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- Fri Jul 06, 2018 4:40 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
Having some trouble with weapon import. Some weapons f.e. bow and crossbow import and work just fine. However others, like ak74m don't have any weights and accessories are placed at origin point: Third group, like 1887, just fail to import: Yeah I figured this may come up on some objects, it's a fa...
- Fri Jul 06, 2018 4:15 am
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
Ok, here's the latest version. Support finally fixed for vehicles. Thanks to Daemon1 for helping me to see what was wrong. https://i.imgur.com/vrFNGZl.png https://i.imgur.com/BMD02Hp.png Note that even though these have skeletons, they don't seem to have any weighting i can find in these files. Also...
- Thu Jul 05, 2018 5:17 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
Is this post on page 12:aaaabccccsdcsd wrote:Hi guys. I read all topic and in last posts you mention FC5 Unpacker version 0.0.4.35444, but I saw for download only 0.0.3.3658 version, so where to get the newer one? Thanks.
viewtopic.php?p=140443#p140443
- Thu Jul 05, 2018 5:14 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
You probably just have some mistake in your code. All vehicle geometry i checked are fully correct shorts. I even specifically checked this one: graphics\vehicles\land\heavy\veh_heavy_truck\veh_heavy_truck.xbg .... starts at 0x13BB0, is 0x146 blocks long, and each block is 16 bytes long. Here it is...
- Wed Jul 04, 2018 6:41 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
I tried different versions of the unpacker, different FileNames.list. i use FC5.Unpacker v0.0.4.35444, FileNames.list - 77mb (contains the names SUITS) but when unpacking complite "graphics\_common\characters\fc5\wardrobe\suit\" is empty, not one file .xbg That's the unpacker i used, actu...
- Tue Jul 03, 2018 9:39 pm
- Forum: 3D/2D models
- Topic: Hitman 6 (2016)
- Replies: 63
- Views: 21833
Re: Hitman 6
I'm not exactly clear which one you consider "Hitman 6". The list of games is this: https://i.imgur.com/hA0ZIGI.png If I go in chronological order, 6 would be Absolution. Is that what this is for, or is it another game? HI , from what i can tell hitman 6 is hitman from the 2016 excluding ...
- Tue Jul 03, 2018 7:38 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
- Import full maps (don't even ask about this) I did test exports of "the crew" maps, and i think far cry must be very close, if not identical to it, so its very possible. However I dont see why anybody may need maps for such game. yes I just put that as a half joke, because someone alway...
- Tue Jul 03, 2018 5:41 pm
- Forum: 3D/2D models
- Topic: Hitman 6 (2016)
- Replies: 63
- Views: 21833
Re: Hitman 6
I'm not exactly clear which one you consider "Hitman 6". The list of games is this:

If I go in chronological order, 6 would be Absolution. Is that what this is for, or is it another game?

If I go in chronological order, 6 would be Absolution. Is that what this is for, or is it another game?
- Mon Jul 02, 2018 9:34 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
oops, my fault, I left in some debug stuff that only works on my PC.
Here's a fixed version.
Edit: latest here: viewtopic.php?p=141959#p141959
Edit: latest here: viewtopic.php?p=141959#p141959
- Mon Jul 02, 2018 5:35 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
Far Cry 5 uses a 'parts' based system, so there's no real characters, everything is made up of a collection of generic reusable parts, and unique characters just have their own set of unique parts called a 'suit'. which is applied to a generic body. So for "Faith" for instance, her 'suit'...
- Sun Jul 01, 2018 11:57 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
Ok, so V1.0 of the importer is released. But there's a lot of issues still, which I will go over. However, it will import about 80% of things, and I've hit a wall so I figure I will release it at this stage. The importer is for Blender 2.70 and above, and if you need to know how to install, see my p...
- Fri Jun 29, 2018 5:56 am
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
https://i.imgur.com/hbPXrDo.png Another update. I think I have multiple materials sorted out and applying correctly, as well as multi-mesh import. I have also found the weights and indices for rigged meshes, the only thing I have left is to get those plugged into the right meshes in the right order...
- Wed Jun 27, 2018 11:33 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
https://i.imgur.com/Gt4Oh9N.png Small update, it does look like the skeleton portion didn't change at all, which I figured since some in the thread mentioned they got the skeleton with the primal importer. This makes me more hopeful that full rigging will be possible, I just need to figure out how ...
- Wed Jun 27, 2018 4:52 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
I literally just used the same version on 1.07 yesterday, worked 100% fine. Sorry. I already figured out what was the problem I now have another problem. I unpacked the files (patch.dat/fat), made changes for the editor and packed. And in the end, it is launched once, and the second is no longer. A...
- Wed Jun 27, 2018 6:02 am
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126333
Re: Far Cry 5 .Fat and .Dat Files
https://i.imgur.com/F7sdYs1.png Little bit of progress. I can load some static meshes, with UVs. They really messed with the format as compared to FarCry4/Primal, the block structure is relatively similar, but they removed some blocks and added some new ones, and they changed how sub-meshes/sub-mat...
