The Forum is up for sale: XeNTaX Forum looking for new owner

Search found 187 matches

by Rosalin
Wed Apr 08, 2015 6:53 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

I'm leaving this here: http://shoryuken.com/2015/04/07/modder-adds-shenmue-characters-to-dead-or-alive-5-last-round/ Jesus Christ, I thought he exported entire model into the game when I first saw that screenshot. I was nearly about to worship him and it was umod lol. Well, now I understood how to ...
by Rosalin
Wed Apr 08, 2015 3:35 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

I realized that there was a mistake on my every HEN3DN vertex normal calculation..
but luckily, miscalculated part was always cut off during BIT_AND. :oops:
So there was no problem on results.
by Rosalin
Tue Apr 07, 2015 10:41 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

ObjGeo is too hard to read for me..
I'll just use mesh_data string :blue:

**

I need senran kagura, bunny girl, paradise dlc for PC..
by Rosalin
Tue Apr 07, 2015 4:55 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

I can see they're interfering with google search.
some of results are getting deleted.
by Rosalin
Mon Apr 06, 2015 10:17 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Reverse Endian.zip
Improved version of Tiny Flipper.

Now it can reverse long data.

*edit* changed icon :]
Lilstormcloud wrote: In reference to the final gif.
Congratz :P
lol ^o^
by Rosalin
Sun Apr 05, 2015 5:19 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

Well.. I got both of them..
It doesn't work even without internet connection.
by Rosalin
Sun Apr 05, 2015 1:55 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

sf234
I thought DLC_tool was just a tool for changing hairstyles until now. :mrgreen:
Now I've understood.

**

I tried to edit chara_common.
game.exe had some sort of blp part and I editied it.
but with some error, game.exe didn't worked. :?

will it be possible to edit game.exe?
by Rosalin
Sun Apr 05, 2015 6:44 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

sf234
holy! thanks!

**

it works fine, but it seems that you didn't reversed key values in blp and lnk. :D
by Rosalin
Sun Apr 05, 2015 5:15 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

The process has been so much simpler compared to 360 version.
by Rosalin
Sun Apr 05, 2015 3:33 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

@Mariokart
Archivarious supposed to handle that part originally.
I don't know how to read a python code, but it seems that it has some problems with parsing blp file, with new blp format.
by Rosalin
Sat Apr 04, 2015 11:26 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

https://www.youtube.com/watch?v=d1SwJyOnZbs it seems that KT is taking interest in recent mods. it won't be bad to be careful about that. You know,.. releasing the real mod will accompany releasing their copyrights(=a pack of DLC). ** Some people say that they want mods to f**k KT, but it won't be ...
by Rosalin
Sat Apr 04, 2015 6:34 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

I need coregrafx :harry
by Rosalin
Sat Apr 04, 2015 4:26 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

very simple tool for manual editing.
it will read clipboard and flip short string of HEX and paste it back to clipboard with one click.

ex) 3F7DDF7B 55FF00EA(in your clipboard) → 7BDF7D3F EA00FF55(to your clipboard)
by Rosalin
Sat Apr 04, 2015 8:18 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

tcl36478655 wrote:what do you mean about "build a string like mesh_data"? seems they mean Length\Number\Volume...maybe other?
You know that in the max object, Object Properties > User Defined.
Length, Count, Offset..

I can hardly read the mario's script @_@
by Rosalin
Sat Apr 04, 2015 7:50 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773134

Re: Dead or Alive series formats and tools

damn, I want it so badly. I wish to learn how to build a string like "mesh_data = #(#(44, 44, 44, 44, .." in the max object. When I right a script, I usually copy and paste that part, but if I can get it from TMC directly, then it's going to be more decent. Vertex normal part is confirmed....