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by LarsMasters
Tue Jul 14, 2015 10:45 pm
Forum: 3D/2D models
Topic: List of games that you can extract 3d models from !
Replies: 119
Views: 195905

Re: List of games that you can extract 3d models from !

The models that can't be extracted from Xbox 360 like Marvel Ultimate Alliance Gold Edition, can now be extractable, via ninjaripper on xenia emulators now
by LarsMasters
Fri Jul 03, 2015 7:38 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 303
Views: 156680

Re: Game import MAXScripts & tools

it seems the Alchemy Dialog scripts (which is usually known to import the IGB files like from Marvel Ultimate Alliance (n-space for the second one) & X-Men Legends series) needs an update, such able to convert PSP, Wii, PS3 & Xbox 360 version of the models, in order to be able to use it on the curre...
by LarsMasters
Tue Jun 09, 2015 3:12 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2005
Views: 496556

Re: Dead or Alive series formats and tools

Perhaps because its very simple, yeah?
by LarsMasters
Fri May 29, 2015 5:03 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2005
Views: 496556

Re: Dead or Alive series formats and tools

I'm having a trouble on DLC Tool Head Swap & it gives me an error on some head. Example: Jacky with Jann Lee's face & hair
by LarsMasters
Sun May 10, 2015 4:11 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2005
Views: 496556

Re: Dead or Alive series formats and tools

I'd like to ask, was there some other way export to .TMC files after a mesh mod on max or Blender? I swore it still exist somewhere
by LarsMasters
Tue Mar 24, 2015 8:49 am
Forum: 3D/2D models
Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Replies: 148
Views: 47069

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

will this affects Final Showdown?
by LarsMasters
Wed Dec 24, 2014 1:41 am
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 43763

Re: XMA transform

Will this work for MUA GE/Marvel Ultimate Alliance Gold Edition ZSM/ZSS?
by LarsMasters
Sat Dec 20, 2014 8:16 am
Forum: Audio file formats
Topic: Multi format <<<========>>> wav
Replies: 4
Views: 3711

Re: Multi format <<<========>>> wav

The link is broken. can you reupload it again?
by LarsMasters
Fri Dec 19, 2014 4:24 pm
Forum: Audio file formats
Topic: About Marvel Ultimate Alliance non-PC/Xbox ZSM/ZSS sound rip
Replies: 0
Views: 650

About Marvel Ultimate Alliance non-PC/Xbox ZSM/ZSS sound rip

I'm new here, what happened? They're seem dead along with ripping .igb models from Xbox 360 Gold Edition ones I heard there was a sound ripping instructions on how to ripping those sounds from PS2/PSP ones. I dunno about Wii one, alright. :| The last thing i remember that Teancum somehow able to rip...
by LarsMasters
Thu Sep 04, 2014 4:51 pm
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 10431

Re: Kamen Rider Battride war EMD model. (PS3)

Like Mark XVII (was it name?), BW1 Final, BW2 Final, School, Snow Mountain, Underground, & Futo Tower stage parts for example? It has an error while i try to port it to MAX & some of the stage are in a wrong textures
by LarsMasters
Fri Aug 29, 2014 8:48 am
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 10431

Re: Kamen Rider Battride war EMD model. (PS3)

Will this new script fix the stage too?
by LarsMasters
Mon Aug 25, 2014 3:36 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2005
Views: 496556

Re: Dead or Alive series formats and tools

:) Thx.

I know a person always laugh like Hyena:

Akira-san :mrgreen:

http://i.ytimg.com/vi/GXYR5e9TJAo/maxresdefault.jpg