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Search found 33 matches

by Zombieali2000
Fri Aug 25, 2017 1:53 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

Casedey wrote:does this works with revelations 2?
Yes.
by Zombieali2000
Thu Jul 20, 2017 4:32 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

The script also Kindaa works with the PS vita Version of Revelations 2.

The LMT files load up no problem on models. But the .mods have clear Problems.
ImageImage
by Zombieali2000
Thu Jul 13, 2017 2:17 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

Sure thing. That .mod was from the Arc named "0020_07"
by Zombieali2000
Mon Jul 10, 2017 3:04 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

Yeah i tried a few UMVC3 Models and some Models rigs are a little broken.
Image
by Zombieali2000
Thu Jul 06, 2017 9:17 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

Arghh! :D :D
Mercenaries 3D works Great! Thanks!
ImageImageImageImage
by Zombieali2000
Tue Jun 27, 2017 4:21 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

Tosyk wrote:
PredatorCZ wrote:MT Framework doesn't use morph targets, everything is animated via bones.
doesn't it use a bunch of palm models for different states?
That is indeed correct,
games like, RE6 , REV2, RE1 & 0 HD all use this method for animation hands. (A little annoying)
by Zombieali2000
Thu Jun 22, 2017 2:37 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

Revelations 1 (WII U) Animations also load up No problem.
Image
by Zombieali2000
Mon Jun 19, 2017 6:16 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

I am Actually Surprised to announce that The Merce 3D Animations Kinda Work! That neck is interesting. But that might just not be the skeletons adding up (Cant test Proper Merce 3d models since they cant be imported) https://media.giphy.com/media/3og0IyiFiujOlZ2WB2/giphy.gif EDIT! Most of them Actua...
by Zombieali2000
Mon Jun 19, 2017 5:06 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

Revelations 1 PC Works great!
Image

EDIT! So Does RE1 REMASTER PC
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by Zombieali2000
Mon Jun 19, 2017 1:45 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 177
Views: 28231

Re: MT Framework import tools

I can supply any .Mod files and other stuff from the 2 3DS Residnet Evil games if your interested.
by Zombieali2000
Thu Apr 27, 2017 12:30 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 735
Views: 91368

Re: Telltale Games "Almost-All-In-One" Model Importer

That worked thanks... I'm not finding any .skl files though... everything else extracts. Am I missing a step? Yeah im not seeing any .SKL Files either D: (WD:ANF) Oddly enough, the SKL files aren't grouped with the models in the "_txmesh" archives, they're in the "_data" files instead. Hmm. i went ...
by Zombieali2000
Thu Apr 27, 2017 12:26 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 735
Views: 91368

Re: Telltale Games "Almost-All-In-One" Model Importer

riccochet wrote:That worked thanks... I'm not finding any .skl files though... everything else extracts. Am I missing a step?
Yeah im not seeing any .SKL Files either D: (WD:ANF)
by Zombieali2000
Wed Apr 26, 2017 11:18 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 735
Views: 91368

Re: Telltale Games "Almost-All-In-One" Model Importer

This isnt a question about the script, But its a question about ttarchext.
Everytime i run it it has 0 problems. But when i go to check my output folder its empty! any idea why?
by Zombieali2000
Sat Nov 14, 2015 2:11 am
Forum: 3D/2D models
Topic: Rise of the Tomb Raider "Xbox 360 Model rip"
Replies: 3
Views: 1852

Rise of the Tomb Raider "Xbox 360 Model rip"

Anyone think this is possible? i would love those models
by Zombieali2000
Sat Sep 19, 2015 4:08 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 293530

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

I've finally managed to extract some ftex files. Quiets hair is texture0 - a2edc14ac4a3 if anyone's wondering. Has anyone been able to locate other parts, like bump/spec, eyelashes etc? Heres a render of the head http://i.imgur.com/OBwHMwJ.png edit: spec map for rain, although i think its for someo...