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by zzz
Sat Dec 20, 2014 11:08 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1632
Views: 362793

Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive

Sorry, I can't offer any more help than uploading an example archive, but I suspect people will want this more than your normal custom archive format because of the game's popularity.

Code: Select all

https://www.mediafire.com/?clrtv29a43y3fni
by zzz
Sun Sep 14, 2014 8:22 pm
Forum: Graphic file formats
Topic: Playstation 3 SDK compressed index buffers info?
Replies: 3
Views: 1569

Re: Playstation 3 SDK compressed index buffers info?

Gildor replied with:
I don't see anything related to Edge index buffer there. I believe if chrrox would write that, he would inform me about that, because we has a discussion about ps3 compressed indices a few years ago.
by zzz
Sun Sep 14, 2014 11:42 am
Forum: Graphic file formats
Topic: Playstation 3 SDK compressed index buffers info?
Replies: 3
Views: 1569

Playstation 3 SDK compressed index buffers info?

Still working on trying to get UE3 PS3 games to co-operate. Gildor took a look and said: I've spent a few hours trying to support static meshes from Dust 514. Unfortunately I'm stuck: the loaded static mesh has empty index buffer. I believe this game uses ps3's compressed index buffers for rendering...
by zzz
Thu May 22, 2014 5:39 pm
Forum: Game Archive
Topic: DUST 514 (UE3 console FPS, official download link)
Replies: 1
Views: 2463

Re: DUST 514 (UE3 console FPS, official download link)

Well it seems Ravioli Explorer can handle the sounds fine.
by zzz
Wed May 21, 2014 11:10 pm
Forum: Game Archive
Topic: DUST 514 (UE3 console FPS, official download link)
Replies: 1
Views: 2463

DUST 514 (UE3 console FPS, official download link)

DUST 514 is an F2P FPS available on PSN and is a counterpart to EVE Online. https://www.youtube.com/watch?v=jzVjggarRns EVE has a thriving render & machinma community https://www.youtube.com/watch?v=d8Ke1P3m4nU&list=PLpSf_IYABOmuq2EaO8sCxtyJITOOFcUYi&index=3 and I'd like to be able to add character ...