Search found 444 matches

by KorNet
Sat Sep 10, 2005 12:48 am
Forum: Game Archive
Topic: Need for Speed Underground 2 BIN's
Replies: 25
Views: 12851

Jille wrote:I just tried, thanks for the suggestion.

Viv goes easy
BUN gives an error... :eek:
BIN no succes at all :(
Now I shall put NFSU2 and I shall check up :o
by KorNet
Sat Sep 10, 2005 12:40 am
Forum: Game Archive
Topic: Need for Speed Underground 2 BIN's
Replies: 25
Views: 12851

Need For Speed Underground 2 - .BUN; .VIV supported :D
by KorNet
Sat Sep 10, 2005 12:38 am
Forum: Game Archive
Topic: Need for Speed Underground 2 BIN's
Replies: 25
Views: 12851

You can use plugin for Total Commander -> GAUP - Game Archive UnPacker 3.0.7.0beta

Support games : -> http://wincmd.ru/files/gaup0370_formats.htm

Download plugins there - http://wincmd.ru/download.php?id=gaup
by KorNet
Sat Sep 10, 2005 12:35 am
Forum: Game Archive
Topic: Need for Speed Underground 2 BIN's
Replies: 25
Views: 12851

[quote="Jille"]от меÑ
by KorNet
Sat Sep 10, 2005 12:29 am
Forum: Game Archive
Topic: Need for Speed Underground 2 BIN's
Replies: 25
Views: 12851

And where you have got this information? :)
by KorNet
Sat Sep 10, 2005 12:20 am
Forum: Code Talk
Topic: IMG converter code from GTSA
Replies: 9
Views: 4566

Public Function imgDecode(fzpath, Optional saving As Boolean) On Error GoTo fileerr: Dim lzpath As String Dim temp As String * 4 Dim tmpLong(1 To 4) As Byte Dim head As String * 24 Dim headlen(1 To 4) As Byte Dim headoff(1 To 4) As Byte Dim hlen As Long lzpath = fzpath 'Left(fzpath, Len(fzpath) - 3...
by KorNet
Sat Sep 10, 2005 12:12 am
Forum: Game Archive
Topic: Need for Speed Underground 2 BIN's
Replies: 25
Views: 12851

If for the first part have made means and for the second will be :)
by KorNet
Sat Sep 10, 2005 12:10 am
Forum: Code Talk
Topic: IMG converter code from GTSA
Replies: 9
Views: 4566

Perfectly.. The better :D
Mr.Mouse you write plugins VB6.0 ? :roll:
by KorNet
Sat Sep 10, 2005 12:05 am
Forum: Game Archive
Topic: Mashed PIZ
Replies: 7
Views: 2667

Mr.Mouse wrote:Of course I will try to help my Russian friend :D
I shall wait for a script or a plug-in :D :roll:
by KorNet
Sat Sep 10, 2005 12:04 am
Forum: Game Archive
Topic: Hellforces RES
Replies: 6
Views: 2144

I suffer :D
by KorNet
Sat Sep 10, 2005 12:01 am
Forum: Game Archive
Topic: Need for Speed Underground 2 BIN's
Replies: 25
Views: 12851

The author of this program promised to make support NFSU2 so we wait for the new version bin2tex
by KorNet
Fri Sep 09, 2005 11:58 pm
Forum: Game Archive
Topic: Need for Speed Underground 2 BIN's
Replies: 25
Views: 12851

I am found DDS headers .... DXT1,2,3,5 :eek:
by KorNet
Fri Sep 09, 2005 11:55 pm
Forum: Game Archive
Topic: BloodRayne2 TEX bit format
Replies: 8
Views: 3550

SparedLife wrote:My site is more down than up lately but as of this posting it is up. Bloodhammer makes a good stab at BR2 in the woc section.

http://www.sparedlife.com/forum/Index.php

Take your time and look around, there may be some useful information you can use.
Nice Perl Scripts :)
by KorNet
Fri Sep 09, 2005 11:49 pm
Forum: Plugins
Topic: Age of Empires 3 *.BAR Files
Replies: 2
Views: 8729

Age Of Empires 3 ? This format uses in game Age Of Mythology :D
Nice plugin :)
by KorNet
Fri Sep 09, 2005 11:08 pm
Forum: Game Archive
Topic: Hellforces RES
Replies: 6
Views: 2144

Nobody can help me? :(
Watto , Mr.Mouse :roll: