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- Sun Dec 20, 2020 1:27 am
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 83481
Re: The Crew fat/dat archives
thats a lot of progress mate
did you manage to get a new filelist made?
- Sat Jun 20, 2020 7:43 am
- Forum: 3D/2D models
- Topic: Ride (by Milestone) .BIN format
- Replies: 35
- Views: 17006
Re: Ride (by Milestone) .BIN format
Hi all, i was wrong about Sebastien Loeb Evo Rally.. the MIX format did not change, however the .bin file inside, gives errors when importing to 3ds max. MAXSCRIPT MACROSCRIPT ERROR EXCEPTION --No "">"" function for undefined. i include an example (extracted .mix) .bin and .bml f...
- Sun Feb 16, 2020 11:07 am
- Forum: Compressed files and methods
- Topic: [HELP] Car++
- Replies: 0
- Views: 1346
[HELP] Car++
hey guys, im trying to break into a chinese game with cars. i found out the game downloads the file at the moment you select it. and i found out it adds it to the cache file The game only Works on iphone, so i used a jailbroken iphone to figure it out. here is the file with the most Kb's, its made i...
- Mon Jan 06, 2020 4:44 am
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 83481
Re: The Crew fat/dat archives
i know just so busy with work i didnt get a chance to "update" my normal process/software thank you though. Seems plenty of people are jumping on board, so will hold out a while, see if i can compile a texture pack for those in need.
- Sat Nov 16, 2019 1:35 am
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 83481
Re: The Crew fat/dat archives
Has anyone made a texture tool for Crew 2 yet? Kinda tiring removing the first 36 from each file via hex then converting DX10 down to DX9 for viewing.
(2000+ textures alone found within the nov 2019 DLC alone...)
(2000+ textures alone found within the nov 2019 DLC alone...)
- Sat Oct 26, 2019 3:21 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 193577
Re: Wangan Midnight [Need Help Reversing]
https://www.mediafire.com/file/845ml0gt6vxhkcm/CRC_V55W_Namco.zip/file Re-upload of Teknoparrot version WMMT5 Pajero Evolution files No nud info to speak of, and idk if maybe im a moron here, but gzip didnt reveal anything either? So confusing... I been chasing this vehicle for over 2 years in total...
- Mon Oct 14, 2019 1:34 pm
- Forum: 3D/2D models
- Topic: Ride (by Milestone) .BIN format
- Replies: 35
- Views: 17006
Re: Ride (by Milestone) .BIN format
Hi ALL! Can i ask would this method work on Sebastien Loeb EVO Rally? its not the best of games, but has a few choice cars id like hands on, it seems the .mix format changed but aside of that i have no ideas. Any help is helpful
- Sat Aug 03, 2019 1:23 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 193577
Re: Wangan Midnight [Need Help Reversing]
THANKS! I will check igcd, this was the first game i seen a Mitsubishi Pajero evolution... so hunting badly to find it :P https://jalopnik.com/meet-the-mitsubishi-pajero-evo-the-last-forgotten-homo-1704009601 Okay been a while as life gets upto well LIFE... The Pajero Evolution IS NOT found in othe...
- Mon May 06, 2019 1:11 am
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 117183
Re: Gran Turismo 6 Models
This was asked by somebody, but still not answered. When using the gttool the result is: "Unable to process volume file." Any fix for this? Using explorer, navigate to GT.Vol folder (Example >> D:\torrents\PS3_GAME\USRDIR) extract or move the gttool64.exe to here also. Now, click the addr...
- Mon Apr 22, 2019 8:05 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 193577
Re: Wangan Midnight [Need Help Reversing]
https://www.mediafire.com/file/845ml0gt6vxhkcm/CRC_V55W_Namco.zip/file can you take a look at this file please, now im not sure if this is because its from the "ported to pc" WMMT5, but i couldnt find any NUD data to speak of... Maybe i missed something? i really dont know but would be gr...
- Thu Dec 20, 2018 9:28 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 83481
Re: The Crew fat/dat archives
Welp, i didnt know about BATCH method.. thank you
i was using HxD and visual studio for same thing previously... i must be getting old or smoking too much
Thanks again
- Tue Dec 18, 2018 9:11 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 83481
Re: The Crew fat/dat archives
Is Ekey around>? im hoping somebody could look into or has already looked into the .xbt files again? TC2 beta had updated texture formatting using DX10, i was able to dump textures from xbt via a quick hex edit, but now, it seems impossible. Idk if maybe im missing something, or theres a new tool as...
- Sun Jun 10, 2018 3:15 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 83481
Re: The Crew fat/dat archives
looking forward to updated texture viewer... i already began unpack of vehicles, and arranging via folder name etc, so thank you guys, keep it up 
- Sun May 06, 2018 5:35 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 193577
Re: Wangan Midnight [Need Help Reversing]
THANKS! I will check igcd, this was the first game i seen a Mitsubishi Pajero evolution... so hunting badly to find it
https://jalopnik.com/meet-the-mitsubish ... 1704009601
https://jalopnik.com/meet-the-mitsubish ... 1704009601
- Fri May 04, 2018 9:29 am
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 193577
Re: Wangan Midnight [Need Help Reversing]
So, i read the 17 pages, and im still clueless. How can i extract just 1 car from Wangan Midnight 5? i have the .mdl and .tex files but so far, nothing is working for me. I assume (totally :P ) i missed something and my lack of knowledge is destroying my chances, Can any of you gents point me in the...
