Search found 857 matches

by OrangeC
Sat Apr 27, 2013 9:34 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 52838

Re: Battlefield 3: Sounds recording technique

Please male tutorial for the 360 version as well.
by OrangeC
Sat Apr 27, 2013 6:59 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 52838

Re: Battlefield 3: Sounds recording technique

will the python script works with other fb2 games?
by OrangeC
Wed Apr 24, 2013 5:32 am
Forum: Game Archive
Topic: Defiance beta
Replies: 46
Views: 19989

Re: Defiance beta

Interested in the audio as well.
by OrangeC
Sat Apr 06, 2013 1:28 pm
Forum: Audio file formats
Topic: Injustice: Gods Among Us FSBs
Replies: 3
Views: 3115

Re: Injustice: Gods Among Us (Xbox360 FSBs)

try fsb extractor. It extracts the xma files but you have to convert them with an xma header.
by OrangeC
Wed Apr 03, 2013 9:12 pm
Forum: Audio file formats
Topic: EA Layer 3 Extractor/Decoder
Replies: 88
Views: 70629

Re: EA Layer 3 Extractor/Decoder

Im putting this out there!!

If anyone can continue zenchs work on updating the ea layer 3 tool for newer EA variants it would greatly help!
by OrangeC
Thu Mar 28, 2013 3:53 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242285

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Eskey for ps3 names what memory dumper did you use?
by OrangeC
Mon Mar 25, 2013 4:17 am
Forum: Game Archive
Topic: Bioshock Infinite
Replies: 27
Views: 9666

Re: Bioshock Infinity

Anyone can create a script for combinedstreams.pck file?
by OrangeC
Sun Mar 17, 2013 10:31 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242285

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

so no interest in the mul files?
by OrangeC
Sun Mar 17, 2013 4:37 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242285

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

Is there a working MUL demuxer yet?
by OrangeC
Sat Mar 16, 2013 9:33 pm
Forum: Code Talk
Topic: Real time memory dumper.
Replies: 5
Views: 3023

Re: Real time memory dumper.

Procdump catches only 500MB of memory. I monitored the process of a game for like 20minutes and when exited it dumped like only 500MB and some info was missing. Anyway to increase the size limit?
by OrangeC
Fri Mar 15, 2013 8:24 pm
Forum: Game Archive
Topic: Need For Speed: The Run [.SB & .TOC]
Replies: 109
Views: 63263

Re: Need For Speed: The Run [.SB & .TOC]

How do i find or match this file with the actual one in chunksaudiostream? any hash or address references?
by OrangeC
Thu Mar 07, 2013 10:49 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242285

Re: Tomb Raider (2012) (PC) (PS3) (XBOX) (*.000.tiger)

Ekey wrote:
howfie wrote:ekey, if you don't mind me asking, how did you get the filenames?
Writed simple logger. Works like this looping call to hash func and read value from registers (in this case, EAX)

Do you mind sharing the logger here?
by OrangeC
Tue Mar 05, 2013 7:41 pm
Forum: Code Talk
Topic: Real time memory dumper.
Replies: 5
Views: 3023

Re: Real time memory dumper.

Im new ollydbg. So do i open the exe with the program and then run the game?
by OrangeC
Mon Mar 04, 2013 1:54 am
Forum: Code Talk
Topic: Real time memory dumper.
Replies: 5
Views: 3023

Real time memory dumper.

Does anyone know of a working program that can dump memory real time to from a game or other running process?
by OrangeC
Fri Mar 01, 2013 11:51 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242285

Re: Tomb Raider (2012) (PC) (PS3) (XBOX) (*.000.tiger)

Okay i see i need to get a jtag. However i am going to be working from pc version and im having trouble finding a good realtime memory dumper.