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Search found 559 matches
- Mon Jul 09, 2007 2:20 pm
- Forum: Audio file formats
- Topic: TMNT Sound File format
- Replies: 10
- Views: 5490
- Sun Jul 08, 2007 1:09 pm
- Forum: Audio file formats
- Topic: TMNT Sound File format
- Replies: 10
- Views: 5490
- Sun Jul 08, 2007 2:50 am
- Forum: Audio file formats
- Topic: TMNT Sound File format
- Replies: 10
- Views: 5490
- Sun Jul 08, 2007 2:44 am
- Forum: Audio file formats
- Topic: Harry Potter and the Order of Phoenix
- Replies: 71
- Views: 32079
In the wiki i see info about Electronic Arts audio format in the GSTR: Default Audio Format * 16 bits * Mono * 48000 kHz * XA compression Normally this audio is not mono, it's multichannel 5.1, in minds 6 waves (multiwave, like dts or ac3), when you play with winamp or similar the program say it's m...
- Fri Jul 06, 2007 10:23 am
- Forum: Audio file formats
- Topic: Harry Potter and the Order of Phoenix
- Replies: 71
- Views: 32079
Normally .BIG files from Electronic Arts it's a pack of files, if Game extractor can't unpack try the latest extractor from the CnC Tiberium Wars. http://www.ppmsite.com/downloads/BIGEditorBeta05.zip If still cannot unpack/extract the MUSIC, use the program EXTRACTOR from Novasoftware http://www.vol...
- Thu Jul 05, 2007 6:19 pm
- Forum: Audio file formats
- Topic: Harry Potter and the Order of Phoenix
- Replies: 71
- Views: 32079
- Wed Jul 04, 2007 2:33 pm
- Forum: Audio file formats
- Topic: Harry Potter and the Order of Phoenix
- Replies: 71
- Views: 32079
Take care with the sounds of this game, some audios have text inside, so if you reconvert to wav the data will lost
http://sg.redsys.ru/files/audio/SoundEx ... 01_GUI.rar
and the console version: http://sg.redsys.ru/files/audio/SoundExchange30101.rar
http://sg.redsys.ru/files/audio/SoundEx ... 01_GUI.rar
and the console version: http://sg.redsys.ru/files/audio/SoundExchange30101.rar
- Tue Jul 03, 2007 7:36 pm
- Forum: Audio file formats
- Topic: Harry Potter and the Order of Phoenix
- Replies: 71
- Views: 32079
- Tue Jul 03, 2007 1:00 pm
- Forum: Compressed files and methods
- Topic: its 789c.but something is wrong.
- Replies: 5
- Views: 3032
- Tue Jul 03, 2007 12:49 pm
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 36835
- Sun Jun 24, 2007 7:01 am
- Forum: Game Archive
- Topic: OutRun 2006: Coast 2 Coast (PC) - PAK files
- Replies: 10
- Views: 3947
- Sat Jun 23, 2007 11:40 am
- Forum: Compressed files and methods
- Topic: is this PS2 zip file?
- Replies: 11
- Views: 5131
And now the cutted file, you can see the missing zlib header (missing the first two bytes) This is the reason i maked a false zlib header From readme precomp 0.3.2: However, the zLib header consists of only 2 bytes, so there can be many false-detected streams that aren't zLib streams but are handled...
- Sat Jun 23, 2007 11:38 am
- Forum: Compressed files and methods
- Topic: is this PS2 zip file?
- Replies: 11
- Views: 5131
- Mon Jun 18, 2007 2:11 pm
- Forum: Game Archive
- Topic: Ancient Wars - Sparta .PAK Extractor
- Replies: 10
- Views: 4218
