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by MisterNatal
Sun Apr 05, 2015 8:18 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

blp Converter adapted to PC format. is there an easier way to write new DLC packages? or do i need to write a tool for that? I'm currently working on DLC Tool. has anyone been collecting the encrypted and unencrpyted file names? Archivarius' database is only source for this information as far as I ...
by MisterNatal
Sun Apr 05, 2015 2:04 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

So I extracted everything from the char file in last round pc port going o get new hairstyles but everything won't open in noesis nor 3dr max/blender
Am I doing something wrong?
by MisterNatal
Thu Feb 19, 2015 7:23 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Seems like Marie has 2 outfits in the LR update files BUT the 2nd one doesn't open what so ever. wonder what that can be O_o and same for Rachel she has 2 one that doesn't show in game but can be opend some are mis-named, liek Rachel's second one I believe is Pai's and Brad has 2 because one is Bas...
by MisterNatal
Mon Jan 26, 2015 6:30 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Darko wrote:
MisterNatal wrote:Sorry for the inactivity, Can someone help me? I'm trying to learn how to extract DoA4 models because reasons but I haven't a clue on how to extract the data from the game
Use noesis.
Well yes but how do I get the models from the game though? Dx
by MisterNatal
Sun Jan 25, 2015 8:24 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Sorry for the inactivity, Can someone help me? I'm trying to learn how to extract DoA4 models because reasons but I haven't a clue on how to extract the data from the game
by MisterNatal
Mon Nov 24, 2014 10:50 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Does anyone still lurkin' here use MMD? I've seen some great and not so great things done with it but I don't really understand how it works.... :\
by MisterNatal
Mon Oct 20, 2014 1:48 am
Forum: Game Archive
Topic: [REQ][PC]Sleeping Dogs .big files
Replies: 208
Views: 113891

Re: [REQ][PC]Sleeping Dogs .big files

So i was looking through the forum and I was hoping someone could teach me how to extract the models from the definitive edition?
by MisterNatal
Sun Oct 19, 2014 10:23 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Nice stuff, Ros, the application for the face organizing is still above me, I have to fight a reason to start learning all of that. XD @MisterNatal. Unless I overlooked a past script, I didn't know there was a direct import. The alternate method is to import into 3dsmax, export to mesh.ascii and th...
by MisterNatal
Sat Oct 18, 2014 8:00 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Could someone help me get the Blender importer for DOA5U? the one im using has some problems :c like Kasumi's Halloween 2014 costume loads perfectly but when I load her head from 5U it is off to the right but the bones are connected so there isn't much I can do or stuff like Momiji's face won't load...
by MisterNatal
Wed Sep 24, 2014 5:54 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

@ Prot The Nurse files are not extracted properly by arch. It's not the texture extractors prob. * That Marie cos came at just the right time, might test filling the hollow part and create a full body soon as I gather up the motivation. For the love of god please add some pants to her. I know asian...
by MisterNatal
Tue Sep 23, 2014 8:29 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Darko wrote:
MisterNatal wrote:
Darko wrote:Enjoy it!!!
All i got was the dat file? do you know how I can get the python file?
I only updated the dat file, just replace the older one from the 17b version.
thank you very much!!!!
by MisterNatal
Tue Sep 23, 2014 7:58 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Darko wrote:Enjoy it!!!
All i got was the dat file? do you know how I can get the python file?
by MisterNatal
Tue Sep 23, 2014 8:45 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Incredible work mario, can't wait to work with that stuff later. @lsc, Nyotengu's stuff is fine, it's a different container. The stuff extracted from the actual nurse DLC is not working. Could you testing those plz? Thanks! *** New DLC up tomorrow so, early warning for archivarius update, lol. If i...
by MisterNatal
Sun Sep 21, 2014 5:19 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

mariokart64n wrote:thanks to chrrox for his help understanding the ps3's face compression I was able to import sigma2 models finally ^_^

sadly can't find the UV's :'( still need to look at the PS3 version of DOA5U

Image

Image
amazing job!
by MisterNatal
Thu Sep 18, 2014 10:19 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

@kasaka, the Nyotengu defaults are in the patch.bin file. @lsc, so what's missing with lisa's geometry if it isn't suitable for modifying? So did you manually null out the P4 top, or is it one of the anomalies that actually has more than one body mesh? @b0ny, miku or whoever can help. Is there a ne...