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by ssringo
Fri Dec 05, 2014 12:38 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 796
Views: 129875

Re: Telltale Almost-All-In-One Model Importer

My day just got better. Stuck at work right now so I'll have to download and check out later tonight. Big thank you for your continued work on Telltale games. :D :D
by ssringo
Wed Dec 03, 2014 6:06 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 796
Views: 129875

Re: Telltale Almost-All-In-One Model Importer

Awesomesauce RandomTBush. Hoping for good news :D
by ssringo
Tue Dec 02, 2014 8:05 am
Forum: Game Archive
Topic: Alien Isolation (.PAK .BIN)
Replies: 178
Views: 57672

Re: Alien Isolation (.PAK .BIN)

Side note: did they seriously name Amanda's underwear model "naked" in the files? :lol: Yep. and its just legs, front of the pelvis, and abdomen, with arms. The model doesn't even have a butt, breasts, or a head. XD I guess their standards of naked are somewhat strange. That's hilarious. Disappoint...
by ssringo
Tue Dec 02, 2014 3:02 am
Forum: Game Archive
Topic: Alien Isolation (.PAK .BIN)
Replies: 178
Views: 57672

Re: Alien Isolation (.PAK .BIN)

Awesome stuff guys. Very pleased to hear you should be able to get bone weights. Looking forward to more progress.

Side note: did they seriously name Amanda's underwear model "naked" in the files? :lol:
by ssringo
Sun Nov 02, 2014 7:21 pm
Forum: 3D/2D models
Topic: granny engine .gr2 question
Replies: 89
Views: 51863

Re: granny engine .gr2 question

Is there any way to get 3DSMax 7 working on Win 7 64 bit? Or a plugin for more recent versions of 3DSMax or blender? Or maybe a different method to get gr2 models into better 3d programs. I've looked around the net and as far as I can tell Max 7 won't work with Win 7 64bit and nobody ever released a...
by ssringo
Fri Oct 31, 2014 2:30 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 530081

Re: Dead or Alive series formats and tools

Thank you for the summary Protocol. Hopefully I can get stuff working this weekend. Only question I have is regarding the XNALara script. Is that the old one that spits out errors but still exports or the new(er) one that mariokart (I believe) released last year (iirc)? Also, folks can point other n...
by ssringo
Wed Oct 29, 2014 6:31 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 530081

Re: Dead or Alive series formats and tools

Would anyone mind doing a recap of the current tools/process for extraction and getting the models into blender/max? Working backwards through 79 pages of discussion to find the proper tools is rather daunting (and I've tried twice now). Not looking for any hand-holding just the outline. Like, is ht...
by ssringo
Sun Oct 05, 2014 11:27 pm
Forum: 3D/2D models
Topic: Final Fantasy X/X-2 HD Remaster
Replies: 48
Views: 27488

Re: Final Fantasy X/X-2 HD Remaster

Thank you so much for the plugin Szkaradek. It works pretty well on the X-2 models I looked at (most of Yuna, a few of Rikku/Paine and some returning characters from X). Are you planning to add skeleton support down the line?