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Search found 452 matches
- Sun Jan 15, 2017 9:56 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 75776
Re: Deus EX: Mankind Divided .archive
Well, I've already converted all .dat and .vap files what I have so there small pack for Jensen/Alex fans :wink: But there are some problems: missing/wrong UV's, missing textures(Adam's glasses and some other because BC7 and BC4 formats of textures not converts correctly). Hope that volfin will fix...
- Sat Jan 14, 2017 10:50 pm
- Forum: 3D/2D models
- Topic: Watch Dogs XBG models
- Replies: 159
- Views: 75074
Re: Watch Dogs XBG models
Ok, here's the first release of Watchdogs 2 importer for blender. I have to say this format is probably the worst model format I've ever seen. I did my best with what I had to work with. As stated by Wobble, the UV coordinates are arbitrarily scaled, so while models will have UV maps, they will like...
- Sat Jan 14, 2017 12:25 am
- Forum: Game Archive
- Topic: Dishonored2 (.bimage7)
- Replies: 86
- Views: 37538
Re: Dishonored2 (.bimage7)
The fact remains that out of all the resource files, "Share_2_3.sharedrsc" is still not unpacked. It contains all the data shared between the "Good" and "Bad states of the world as you progress. So i'm not surprised to see something missing. Much in the game is missing beca...
- Thu Jan 12, 2017 6:54 pm
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 27065
Re: Hitman 2016 textures
Not sure if I've missed something here or elsewhere, but have skeletons been figured into the picture yet? I'm super familiar with volfin's Alien tools and am just getting around to this one and the Deus Ex one, so I figured I'd check... Generally I don't do skeletons, it adds an order of magnitude...
- Tue Jan 10, 2017 9:54 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 75776
Re: Deus EX: Mankind Divided .archive
I had to completely change detection methods, as there are no clear flags. I see what I missed though. This new version should restore what was lost. So I looked to new version of importer and there new (old?) broken files - all or most of them. Hope that it help again (: You need to use the latest...
- Mon Jan 09, 2017 7:53 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 75776
Re: Deus EX: Mankind Divided .archive
I had to completely change detection methods, as there are no clear flags. I see what I missed though. This new version should restore what was lost.
Edit: Newer version in later post.
Edit: Newer version in later post.
- Mon Jan 09, 2017 5:02 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 75776
Re: Deus EX: Mankind Divided .archive
Ok, I added support for all of those model types. There was 4 new types in among those 6 files, so I bet there's more. Let me know if you find any.
Enjoy.
Edit: new version below.
Enjoy.
Edit: new version below.
- Mon Jan 09, 2017 2:34 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 75776
Re: Deus EX: Mankind Divided .archive
Thnx erik945 for script - I use it with small changes(export to .obj, other logging etc.) volfin , Wanted to say earlier, but forgot: when I import some models it turns out something like this: https://pp.vk.me/c638016/v638016069/19bcf/xv9hSea_dQU.jpg I looked .obj file - or all coordinates of vert...
- Sun Jan 08, 2017 6:32 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 75776
Re: Deus EX: Mankind Divided .archive
Hey I don't have this game, but if y'all come across Alex Vega or Adam Jensen, can you let me know? I found only his robo-legs (: There small script to import big portion of 3d models. I already look to 20 of 80 thousands .dat files, what I unpack You must install Volfin's addon to use it import os...
- Sat Jan 07, 2017 10:36 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 98564
Re: Alien Isolation (.PAK .BIN)
New version of Blender Importer is here.
Only one minor addition of a second "Alternate Load 2" flag to work around missing-faces type of load error. Enjoy
Edit: newer version below.
Only one minor addition of a second "Alternate Load 2" flag to work around missing-faces type of load error. Enjoy
Edit: newer version below.
- Fri Jan 06, 2017 10:01 pm
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 27065
Re: Hitman 2016 textures
It also discussed in the xentax but no one can figure it out. It's not like "no one can figure it out", but the devs threatened people with lawsuits for decrypting their subtitles. So this must be not too hard to figure out, encryption must be the same, they prob. just changed the key, bu...
- Fri Jan 06, 2017 6:36 pm
- Forum: 3D/2D models
- Topic: Watch Dogs XBG models
- Replies: 159
- Views: 75074
Re: Watch Dogs XBG models
if only I had the money to buy this :[ then I could replace the shitty "generic mexican gang" with actual San Francisco/Oakland Norteno Gang models that I got from someone a long while ago. Don't worry, today I start on the free importer. I'm already off to a good start: http://i.imgur.co...
- Thu Jan 05, 2017 7:41 pm
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 309
- Views: 152514
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
if you want to run a program on every file in a folder, just use a batch file like: for %%a in (*.EXT) do YOUR_PROGRAM "%%a" "OUTFOLDER\%%a" obviously change EXT to the extension of the file you want to work on, YOUR_PROGRAM to the program you want to run, and OUTFOLDER to the ou...
- Thu Jan 05, 2017 8:00 am
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 27065
Re: Hitman 2016 textures
Hi, although it is off topic but.. did you ever know how to decrypt and encrypt text files? As far as I know, nothing in the game has encryption. Only a couple files do, which aren't really needed for anything. As Ekey said "I found only encryption for config files (packagedefinition.txt and t...
- Thu Jan 05, 2017 7:56 am
- Forum: Game Archive
- Topic: [PC] Quantum Break .RMDP
- Replies: 102
- Views: 43799
Re: [PC] Quantum Break .RMDP
yeah that's crazy because first thing I did was search for 'alan'. Don't know how I missed it.
