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Search found 4 matches
- Sun May 31, 2015 1:01 pm
- Forum: Graphic file formats
- Topic: ninja ripper shader
- Replies: 1
- Views: 2710
ninja ripper shader
Hi, I am new to ripping game models, and have no background in 3DS Max. I am trying to rip a game model from TEATIME Love Death Final to use in Unity 5.0, and will probably hire a freelance modeller to help me rig the ripped model. This is the screen I ripped from: http://i.imgur.com/l32yiaf.png?1 A...
- Fri Sep 05, 2014 4:16 pm
- Forum: 3D/2D models
- Topic: Rin-chan to Hna Oshigoto (~$100+)
- Replies: 6
- Views: 4316
Re: Rin-chan to Hna Oshigoto (~$100+)
I don't really need the codes though, just need the models, shaders, and camera in the right place in Unity. Do need the bones and other stuffs to get the exact visual results. http://i.imgur.com/aOnz22i.png?1 This is what I have currently, but I need the bones, animations, and the correct shaders i...
- Fri Sep 05, 2014 1:52 am
- Forum: 3D/2D models
- Topic: Rin-chan to Hna Oshigoto (~$100+)
- Replies: 6
- Views: 4316
Re: Rin-chan to Hna Oshigoto (~$100+)
The fbx can already be extracted using the third link from mu previous reply, it's just that you have to put the textures and shaders to the material by yourself, which is cumbersome to produce the same results.
- Mon Sep 01, 2014 5:18 am
- Forum: 3D/2D models
- Topic: Rin-chan to Hna Oshigoto (~$100+)
- Replies: 6
- Views: 4316
Re: Rin-chan to Hna Oshigoto (~$100)
I'm not asking for a full source code with nice documentations, I believe that someone experienced with .NET reflector and 3d modelling can get the materials and shaders in the right place quite easily, since the files from this Unity game can be extracted with so many tools. http://forum.xentax.com...
