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Search found 38 matches
- Tue Dec 08, 2020 2:33 pm
- Forum: Game Archive
- Topic: [RELEASE] [ENG] [STEAM] Cyberpunk 2077
- Replies: 40
- Views: 25160
Re: [ENG] [STEAM] Cyberpunk 2077 Pre-release
Audio is Wwise WEM (RIFF). Can be decrypted by ww2ogg. Video (bk2) is can be played by Rad Video Tools.
- Wed Nov 25, 2020 12:26 am
- Forum: 3D/2D models
- Topic: Sakuna Of Rice and Ruin .nhmdl
- Replies: 25
- Views: 4204
Re: Sakuna Of Rice and Ruin .nhmdl
There is wrong extraction. Looks like peaces of compressing data. You can use my tool for extract files
https://github.com/LinkOFF7/sakunaTool
https://github.com/LinkOFF7/sakunaTool
- Sat Nov 21, 2020 6:10 pm
- Forum: Audio file formats
- Topic: Extracting Audio files from Assassin's Creed Valhalla
- Replies: 9
- Views: 4112
Re: Extracting Audio files from Assassin's Creed Valhalla
I'm not having any problems in extracting the files from the pck, I'm having a problem in converting them into playable files. When I use your script I get the WAV files but they are simply unplayable and cannot be converted. Try this - https://github.com/Vextil/Wwise-Unpacker Works perfectly for m...
- Fri Nov 20, 2020 6:24 pm
- Forum: Audio file formats
- Topic: Extracting Audio files from Assassin's Creed Valhalla
- Replies: 9
- Views: 4112
Re: Extracting Audio files from Assassin's Creed Valhalla
QuickBMS Script: # scan data for wave files # RIFF and RIFX header supported # note: There are wave files with a wrong file size after RIFF/RIFX # This script takes the stream size, adds the header size and writes the correct size after RIFF/RIFX # (c) 2012-06-26 by AlphaTwentyThree # # future updat...
- Fri Oct 23, 2020 1:38 pm
- Forum: Game Archive
- Topic: Plants vs. zombies (ps3) .pak files
- Replies: 3
- Views: 1181
Re: Plants vs. zombies (ps3) .pak files
There is zlib compression. You can use offZip but it extract files without filenames.
- Fri Oct 16, 2020 2:45 am
- Forum: Game Archive
- Topic: Mafia Definitive Edition .sds files
- Replies: 31
- Views: 14394
Re: Mafia Definitive Edition .sds files
Small tool for extract textures from images_streaming.pckg -
https://www112.zippyshare.com/v/DVFuZrtd/file.html
https://www112.zippyshare.com/v/DVFuZrtd/file.html
- Wed Oct 18, 2017 3:00 am
- Forum: Game Archive
- Topic: Elex
- Replies: 1
- Views: 1652
- Mon Aug 15, 2016 10:54 pm
- Forum: Game Localization
- Topic: No Man's Sky Language Files (.mbin)
- Replies: 3
- Views: 2605
Re: No Man's Sky Language Files (.mbin)
Tool from swuforce - https://yadi.sk/d/6etMaVJhuEwuS
- Mon Aug 15, 2016 2:17 am
- Forum: Game Archive
- Topic: Undertale Language Unpack
- Replies: 1
- Views: 1295
Re: Undertale Language Unpack
https://github.com/AlexWaveDiver/UndertaleToolsTurkish wrote:Undertale data.win unpacker opens what file ?
https://github.com/AlexWaveDiver/TranslaTale/releases
- Sun Aug 14, 2016 2:25 pm
- Forum: Game Localization
- Topic: No Man's Sky Language Files (.mbin)
- Replies: 3
- Views: 2605
Re: No Man's Sky Language Files (.mbin)
Text block offset: 0x26D070


- Sat Aug 13, 2016 10:25 pm
- Forum: Game Localization
- Topic: We Happy Few .locres
- Replies: 2
- Views: 2107
- Fri Aug 05, 2016 9:06 pm
- Forum: Game Localization
- Topic: We Happy Few .locres
- Replies: 2
- Views: 2107
- Sun Apr 19, 2015 9:13 pm
- Forum: Game Archive
- Topic: Mortal Kombat X .xxx
- Replies: 17
- Views: 15163
Re: Mortal Kombat X .xxx
Textures in archives very strange: http://rghost.ru/6MDhfsMkX
- Sat Apr 18, 2015 7:48 am
- Forum: Game Archive
- Topic: Mortal Kombat X .xxx
- Replies: 17
- Views: 15163
- Fri Apr 17, 2015 12:24 am
- Forum: Game Localization
- Topic: Mortal kombat X "Coalesced.eng"
- Replies: 7
- Views: 10889
Re: Mortal kombat X "Coalesced.eng"
ponaromixxx, thanks
