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Search found 849 matches

by OrangeC
Sun Mar 10, 2019 4:16 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14483

Re: Devil may cry 5 RE engine file list.

Actually i meant the BMS script used for extracting resident evil 2. My thoery might not work as the offsets might be CRC hashes tied to the files themselves.

So not sure how to conver those into a .list file.
by OrangeC
Sun Mar 10, 2019 3:40 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14483

Re: Devil may cry 5 RE engine file list.

Okay here is a sample.
RE2Hook-[08.10][08.03.19].rar
by OrangeC
Sat Mar 09, 2019 10:17 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14483

Re: Devil may cry 5 RE engine file list.

I will post it when I get home. Btw it's not a complete log but it s up to the main menu.
by OrangeC
Sat Mar 09, 2019 2:12 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14483

Re: Devil may cry 5 RE engine file list.

I bought it and used the steam version. Just dropped the two dlls in the directory with the main exe. As for the list in have a theory on how to convert the log. Just take the offsets from the printout from the BMW script and add them at the beginning of the directories. Transfer over to list file. ...
by OrangeC
Fri Mar 08, 2019 10:39 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14483

Devil may cry 5 RE engine file list.

So I used the hook by eskey to generate a filekist since the re 2 tool works to extract the files. Problem is how to take the contents of the log file and turn them into a list file for the tool to read.

Thx.
by OrangeC
Thu Feb 21, 2019 1:40 am
Forum: Game Archive
Topic: Ace Combat 7 - key to open .pak
Replies: 19
Views: 5796

Re: Ace Combat 7 - key to open .pak

Can the aes key be found in the memory dump? or is it in the exe?
by OrangeC
Tue Dec 04, 2018 10:45 pm
Forum: Game Archive
Topic: Just Cause 4 .arc/tab
Replies: 4
Views: 1322

Just Cause 4 .arc/tab

I can make out some stuff in HEX like some FSB5 file headers, but so far seems the rest is compressed.
by OrangeC
Tue May 15, 2018 2:31 am
Forum: Audio file formats
Topic: Killzone shadowfall
Replies: 0
Views: 304

Killzone shadowfall

Cannot for thel life of me figure out this audio codec.

added a sample

https://drive.google.com/open?id=1uYyyd ... DkDjP73K2Z
by OrangeC
Tue Apr 03, 2018 7:25 pm
Forum: Game Archive
Topic: Far Cry 5 .Fat and .Dat Files
Replies: 267
Views: 47904

Re: Far Cry 5 .Fat and .Dat Files

Ahh nvm, i just moved it out of program files and it worked. :D

archive was farcry5.fat/dat

Also wem files are still compressed. Hopoefullyt hat can be figured out. :)

Thanks for the tool.
by OrangeC
Tue Apr 03, 2018 7:01 pm
Forum: Game Archive
Topic: Far Cry 5 .Fat and .Dat Files
Replies: 267
Views: 47904

Re: Far Cry 5 .Fat and .Dat Files

Hmm the program crashed as it was loading the files. Used it on far cry 5.dat/fat
by OrangeC
Wed Mar 28, 2018 8:37 pm
Forum: Game Archive
Topic: Far Cry 5 .Fat and .Dat Files
Replies: 267
Views: 47904

Re: Far Cry 5 .Fat and .Dat Files

Will be watching this thread for progress!

Thanks alot guys.
by OrangeC
Fri Nov 24, 2017 9:34 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 466
Views: 62770

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Is it possible to convert an ebx file to txt in the newer games?
by OrangeC
Wed Nov 22, 2017 3:32 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 466
Views: 62770

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

@daemon Unfortunatley the audio script you posted doesn't work with nfs payback. haven't tried battlefront 2 but im asuming it uses same ebx format. It doesn't output anything. just lists the files that its working on in blue, but oither than that, notings being outputted. And i have ealayer3 and xa...
by OrangeC
Mon Nov 20, 2017 1:11 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 466
Views: 62770

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

have you looked into how to decode the new version of ebx for audio/music? i can send samples from both battlefront 2 and nfs payback if needed.
by OrangeC
Sat Nov 11, 2017 7:44 pm
Forum: Game Archive
Topic: Need for Speed Payback [.cas .cat]
Replies: 3
Views: 1516

Re: Need for Speed Payback [.cas .cat]

Same here.