Okay, I've got Sekiro animations imported converting them first to 2012 version, but indeed rootmotion is missing.
Can we lend a hand in any way to be able to import rootmotion?
Thanks for your work.
Search found 4 matches
- Thu Mar 19, 2020 11:31 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 93
- Views: 22111
- Wed Mar 11, 2020 5:28 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 93
- Views: 22111
Re: Havok 3ds max/Noesis importer/exporter plugins
What are the problems right now that keep Sekiro anims from loading? I want to try to understand it to see if I can help with it.
- Sat Aug 16, 2014 2:49 am
- Forum: Game Archive
- Topic: Unity Assets Explorer [v 1.2]
- Replies: 186
- Views: 391753
Re: Unity Assets Explorer [v 1.2]
Okay, thank you very much, thought there was something wrong.
- Fri Aug 15, 2014 7:32 pm
- Forum: Game Archive
- Topic: Unity Assets Explorer [v 1.2]
- Replies: 186
- Views: 391753
Re: Unity Assets Explorer [v 1.2]
I'm having the same problem as JohnHudeski, does it mean that the game is obfuscated or is there something else?JohnHudeski wrote:Some files have numbers as extensions
The filenames I'm seeing are like resources_433298.135
Thank you very much.
