Search found 857 matches
- Thu Aug 20, 2009 10:44 pm
- Forum: Audio file formats
- Topic: Wolfenstein X360 .spk file
- Replies: 11
- Views: 5610
Re: Wolfenstein X360 .spk file
Hmm i would of hoped the 360 used xma, ahh well.
- Thu Aug 20, 2009 11:45 am
- Forum: Compressed files and methods
- Topic: Wolfenstein (2009) .SPK / .MPK
- Replies: 31
- Views: 19761
Re: Wolfenstein (2009) .SPK / .MPK
I can already unpack the music, but i cant for the 360 archives;
http://www.megaupload.com/?d=0JG22HON
http://www.megaupload.com/?d=0JG22HON
- Wed Aug 19, 2009 11:14 pm
- Forum: Audio file formats
- Topic: Wolfenstein X360 .spk file
- Replies: 11
- Views: 5610
Re: Wolfenstein X360 .spk file
Thanks it works!!
But it doesnt work on the 360 file
But it doesnt work on the 360 file
- Wed Aug 19, 2009 8:19 pm
- Forum: Audio file formats
- Topic: Wolfenstein X360 .spk file
- Replies: 11
- Views: 5610
Re: Wolfenstein X360 .spk file
Is there anyway to unzip it then?
Also here is one from the pc version.
http://www.megaupload.com/?d=GGWA0MUI
Also here is one from the pc version.
http://www.megaupload.com/?d=GGWA0MUI
- Thu Aug 13, 2009 6:30 pm
- Forum: Audio file formats
- Topic: Wolfenstein X360 .spk file
- Replies: 11
- Views: 5610
Wolfenstein X360 .spk file
having trouble figuring out this file, seems encryption/compressed somehow as i cant find anything in hex.
A little help?
http://www.megaupload.com/?d=0JG22HON
A little help?
http://www.megaupload.com/?d=0JG22HON
- Sat Aug 08, 2009 9:24 pm
- Forum: Audio file formats
- Topic: Reverse engineering unknown audio codec
- Replies: 4
- Views: 2279
Re: Reverse engineering unknown audio codec
I dont think sx can decode layer 3 unless im wrong about that, isnt this a 2004 tool or old tool?
- Mon Aug 03, 2009 11:03 pm
- Forum: Game Archive
- Topic: Matrix Online music (link in the post)
- Replies: 10
- Views: 3847
Re: Matrix Online music (link in the post)
Nope no infos about the fade start. but im not entirely sure. Another way is to use audacity and kinda stack up the tracks sequenctually. like when the first track is about to fadeout, put the other segment under the fadestart point and that will transistion right into the snext segment, obscurign t...
- Mon Aug 03, 2009 9:37 pm
- Forum: Game Archive
- Topic: Matrix Online music (link in the post)
- Replies: 10
- Views: 3847
Re: Matrix Online music (link in the post)
Is this all the music in the game?
About the sequences damn not again, i saw this also in red faction guerilla, it requires cutting of the endings right at the exact loop point where the msuic is suppose to transsition into the next segment.
very time consuming.
About the sequences damn not again, i saw this also in red faction guerilla, it requires cutting of the endings right at the exact loop point where the msuic is suppose to transsition into the next segment.
very time consuming.
- Mon Aug 03, 2009 4:35 pm
- Forum: Game Archive
- Topic: Matrix Online music (link in the post)
- Replies: 10
- Views: 3847
Re: Matrix Online music (link in the post)
File is down.
- Mon Aug 03, 2009 1:57 pm
- Forum: Game Archive
- Topic: Extracting Matrix Online pkb files [SOLVED COMPLETELY]
- Replies: 5
- Views: 3852
Re: help needed with Matrix Online pkb files (links in the post)
I too would like the music from this game.
- Thu Jul 30, 2009 6:19 pm
- Forum: Game Archive
- Topic: Watchmen - The end is nigh part II
- Replies: 7
- Views: 2485
Re: Watchmen - The end is nigh part II
Got the file, but im confused as to which commands im suppose to use.
- Thu Jul 30, 2009 5:54 pm
- Forum: Game Archive
- Topic: Watchmen - The end is nigh part II
- Replies: 7
- Views: 2485
Re: Watchmen - The end is nigh part II
Webiste is down.
- Thu Jul 30, 2009 12:25 am
- Forum: Game Archive
- Topic: Prototype p3d archives
- Replies: 32
- Views: 16336
Re: Prototype p3d archives
Was the music managed to be decoded?
- Wed Jul 29, 2009 10:23 pm
- Forum: Game Archive
- Topic: Watchmen - The end is nigh part II
- Replies: 7
- Views: 2485
Watchmen - The end is nigh part II
http://www.megaupload.com/?d=5Q4DTDC1
Here i have a NAZ archive of all the games data, my main interests if is the music, i can find traces of wav in there, but cant figure out the structure.
good luck
Here i have a NAZ archive of all the games data, my main interests if is the music, i can find traces of wav in there, but cant figure out the structure.
good luck
- Tue Jun 23, 2009 12:31 am
- Forum: Game Archive
- Topic: Prototype p3d archives
- Replies: 32
- Views: 16336
Re: Prototype p3d archives
So is there anyway to unpack these?
