Poll & Discussion: We wish the site to continue (Y/N)
Search found 178 matches
- Sun Feb 01, 2015 8:24 am
- Forum: 3D/2D models
- Topic: Heroes of the Storm
- Replies: 25
- Views: 12702
Re: Heroes of the Storm
Here is a working script to import SC2 models (m3) and animations (m3a) and Heroes of the storm, requires 3DS MAX 2011 T. Hi TaylorMouse my friend, thank you very much for the great work, I tested the script, but I had no luck, script errors can not be imported model, I use win7 3dsmax2011 64bit an...
- Sat Jan 24, 2015 5:20 pm
- Forum: 3D/2D models
- Topic: Dragon Ball Xenoverse *.emd
- Replies: 30
- Views: 14609
Re: Dragon Ball Xenoverse *.emd
Finished the .emd files with bones and weights but only having problems with the .emo files. For some reason they have more than one bone matrix, the second one without any bone id's that I could find, so that's one more obstacle to overturn. I've also linked the script for anyone who wants it to p...
- Sat Jan 24, 2015 4:26 pm
- Forum: 3D/2D models
- Topic: kingdom heroes online
- Replies: 6
- Views: 4138
Re: kingdom heroes online
Hi @shakotay2 I saw this game format in World of Tanks too. I tried model viewer for tanks but not working. Here is importer for models from this game. It requires Blender249 and Python26. How to import: 1.unpack importer 2.run Blender249.blend 3.in Blender Text Window press alt+p and select visual...
- Fri Jan 23, 2015 5:33 pm
- Forum: 3D/2D models
- Topic: Endless Legend PC .assets
- Replies: 2
- Views: 1347
Re: Endless Legend PC .assets
Here is my old tool for parsing Unity3D files. It imports skinned meshes with textures, with bind and pose skeleton from this game. It requires Blender249 and Python26. How to import: 1.unpack importer 2.run Blender249.blend 3.in Blender Left Text Window press alt+p and select 'resources.assets' 4....
- Thu Jan 22, 2015 8:10 pm
- Forum: 3D/2D models
- Topic: Warframe Online MaxScript
- Replies: 104
- Views: 44269
Re: Warframe Online MaxScript
Thank you very much for the great work, the script runs very well, but how to extract the texture? Request for helpzaramot wrote:They changed model format a bit. Here's new script, could cause errors with other models (since, they could change format more)
- Thu Jan 22, 2015 8:06 pm
- Forum: 3D/2D models
- Topic: kingdom heroes online
- Replies: 6
- Views: 4138
Re: kingdom heroes online
Thank you very much for your helpshakotay2 wrote:mesh format similar to Chuang Shi:
- Thu Jan 22, 2015 5:52 pm
- Forum: 3D/2D models
- Topic: JOB: Fist of the North Star Ken's Rage 1 or 2 Models
- Replies: 16
- Views: 7030
Re: JOB: Fist of the North Star Ken's Rage 1 or 2 Models
Hi Here is importer for *.bin files from Fist of the North Star Ken's Rage 2 PS3. It requires Blender249 and Python 26. What is to be done: - reading some types of images from g1t archive - transform meshes to right position - fixing skinweights for some type of meshes - animations In Blender Text ...
- Thu Jan 22, 2015 4:52 pm
- Forum: 3D/2D models
- Topic: kingdom heroes online
- Replies: 6
- Views: 4138
kingdom heroes online
RPGViewer tools have been extracted by this free online game files but can not import the model. Here is the full client (4.7g) Download 1、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&d_sub_id=197 2、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&...
- Tue Jan 20, 2015 5:47 pm
- Forum: Graphic file formats
- Topic: Warframe Online .png textures
- Replies: 21
- Views: 12913
Re: Warframe Online .png textures
The problem has been a long time, how to explain this textures?zaramot wrote:I want to bump this thread, because my first sample textures were bad. Sorry about that, dont know why they were extracted like that. Here's good sample textures https://www.mediafire.com/?m6bu7doz5gho3mh
- Fri Jan 16, 2015 1:13 pm
- Forum: 3D/2D models
- Topic: [Request] Raiderz .ELU Import/Export
- Replies: 10
- Views: 3999
Re: [Request] Raiderz .ELU Import/Export
Hi Here is an importer for *.elu files from samples http://forum.xentax.com/viewtopic.php?p=102951#p102951 It requires Blender 249 and Python 26. How import: 1.unpack importer 2.run Blender249.blend 3.in Blender Text Window press alt+p and select *.elu file - mesh with skinweights and skeleton Anim...
- Thu Jan 08, 2015 1:28 pm
- Forum: Game Archive
- Topic: Closers Online CBT (*.CMF)
- Replies: 12
- Views: 11719
Re: Closers Online CBT (*.CMF)
Hi Ekey My friends, thank you for your help
- Thu Jan 08, 2015 6:09 am
- Forum: Game Archive
- Topic: Closers Online CBT (*.CMF)
- Replies: 12
- Views: 11719
Re: Closers Online CBT (*.CMF)
Hi Ekey My friends, thank you for your great work, I downloaded the client, but cannot install, possibly Korea client upgrades, requires a new file.Ekey wrote:It's bad?chrrox wrote:Kind of disappointing they use .x files
Edited: Updated script again. Tidied script code, removed unused data and some changes
- Wed Jan 07, 2015 6:48 pm
- Forum: 3D/2D models
- Topic: Dv2 ED .nif and .xml (Gamebryo File format 20.3.0.9
- Replies: 2
- Views: 1920
Re: Dv2 ED .nif and .xml (Gamebryo File format 20.3.0.9
Hi I tested the script, NIF model file cannot be imported, import only the skeleton.
- Wed Jan 07, 2015 7:04 am
- Forum: 3D/2D models
- Topic: asura ol 斗战神
- Replies: 23
- Views: 16652
Re: asura ol 斗战神
hey i want to extract 'asura ol 斗战神' so i try to extract by http://aluigi.org/papers/bms/others/dzs_qq.bms but it's error message c_structs: "xmath" "DUMMY" "(DUMMY << 16) | SIGN" how to extract it? Hi my friend, I extract the VFS file no problem, please upload files t...
- Tue Jan 06, 2015 12:55 pm
- Forum: 3D/2D models
- Topic: asura ol 斗战神
- Replies: 23
- Views: 16652
Re: asura ol 斗战神
hey i want to extract 'asura ol 斗战神' so i try to extract by http://aluigi.org/papers/bms/others/dzs_qq.bms but it's error message c_structs: "xmath" "DUMMY" "(DUMMY << 16) | SIGN" how to extract it? Hi my friend, I extract the VFS file no problem, please upload files t...

