The Forum is up for sale: XeNTaX Forum looking for new owner

Search found 223 matches

by dibe91
Fri Nov 25, 2016 8:07 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

if you go on the site, it explains everything. we can have all models

https://github.com/Atvaark/BinderTool/releases
by dibe91
Fri Nov 25, 2016 5:22 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

TokiChan wrote:
dibe91 wrote: of course. but the question is which version? the base or the scholar?
Scholar...
I have files, but can't unpack it (i try binder 3)
noooooooooo There is a special version that opens only from the dark souls II files!
by dibe91
Fri Nov 25, 2016 12:20 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

TokiChan wrote:
dibe91 wrote:I can spend all models of Souls series. but I have to know what exactly
Dom you have any DS2? [roll]
of course. but the question is which version? the base or the scholar?
by dibe91
Thu Nov 24, 2016 8:57 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

I can spend all models of Souls series. but I have to know what exactly
by dibe91
Wed Nov 23, 2016 7:15 pm
Forum: 3D/2D models
Topic: Halo 5: Forge Models
Replies: 133
Views: 45645

Re: Halo 5: Forge Models

I do not know if this is the place to ask, but I'd be interested in a Halo 2 anniversaly model that would be this: https://lh5.googleusercontent.com/-KufricSMIGA/VLRi40idy8I/AAAAAAAAZNg/nnm4WzkNZ-c/w1920-h1280/ilya-krutikhin-halo-enforcer.jpg I just wondered if it was possible using the Halo 5 instr...
by dibe91
Mon Nov 07, 2016 11:52 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

Guys, please don't use names like - nameless king, soul of cinder, abyss watcher etc. When talking about models from Dark Souls games. I never played any of it lol I have no idea which model it is. Please use names like c6191 and so on, like they are in game files. Thanks P.S. You can upload "...
by dibe91
Sat Nov 05, 2016 3:09 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

Guys, please don't use names like - nameless king, soul of cinder, abyss watcher etc. When talking about models from Dark Souls games. I never played any of it lol I have no idea which model it is. Please use names like c6191 and so on, like they are in game files. Thanks P.S. You can upload "...
by dibe91
Sat Nov 05, 2016 7:22 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

Yeah, I have modified script I posted earlier, not finished though, models in Dark Sould, unfortunatelly disapointed me. Don't like the design and proportions, not for my taste, so I lost interest. Though, if you people need models from DS2 PC much I could finish it, not too long and not to hard. J...
by dibe91
Fri Nov 04, 2016 6:47 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

You need maxscript for Dark Souls 2 not 3, though I didn't post update for Dark Souls 2 with correct bones. So, if you want some model to be converted, you could upload it here, I will convert it with correct bones (need all. hkx files which comes with this model, inside one of them there are bones...
by dibe91
Tue Sep 27, 2016 7:41 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145666

Re: [PC] Dark Souls III model import maxscript

I have a problem with the script of Dark Souls III. He tells me that I have to import the files of the skeleton, but is off when I try the model. tells me to just open a file called: Skeleton.hkx

I accidentally missed something?
by dibe91
Sat Sep 17, 2016 6:10 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 499
Views: 307259

Re: Extracting simple models

I have a question. have you ever tried to pick up models of mobile phone games? there is such a game that is called warhammer 40000 freeblade and there are several models of vehicles orks that I would be very interested in getting ...
by dibe91
Tue Aug 02, 2016 9:31 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 499
Views: 307259

Re: Extracting simple models

shakotay2 wrote:mariokart64n is one of the best 3D experts, especially for scripts, I know.
So this should be a very good start (didn't check the videos , though).
while I was watching his channel on youtube, I realized that moreover, also created the tutotial on importing models of gmod of Facepunch!
by dibe91
Tue Aug 02, 2016 5:17 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 499
Views: 307259

Re: Extracting simple models

while I was trying dell'informazioni, I found an old post of 2010 that speaks how to make a script on 3dstudio max, also provided with video tutorials. very useful for people like me who has no knowledge. I just wish ua your opinion if it was invalid to begin with: http://forum.xentax.com/viewtopic....
by dibe91
Mon Aug 01, 2016 9:35 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 499
Views: 307259

Re: Extracting simple models

thank you very much! It was just one of the things I was looking for !! an outline! though perhaps I had found something similar, but this is what I wanted is fierce!
by dibe91
Mon Aug 01, 2016 7:33 am
Forum: Tutorials
Topic: Extracting simple models
Replies: 499
Views: 307259

Re: Extracting simple models

Hi! I'm trying to make a script to import the bones but I find it is unclear how the information. I leave the files: http://www.mediafire.com/download/ldrkr ... t_base.rar