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by Zombieali2000
Sun May 12, 2019 3:32 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256764

Re: Telltale Games "Almost-All-In-One" Model Importer

Thank you! I can finally start my XPS Pack for the Finale season! :D
by Zombieali2000
Wed Apr 17, 2019 10:21 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256764

Re: Telltale Games "Almost-All-In-One" Model Importer

Yasss! So excited! Thank you!
by Zombieali2000
Wed Jan 23, 2019 1:26 am
Forum: Game Archive
Topic: Resident Evil 2 Remake - demo PAK file
Replies: 142
Views: 71746

Re: Resident Evil 2 Remake - demo PAK file

To anyone interested in Modding RE2, I made a big discovery that will help with a lot of stuff.
http://residentevilmodding.boards.net/t ... orial-shot
by Zombieali2000
Sun Jan 13, 2019 11:35 am
Forum: Game Archive
Topic: Resident Evil 2 Remake - demo PAK file
Replies: 142
Views: 71746

Re: Resident Evil 2 Remake - demo PAK file

You can make small changes to SGM to make it work with RE2. There are couple changes in file header, and buffers header. Vertex buffers are structured differently than RE7, so need to investigate what types there are. At least the skeleton and mesh info are identical to RE7, so SGM does some of the...
by Zombieali2000
Sat Jan 12, 2019 4:16 am
Forum: Game Archive
Topic: Resident Evil 2 Remake - demo PAK file
Replies: 142
Views: 71746

Re: Resident Evil 2 Remake - demo PAK file

Ekey wrote:The same format as in RE7, just they added new flag for ZSTD compression. Currently the list of file names is actually empty.
Any Chance of a Compatible Hook DLL being released so we can generate the file list?
by Zombieali2000
Wed Aug 22, 2018 9:38 am
Forum: 3D/2D models
Topic: [ request ] The Walking Dead The Final Season (Telltale)
Replies: 3
Views: 1924

Re: [ request ] The Walking Dead The Final Season (Telltale)

Telltale didn’t move to unity yet.
RandomTBush is working on an update for his tool here. viewtopic.php?f=16&t=11687&start=405
by Zombieali2000
Thu Aug 09, 2018 6:30 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256764

Re: Telltale Games "Almost-All-In-One" Model Importer

Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi po...
by Zombieali2000
Thu Aug 09, 2018 5:13 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256764

Re: Telltale Games "Almost-All-In-One" Model Importer

Heres some mesh files from the Finale season of the Walking dead on PC.
https://mega.nz/#!N65G0AoA!e_rMdpSWiMA9 ... kZGNMdc0DU

None of the current scripts open these. Textures convert fine though with the Batman season 2 script.
by Zombieali2000
Wed Aug 08, 2018 6:55 pm
Forum: Game Archive
Topic: Walking Dead Final season, ttarchext help
Replies: 4
Views: 2267

Re: Walking Dead Final season, ttarchext help

Maximmum wrote:Oh yes please, i wanna that too? Somebody figured it out yet?
Hopefully something pops up soon.
by Zombieali2000
Tue Aug 07, 2018 11:18 pm
Forum: Game Archive
Topic: Walking Dead Final season, ttarchext help
Replies: 4
Views: 2267

Walking Dead Final season, ttarchext help

A demo for the finale season just released on PC and id love to crack open the ttarch files a little early.

Anyone know a possible custom blowfish key that will work with ttarchext?

Many thanks!
by Zombieali2000
Sun Nov 19, 2017 12:19 am
Forum: Graphic file formats
Topic: [3DS] Resident Evil: The Mercenaries 3D (.tex)
Replies: 3
Views: 2706

Re: [3DS] Resident Evil: The Mercenaries 3D (.tex)

https://raw.githubusercontent.com/Zheneq/Noesis-Plugins/master/fmt_mtframework_3ds_tex.py Works with the samples above. I need more samples to finish the script, there should be more formats. The script uses etc1tool.exe by onepiecefreak3 . Put the executable into Noesis scenes folder. If you know ...
by Zombieali2000
Sat Sep 02, 2017 10:05 pm
Forum: 3D/2D models
Topic: Call of Duty Ghosts 3D Models
Replies: 5
Views: 2235

Re: Call of Duty Ghosts 3D Models

Why not just use Wraith?
http://aviacreations.com/wraith/#
by Zombieali2000
Fri Aug 25, 2017 1:53 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 201
Views: 83666

Re: MT Framework import tools

Casedey wrote:does this works with revelations 2?
Yes.