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by streetracer23
Fri Jun 04, 2021 10:16 am
Forum: 3D/2D models
Topic: NFS No Limits
Replies: 112
Views: 37938

Re: NFS No Limits

How about convert this script to 3dmax ? It doesn't work at my blender
by streetracer23
Sat Dec 01, 2018 4:26 pm
Forum: 3D/2D models
Topic: Gran Turismo Sport (GTS/GT7) model tools
Replies: 97
Views: 42586

Re: Gran Turismo Sport (GTS/GT7) model tools

daemon1 wrote:The new version of model tool that fixes lots of problems is uploaded.
I will describe it later.
Plase write detailed instructions step by step
by streetracer23
Sat Mar 17, 2018 11:57 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 787
Views: 210794

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Please take tutorial for UFBE and please take screenshot UFBE at nfs pb before unpacking, i dont understend where add ticks at program . I unpank NFS PB
by streetracer23
Sat Mar 17, 2018 11:07 am
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 35615

Re: NFS Payback

Hi ! please take screenshot UFBE at nfs pb before unpacking, i dont understend where add ticks at program
by streetracer23
Tue Feb 27, 2018 10:50 am
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 35615

Re: NFS Payback

Fb_NFSPB_mesh.exe crashed conwertion car_audi_r8v10_2016_headlights_seta_mesh . How fix it ? i convert meshes car from RES folder only
by streetracer23
Sun Feb 25, 2018 1:16 pm
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 35615

Re: NFS Payback

Hi all ! I unpacked game and have 2 folders bundles and chunks , what next ? i read tread at battlefront and dont understend what next / / /
by streetracer23
Sat Oct 14, 2017 8:28 pm
Forum: 3D/2D models
Topic: Pcars 2 bff
Replies: 7
Views: 5976

Re: Pcars 2 bff

Any progress ?
by streetracer23
Tue Feb 21, 2017 1:50 pm
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 100
Views: 39535

Re: Import Tuner Challenge [XBOX360]

How progress ?
by streetracer23
Fri Apr 08, 2016 9:22 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 46814

Re: NFS 16

You can ignore the right/up/forward axes, those are just for rotation. Wheels only have translation. Also, it doesn't matter if FL translation is actually for the FL wheel. You can just fill in the translation in any order. The plugin will make no distinction between them. And I had to make some ch...
by streetracer23
Mon Oct 06, 2014 11:33 am
Forum: 3D/2D models
Topic: (android) Car Club:Tuning Storm & ridge racer slipstream
Replies: 1
Views: 1089

(android) Car Club:Tuning Storm & ridge racer slipstream

Is there any way to get models from games Car Club:Tuning Storm & ridge racer slipstream ? it all from android os Unzipped cash Car Club:Tuning Storm, there models in .POD format PVRtool this format opens , but worthless and stores , there is no possibility to save them in another format , as in...