Search found 178 matches

by raykingnihong
Sun Feb 01, 2015 8:24 am
Forum: 3D/2D models
Topic: Heroes of the Storm
Replies: 25
Views: 12702

Re: Heroes of the Storm

Here is a working script to import SC2 models (m3) and animations (m3a) and Heroes of the storm, requires 3DS MAX 2011 T. Hi TaylorMouse my friend, thank you very much for the great work, I tested the script, but I had no luck, script errors can not be imported model, I use win7 3dsmax2011 64bit an...
by raykingnihong
Sat Jan 24, 2015 5:20 pm
Forum: 3D/2D models
Topic: Dragon Ball Xenoverse *.emd
Replies: 30
Views: 14609

Re: Dragon Ball Xenoverse *.emd

Finished the .emd files with bones and weights but only having problems with the .emo files. For some reason they have more than one bone matrix, the second one without any bone id's that I could find, so that's one more obstacle to overturn. I've also linked the script for anyone who wants it to p...
by raykingnihong
Sat Jan 24, 2015 4:26 pm
Forum: 3D/2D models
Topic: kingdom heroes online
Replies: 6
Views: 4138

Re: kingdom heroes online

Hi @shakotay2 I saw this game format in World of Tanks too. I tried model viewer for tanks but not working. Here is importer for models from this game. It requires Blender249 and Python26. How to import: 1.unpack importer 2.run Blender249.blend 3.in Blender Text Window press alt+p and select visual...
by raykingnihong
Fri Jan 23, 2015 5:33 pm
Forum: 3D/2D models
Topic: Endless Legend PC .assets
Replies: 2
Views: 1347

Re: Endless Legend PC .assets

Here is my old tool for parsing Unity3D files. It imports skinned meshes with textures, with bind and pose skeleton from this game. It requires Blender249 and Python26. How to import: 1.unpack importer 2.run Blender249.blend 3.in Blender Left Text Window press alt+p and select 'resources.assets' 4....
by raykingnihong
Thu Jan 22, 2015 8:10 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 104
Views: 44269

Re: Warframe Online MaxScript

zaramot wrote:They changed model format a bit. Here's new script, could cause errors with other models (since, they could change format more)

Image
Thank you very much for the great work, the script runs very well, but how to extract the texture? Request for help
by raykingnihong
Thu Jan 22, 2015 8:06 pm
Forum: 3D/2D models
Topic: kingdom heroes online
Replies: 6
Views: 4138

Re: kingdom heroes online

shakotay2 wrote:mesh format similar to Chuang Shi:
mo0106_3_primitives.JPG
Thank you very much for your help
by raykingnihong
Thu Jan 22, 2015 5:52 pm
Forum: 3D/2D models
Topic: JOB: Fist of the North Star Ken's Rage 1 or 2 Models
Replies: 16
Views: 7030

Re: JOB: Fist of the North Star Ken's Rage 1 or 2 Models

Hi Here is importer for *.bin files from Fist of the North Star Ken's Rage 2 PS3. It requires Blender249 and Python 26. What is to be done: - reading some types of images from g1t archive - transform meshes to right position - fixing skinweights for some type of meshes - animations In Blender Text ...
by raykingnihong
Thu Jan 22, 2015 4:52 pm
Forum: 3D/2D models
Topic: kingdom heroes online
Replies: 6
Views: 4138

kingdom heroes online

RPGViewer tools have been extracted by this free online game files but can not import the model. Here is the full client (4.7g) Download 1、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&d_sub_id=197 2、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&...
by raykingnihong
Tue Jan 20, 2015 5:47 pm
Forum: Graphic file formats
Topic: Warframe Online .png textures
Replies: 21
Views: 12913

Re: Warframe Online .png textures

zaramot wrote:I want to bump this thread, because my first sample textures were bad. Sorry about that, dont know why they were extracted like that. Here's good sample textures https://www.mediafire.com/?m6bu7doz5gho3mh
The problem has been a long time, how to explain this textures?
by raykingnihong
Fri Jan 16, 2015 1:13 pm
Forum: 3D/2D models
Topic: [Request] Raiderz .ELU Import/Export
Replies: 10
Views: 3999

Re: [Request] Raiderz .ELU Import/Export

Hi Here is an importer for *.elu files from samples http://forum.xentax.com/viewtopic.php?p=102951#p102951 It requires Blender 249 and Python 26. How import: 1.unpack importer 2.run Blender249.blend 3.in Blender Text Window press alt+p and select *.elu file - mesh with skinweights and skeleton Anim...
by raykingnihong
Thu Jan 08, 2015 1:28 pm
Forum: Game Archive
Topic: Closers Online CBT (*.CMF)
Replies: 12
Views: 11719

Re: Closers Online CBT (*.CMF)

Hi Ekey My friends, thank you for your help
by raykingnihong
Thu Jan 08, 2015 6:09 am
Forum: Game Archive
Topic: Closers Online CBT (*.CMF)
Replies: 12
Views: 11719

Re: Closers Online CBT (*.CMF)

Ekey wrote:
chrrox wrote:Kind of disappointing they use .x files :(
It's bad? :)

Edited: Updated script again. Tidied script code, removed unused data and some changes :)
Hi Ekey My friends, thank you for your great work, I downloaded the client, but cannot install, possibly Korea client upgrades, requires a new file.
by raykingnihong
Wed Jan 07, 2015 6:48 pm
Forum: 3D/2D models
Topic: Dv2 ED .nif and .xml (Gamebryo File format 20.3.0.9
Replies: 2
Views: 1920

Re: Dv2 ED .nif and .xml (Gamebryo File format 20.3.0.9

Hi I tested the script, NIF model file cannot be imported, import only the skeleton.
by raykingnihong
Wed Jan 07, 2015 7:04 am
Forum: 3D/2D models
Topic: asura ol 斗战神
Replies: 23
Views: 16652

Re: asura ol 斗战神

hey i want to extract 'asura ol 斗战神' so i try to extract by http://aluigi.org/papers/bms/others/dzs_qq.bms but it's error message c_structs: "xmath" "DUMMY" "(DUMMY << 16) | SIGN" how to extract it? Hi my friend, I extract the VFS file no problem, please upload files t...
by raykingnihong
Tue Jan 06, 2015 12:55 pm
Forum: 3D/2D models
Topic: asura ol 斗战神
Replies: 23
Views: 16652

Re: asura ol 斗战神

hey i want to extract 'asura ol 斗战神' so i try to extract by http://aluigi.org/papers/bms/others/dzs_qq.bms but it's error message c_structs: "xmath" "DUMMY" "(DUMMY << 16) | SIGN" how to extract it? Hi my friend, I extract the VFS file no problem, please upload files t...