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Search found 23 matches

by ponaromixxx
Sat Feb 11, 2017 7:05 am
Forum: Audio file formats
Topic: xwma sounds
Replies: 0
Views: 437

xwma sounds

Help me please convert these sounds

Image

by ponaromixxx
Fri Dec 16, 2016 12:27 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 32320

Re: Dark Souls 3 *.bdt and *.bhd Files

Please help to get an encryption key from the file for Data1.bhd Data1.bdt file In fact it has already decoded the archive where the scattered key .bdt as AES ECB 128 And I do not need to extract the files from it I just need to decrypt it! http://i82.fastpic.ru/big/2016/1216/3d/7100d5b182cbfdaacb44...
by ponaromixxx
Tue Aug 18, 2015 7:40 pm
Forum: Audio file formats
Topic: Assassins Creed Unity - problem
Replies: 2
Views: 1555

Re: Assassins Creed Unity - problem

by ponaromixxx
Sun Apr 19, 2015 3:30 pm
Forum: Game Localization
Topic: Mortal kombat X "Coalesced.eng"
Replies: 7
Views: 5903

Re: Mortal kombat X "Coalesced.eng"

How to reimport the two folders $EngineDir$ and $GameDir$ after extracting Coalesced.eng ? It doesn't work for me... In quickbms command line I select the repack script, then I choose the two folders "$EngineDir$" "$GameDir$" and I choose same output folder where the Coalesced.eng was extracted. Af...
by ponaromixxx
Thu Apr 16, 2015 8:43 pm
Forum: Game Localization
Topic: Mortal kombat X "Coalesced.eng"
Replies: 7
Views: 5903

Re: Mortal kombat X "Coalesced.eng"

1) Encoder: reset the code Author: aluigi encryption aes "\x93\xBB\x69\xDF\x37\xD5\x38\x57\xB8\x6B\x20\xE1\x45\xCB\xA0\x61\xDD\x7D\xCF\xED\x3A\xAC\xF2\xDB\x29\x35\x91\x6C\x27\x66\x0B\xAF" get SIZE asize get NAME filename log NAME 0 SIZE 2) Unpack: Take the file on which dropped cipher Author: swufo...
by ponaromixxx
Wed Apr 15, 2015 3:41 pm
Forum: Audio file formats
Topic: Mortal Kombat X sound format
Replies: 72
Views: 10467

Re: Mortal Kombat X sound format

daemon1 wrote:
ponaromixxx wrote:Hello! and you do not tell what kind of tool to extract you use?
I have my own set of experimental tools to work with UE3. They are not ready to be published, because many things are done manually.

Gildor will soon update his tools for MK X support.
And you can try your achievements?
by ponaromixxx
Wed Apr 15, 2015 2:34 pm
Forum: Audio file formats
Topic: Mortal Kombat X sound format
Replies: 72
Views: 10467

Re: Mortal Kombat X sound format

daemon1 wrote:For example I took "scorpion". Package is not compressed. It exports these 200 files and the remaining part is audio data starting from 0x2CF23. Maybe it will help you.
Hello! and you do not tell what kind of tool to extract you use?
by ponaromixxx
Mon Apr 06, 2015 3:06 pm
Forum: Game Archive
Topic: AC Rouge-Liberation HD (forge) Tools [PC]
Replies: 65
Views: 12410

Re: AC Rouge (forge) Tools

And you have thrown this topic? Text retrieval Auger? http://zenhax.com/viewtopic.php?f=9&t=699