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by dibe91
Wed Feb 21, 2018 7:37 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 358
Views: 93022

Re: Bloodborne

with dark souls I can bring a map with the meshes in the original position. I believe it is also possible in bloodborne
by dibe91
Mon Feb 19, 2018 6:43 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 358
Views: 93022

Re: Bloodborne

daemon1 wrote:
dibe91 wrote:how does it work for maps? I have to make sure that they are put in the original position
it just extracts meshes. No placing at the original position
this is a problem for me
by dibe91
Mon Feb 19, 2018 8:28 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 358
Views: 93022

Re: Bloodborne

how does it work for maps? I have to make sure that they are put in the original position
by dibe91
Thu Feb 08, 2018 1:42 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 97040

Re: [PC] Dark Souls III model import maxscript

I would like to know if anything can be done for dark souls 2
by dibe91
Tue Jan 30, 2018 9:09 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 358
Views: 93022

Re: Bloodborne

there is a problem with the c2620 model. Blender can not import the .SMD version I tried to convert it but it does not save the skin.
by dibe91
Sat Jan 27, 2018 7:48 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 358
Views: 93022

Re: Bloodborne

daemon1 wrote:All files are now available for download in public forum. Including DLC files.
ok but link?
by dibe91
Tue Jan 23, 2018 8:36 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 97040

Re: [PC] Dark Souls III model import maxscript

https://www.dropbox.com/s/pn09zoa99wz4g ... t.rar?dl=0

there is the new version and the old version
by dibe91
Thu Jan 11, 2018 6:14 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 97040

Re: [PC] Dark Souls III model import maxscript

I'm looking for Stray Demon, can you tell me what the number is?
by dibe91
Tue Jan 09, 2018 8:04 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 358
Views: 93022

Re: Bloodborne

Wow, what is model number? c1000 Deletethe wrong skeleton and import Skel.smd with option Make new armature (lower left button) For Scourge beast (c1000) need be move to Y before armature deform (ctrl+p) and export This way for all I get https://img00.deviantart.net/411c/i/2018/009/0/8/blender_12_0...
by dibe91
Mon Jan 08, 2018 2:09 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 358
Views: 93022

Re: Bloodborne

TokiChan wrote: Wow, what is model number?
c1000
by dibe91
Mon Jan 08, 2018 1:23 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 358
Views: 93022

Re: Bloodborne

I managed to put the right skeleton but the whole model is a bug. what should I do?

Image
by dibe91
Fri Jan 05, 2018 11:32 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 97040

Re: [PC] Dark Souls III model import maxscript

http://www.mediafire.com/file/g1yph64d1xf1dyr/dlc2.rar

the second dlc has been done. I noticed that there are models with problems in the following will make the complete list
by dibe91
Tue Jan 02, 2018 6:14 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 97040

Re: [PC] Dark Souls III model import maxscript

for those interested, I put the files of the first dlc in this archive. you will find the chr, the map and the objects, I will also put the contents of the second dlc

http://www.mediafire.com/file/n46y86hgmfa43bs/dlc1.rar
by dibe91
Sun Dec 31, 2017 9:36 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 97040

Re: [PC] Dark Souls III model import maxscript

is there a faster way? I should see files by file and they are many
by dibe91
Sat Dec 30, 2017 9:04 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 97040

Re: [PC] Dark Souls III model import maxscript

can you tell me how do I get the models of the dlc? I can not understand it by extracting the files