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by Darkhowlings
Tue Jan 28, 2020 8:27 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Replies: 68
Views: 4671

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Small question:
Why when I load a model from NT, the texture come all like in lines? Beside that UV actually work, just the texture come out like that (and still don't know were the animation are lol, but, me ok)
by Darkhowlings
Mon Jan 27, 2020 5:54 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 170
Views: 16913

Re: Kingdom Hearts 3 (PS4)

Not for being a dutch bag, but it is highly impossible they will share the files, lesser on public for the rules of Xentax has.
And on private, well, just gonna say "good luck".
by Darkhowlings
Sun Jan 26, 2020 7:39 am
Forum: Game Archive
Topic: Chaos Rings 3 mvgl
Replies: 18
Views: 4669

Re: Chaos Rings 3 mvgl

I found this: https://zenhax.com/viewtopic.php?t=12967 About the Steam/PC version of Digimon Cyber Sleuth, but to really know how it works. Or if someone can update the BMS too, because as - open input file D:\game\Extract\file\Original file\DSDB.steam.mvgl - open script D:\game\Extract\quickbms\SMB...
by Darkhowlings
Thu Oct 31, 2019 8:15 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 170
Views: 16913

Re: Kingdom Hearts 3 (PS4)

Hmm, good point I didn't download the pkg for extract stuff. The other, is if they make the game steam, but, they have not news about it. Still, at least I got the Gumi Phone from XNALara, now they only need is to export Heartless and weapons and I can say I will be happy. But I'm already are with e...
by Darkhowlings
Thu Oct 24, 2019 10:56 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 170
Views: 16913

Re: Kingdom Hearts 3 (PS4)

einherjar007 wrote:
Thu Oct 24, 2019 5:36 pm
I recently heard that UModel supports animation extraction. I hope someone will share the KH3 file.
Thanks!
Same here. For either fix the XNALara texture bad convertion and get weapon models or gadget (Like the GummiPhone).
by Darkhowlings
Thu Oct 24, 2019 4:43 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 186
Views: 34878

Re: Final Fantasy Dissidia NT PS4 tools

I use the tool by this https://www.zenhax.com/viewtopic.php?f=9&t=11093&p=48968&hilit=DISSIDIA+FINAL+FANTASY#p48968 Looks like lots of people tried that in the past yet no one seemed to made it through the whole process in decrypting anything, how'd you do it? I wonder the same, specially because t...
by Darkhowlings
Tue Oct 22, 2019 9:17 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 186
Views: 34878

Re: Final Fantasy Dissidia NT PS4 tools

Quite doubt you could try the Steam version, because nobody had figure out how unpack the data. Yes it Is possible, unfortunately is kept secret among few people only, and sucks, maybe because they don't want the devs to patch it and make it worse . Is that even possible :lol: !??? It is already th...
by Darkhowlings
Tue Oct 22, 2019 4:27 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 186
Views: 34878

Re: Final Fantasy Dissidia NT PS4 tools

Um, the game is DFFNT. Thank for your reply,I also check the DFFNT *.gapk(ps4 version),the GAPK file header include animations count,and some animation informations,but I notice your file have the readable animation name,but what I found file is not. Quite doubt you could try the Steam version, bec...
by Darkhowlings
Fri Oct 04, 2019 8:30 am
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 186
Views: 34878

Re: Final Fantasy Dissidia NT PS4 tools

Talking of other stuff, does anyone know the passcode of this game? Or it is "000000" like the rest? What passcode are you talking exactly? If its a FakePKG then yes its all 0 s, if its a Sony retail PKG one then there's no way to get it. But, for the looks of it, many are packed in one single .dds...
by Darkhowlings
Wed Oct 02, 2019 2:24 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 186
Views: 34878

Re: Final Fantasy Dissidia NT PS4 tools

i already manage to figure out how to view it in max and blender https://imgur.com/BYrfLey https://imgur.com/BYrfLey but my one question, do we really need to manually relocate the textures? or is there any other way to automatically relocate the texture. https://imgur.com/mrxKgL4 https://imgur.com...
by Darkhowlings
Tue Oct 01, 2019 6:06 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 186
Views: 34878

Re: Final Fantasy Dissidia NT PS4 tools

guys im still a noob here, i need to know what is the next step after extracting the g1m and g1t? where can i view the models? glad to hear any answer thanks Noesis with a .py for see ascii data or simple for import the latest .xps xnalara models. Other is Blender with a XNALara plugging too. Talki...
by Darkhowlings
Mon Sep 23, 2019 12:43 am
Forum: Game Archive
Topic: Dante's Inferno .viv
Replies: 0
Views: 182

Dante's Inferno .viv

I've search all the internet for how unpack the BIGFILE0.VIV, which I only found two tools: the one for QuickBMS and the Rick's Visceral Games Tool (which I think it is this link): https://github.com/gibbed/Gibbed.Visceral I ask a friend for compile the github data, but it told me that it has many m...
by Darkhowlings
Thu Sep 19, 2019 12:12 pm
Forum: Game Archive
Topic: PKG updates and the Passcode help
Replies: 2
Views: 212

Re: PKG updates and the Passcode help

lionheartuk wrote:
Thu Sep 19, 2019 10:40 am
That website is only for game patches and updates, not the games themselves.
Yes I know that, but for what the description says on the tool: it can read patch with the correct passcode. The problem is, it never explain how exactly import it or write it on the tool or let it recognize it.
by Darkhowlings
Thu Sep 19, 2019 1:52 am
Forum: Game Archive
Topic: PKG updates and the Passcode help
Replies: 2
Views: 212

PKG updates and the Passcode help

I'm sorry for my bad english for begging with it. I've download a PKG file from ps4database and try to using with the the tool PS4 Package Viewer made by leecherman and got failure to load content. As I search, it was because it does need a Passcode for view update .PKG files, but, no matter were I ...
by Darkhowlings
Fri Sep 13, 2019 5:35 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 186
Views: 34878

Re: Final Fantasy Dissidia NT PS4 tools

...But, what are? Are animations or something like that? Because each character have 2 of 8mb plus a third with the name "face". That is correct, their animations, each character has 3 or some have a forth one _opening.gapk , while the very first one named _face.gapk is facial MotionCapture, the re...