Poll & Discussion: We wish the site to continue (Y/N)
Search found 10 matches
- Tue Oct 28, 2008 7:12 pm
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Re: Hellgate London
if anyone would like to further assist those of us who are trying to support/update/maintain hellgate london, the skills and talents of you would be vastly appriciated. http://hellgateguru.com/forum/forumdisplay.php?f=140 has all of the information posted here as well as some further work on getting...
- Sun Sep 14, 2008 11:12 pm
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Re: Hellgate London
no interest in this at all? in this post i've included the python for ease of use i'd really appriciate someone taking a look at this, i believe at this point the future of HGL rests in the hands of those interested in modfiying it/creating fan-made patches. Kral's code could also be used in Multi-E...
- Wed Sep 03, 2008 1:52 pm
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Re: Hellgate London
i dont know if this is really allowed, but i need help with this: [QUOTE=Kral2;1192264]Eh, I already linked around the old python scripts I used at release to transcode some of the .cooked files - they're GPLed so people can use them as a start at fully transcoding for purposes of modding. I'm defin...
- Fri Aug 29, 2008 11:05 pm
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Re: Hellgate London
anyone there?
- Mon Jul 28, 2008 8:03 pm
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Re: Hellgate London
zlibc doesnt open .cooked files, it might repack .idx i havent tried yet
- Mon Jul 28, 2008 1:41 am
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Re: Hellgate London
i now have my machine setup, but not yet networthy, do i need to upload the .cooked files somewhere for dissection or will zlibc open those?
- Sun Jun 22, 2008 9:38 am
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Re: Hellgate London
ok... i can use unhell to open the archives i cannot use unhell to repack them i cannot edit the .cooked files, read them well, or repack them i can edit the base textures for the armors and the default body i cannot edit sounds, weapons, maps, skills, meshes, etc. textures will allow themselves to ...
- Fri Jun 20, 2008 3:34 am
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Re: Hellgate London
i have the files themselves, i can upload a couple from the directories if you like, i also have a python script from another coder that can look inside the .cooked files and make a little sense of them, john_doe's unpacker is really helpful for texturing, but without a way to repack the files there...
- Sun Apr 20, 2008 4:00 pm
- Forum: Game Archive
- Topic: Hellgate London
- Replies: 11
- Views: 3884
Hellgate London
since FSS has officially stated that they wont release an SDK, but dont care if modding is done to the game i was wondering if anyone at xentax was able to add function to unhell/multi-ex to deal with the game's file formats unhell can unpack files, but cant repack them no one (that i know of) has o...
- Sun Mar 02, 2008 4:44 pm
- Forum: Game Archive
- Topic: Hellgate:London
- Replies: 16
- Views: 23193
Re: Hellgate:London
i was wondering if someone knew a way to repack the dat files? unhell is awesome and there have been a couple of retexture mods made using it (thank you) but i was wondering if there was a way to repack some of the more sensitive .dat files like sp_hellgate001 which will crash you client if you leav...
