maxscript (.mdl .tex)
WOW, I was beginning to think modders had abandoned this game, there's so much room for cool adjustments if somebody could figure out how to apply mods. Script crashes when trying to extract Frank, it only works on the in-game npc models. Any plans to continue working on this as a model export/impor...
