Search found 113 matches
- Fri Mar 10, 2017 1:41 pm
- Forum: 3D/2D models
- Topic: Siren: Blood Curse PS3
- Replies: 2
- Views: 872
Re: Siren: Blood Curse PS3
You are beautiful, Acewell! 
- Wed Mar 08, 2017 4:14 pm
- Forum: 3D/2D models
- Topic: Siren: Blood Curse PS3
- Replies: 2
- Views: 872
Siren: Blood Curse PS3
Hey guys! I realise this is an older game, but I recently replayed it and was kinda taken back by how well made it was and how great the models looked. I did a bit of diving around and found a couple of scripts from Chrrox and mariokartn64 from YEARS ago, and managed to get the models extracted and ...
- Fri Mar 03, 2017 4:38 am
- Forum: 3D/2D models
- Topic: Hitman / Kane & Lynch series model tools
- Replies: 81
- Views: 20467
Re: Hitman / Kane & Lynch series model tools
how do I go about removing the excess lower LOD meshes In blender you can: select model, go to EDIT mode (tab) press "P" and click "by material" this will split the model into submeshes :) p.s. tools will be updated soon with texture converter and better model support. Ah! Fantastic! I was just try...
- Thu Mar 02, 2017 6:33 am
- Forum: 3D/2D models
- Topic: Hitman / Kane & Lynch series model tools
- Replies: 81
- Views: 20467
Re: Hitman / Kane & Lynch series model tools
This may seem like a noob question, but how do I go about removing the excess lower LOD meshes. They all appear to be connected, but I can't figure out how to separate things to get to the best quality model parts.
- Mon Jan 30, 2017 5:27 am
- Forum: Game Archive
- Topic: The Last of Us Remastered - Texture extractor?
- Replies: 14
- Views: 7103
Re: The Last of Us Remastered - Texture extractor?
You mad genius, Luxox! Hopefully someone can help you out with these!
- Thu Jan 12, 2017 7:05 pm
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 18724
Re: Hitman 2016 textures
Ah! Thanks for the heads up! Hopefully someone with the know-how and time feels compelled to look into it!
- Thu Jan 12, 2017 9:21 am
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 18724
Re: Hitman 2016 textures
Not sure if I've missed something here or elsewhere, but have skeletons been figured into the picture yet? I'm super familiar with volfin's Alien tools and am just getting around to this one and the Deus Ex one, so I figured I'd check...
- Sat Jan 07, 2017 9:05 am
- Forum: Graphic file formats
- Topic: Ghostbusters PS3 .tex files not converting to .DDS?
- Replies: 13
- Views: 3054
Re: Ghostbusters PS3 .tex files not converting to .DDS?
Really appreciate you guys taking a look at these -- if you guys are stumped then I had NO hope!
- Fri Jan 06, 2017 12:37 pm
- Forum: Graphic file formats
- Topic: Ghostbusters PS3 .tex files not converting to .DDS?
- Replies: 13
- Views: 3054
Re: Ghostbusters PS3 .tex files not converting to .DDS?
Any idea what I could use to convert them to something usable?
- Fri Jan 06, 2017 12:36 pm
- Forum: 3D/2D models
- Topic: Ghostbusters PS3 .smb files?
- Replies: 3
- Views: 775
Re: Ghostbusters PS3 .smb files?
I'm solid with tools for extraction and putting things together, but I'm yet to learn how to use hexedit, so while this is awesome and I'm REALLY grateful for you looking into this, I have no idea what it means! 
- Fri Jan 06, 2017 11:23 am
- Forum: Graphic file formats
- Topic: Ghostbusters PS3 .tex files not converting to .DDS?
- Replies: 13
- Views: 3054
Re: Ghostbusters PS3 .tex files not converting to .DDS?
Thanks for looking man! They're from the Xbox 360 versionluxox18 wrote:new examples looks compressed and swizzled (PVR?) :/
are from ps3, right? (the tex files and tga are the same formats after all, maybe with different headers but same data composition)
- Fri Jan 06, 2017 9:00 am
- Forum: 3D/2D models
- Topic: Ghostbusters PS3 .smb files?
- Replies: 3
- Views: 775
Ghostbusters PS3 .smb files?
Hello! I'm going on a bit of a Ghostbusters splurge having found new files hidden in the PS3 and Xbox versions of the 2009 Ghostbusters game and was hoping someone might be able to help me out. I've posted about the textures in another board here, but was hoping someone might be able to tell me how ...
- Fri Jan 06, 2017 7:08 am
- Forum: Graphic file formats
- Topic: Ghostbusters PS3 .tex files not converting to .DDS?
- Replies: 13
- Views: 3054
Re: Ghostbusters PS3 .tex files not converting to .DDS?
Thanks Ace! I was hoping you might be able to help! I'm a little unfamiliar with the different formats, but I assume it has something to do with the others not showing up? Would these help? Body2_aocc https://www.sendspace.com/file/org3gg Body2_bump https://www.sendspace.com/file/zucqxr Body2_diff h...
- Fri Jan 06, 2017 5:55 am
- Forum: Graphic file formats
- Topic: Ghostbusters PS3 .tex files not converting to .DDS?
- Replies: 13
- Views: 3054
Ghostbusters PS3 .tex files not converting to .DDS?
Hey guys, I'm trying to get my head around the texture files for Ghostbusters on the PS3 and the Ghostbusters Tex to DDS converter doesn't seem to work -- I suspect because it's for the PC version. It converts without issue but I can't seem to open the DDS files themselves. Anyone able to take a loo...
- Tue Jan 03, 2017 4:54 pm
- Forum: Game Archive
- Topic: StarWars Battlefront full extraction scripts
- Replies: 33
- Views: 12215
Re: StarWars Battlefront full extraction scripts
I'm hoping someone can help me with this, but I've just run daemon1's adjusted script and I can't find any of the ebx or chunk/mesh bundles for the DLC expansions. I'd love to get the files for Jabba's Palace and Scarif particularly, but also all those great new characters... Can anyone suggest why ...
