The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 187 matches
- Mon Jun 16, 2014 2:37 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773134
Re: Dead or Alive series formats and tools
I don't think it will be useful to do it with hands or arms or legs.. There will be so much unexpected problems I think.. Do you Know 10 nails are sharing one UV plane? Well... you do know. I think it will be just good to snap the vertices with 3DS MAX. anyway, for the neck, there is only about 0.00...
- Mon Jun 16, 2014 5:57 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773134
Re: Dead or Alive series formats and tools
For the neck again, I've check 3 character's UV coordinates in the neck. (MR, Rachel, Momiji) I could that find they had all same U,V,W whatever their vertex x,y,z are. This means we can find the vertices we need by UV coordinates. But there is one problem. They have 2 vertices in one UV map because...
- Sun Jun 15, 2014 11:39 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773134
Re: Dead or Alive series formats and tools
That's nice idea. Like you said, it will be better to check it with bone index or UV coordinates.
- Sat Jun 14, 2014 4:11 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773134
Re: Dead or Alive series formats and tools
I know little bit of programming, not professional at all, but I don't know any programming language that can handle HEX edit & file I/O yet.. I'm trying to learn visual basic from the very first for that.. Oh.. If you do that, you can stop me from being a programmer, and it will be very appreci...
- Sat Jun 14, 2014 8:29 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773134
Re: Dead or Alive series formats and tools
Yeh, I want to talk about more about the scripts.. I think we need two scripts for this. One is about copying BnOfsMtx and Hielay, that I said before, and another is for copying the values of the neck ring vertices. Both script should need a TXT file to assign corresponding nodeID or vertexID. somet...
- Sat Jun 14, 2014 2:55 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773134
Re: Dead or Alive series formats and tools
protocol,
Yes. Same orders, same numbers.
but different values
Yes. Same orders, same numbers.
but different values
- Fri Jun 13, 2014 12:43 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773134
Re: Dead or Alive series formats and tools
Hello modding gurus. I'm finally here at last. I hate Paypal, so it was a struggle. :[ ------------------------------------------------------------ I realized that Hielay affects the size of breast. (I posted a pic on coregrfx) I guess the breast should shrink or expand due to difference of the size...
