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by HugoPeters
Mon Jul 28, 2014 3:07 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Area's!

Holy shit you actually did it. That's extremely impressive. So I guess soon you will be able to replay the Broken chapter with full audio, the rough environment, static character models (?) and the cutscene camera all linked together using the timeline. Even without any characters at all this would...
by HugoPeters
Sat Jul 26, 2014 11:04 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Cameras

Update!

Alright, I'm now on vacation in Austria, but still going on Beyond!
So here's some early progress on area's!

Image
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by HugoPeters
Sun Jul 20, 2014 10:09 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

Update!

Alrighty, finally gotten around to take a look at the camera keyframe system, figured it out, and implemented it! Yay for camera keyframe animation!

https://www.youtube.com/watch?v=NKManMXr-M4
by HugoPeters
Sun Jul 20, 2014 4:34 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

Congrats dude!!! I was on vacation, so I couldn't check this thread in a while. Seems like you made some amazing progress :D Glad to see you're back! You're gonna love this: https://www.youtube.com/watch?v=tW9b_UE9Pd4 Wow, that's utterly amazing that you can "hear" the entire scene like that alread...
by HugoPeters
Sun Jul 20, 2014 2:43 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

Hi Hugo, What exactly is your goal in here mate ? Are you actually want to make it work and render on PC ? Include controller functionality ? Well, I haven't set an exact goal, but I am trying to make it work on PC, yes. As long as I don't get 100% stuck with something I'm just going to keep on rev...
by HugoPeters
Sun Jul 20, 2014 2:17 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

I'm very proud to announce I passed my finals exams ! This means I will be moving to Breda (The Netherlands) and will start a bachelor on Indie Game Development ! Fun fact: did you know that in the time I was supposed to prepare for my finals I did most of the work on reversing Beyond? This lead to...
by HugoPeters
Sat Jul 19, 2014 7:52 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

Hamers wrote:Congrats dude!!! I was on vacation, so I couldn't check this thread in a while. Seems like you made some amazing progress :D
Glad to see you're back! You're gonna love this: https://www.youtube.com/watch?v=tW9b_UE9Pd4
by HugoPeters
Fri Jul 18, 2014 1:17 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

I'm very proud to announce I passed my finals exams ! This means I will be moving to Breda (The Netherlands) and will start a bachelor on Indie Game Development ! Fun fact: did you know that in the time I was supposed to prepare for my finals I did most of the work on reversing Beyond? This lead to...
by HugoPeters
Tue Jul 15, 2014 5:39 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

Something fun in between:

Here's the chapter select image for the removed "First Steps" scene:

Image
by HugoPeters
Fri Jul 11, 2014 5:07 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

Update on the skeleton:
Image

And some nice LOD meshes:
Image
by HugoPeters
Sun Jul 06, 2014 6:27 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models

Question about Jodie's hair: is the mesh totally missing because of the physics? Other games still have a static mesh in that case, but I suppose that depends on the way a game was made... The hair (and dynamic clothes) is done through nodes, which I'm working on now. Those nodes have Havok physics...
by HugoPeters
Sun Jul 06, 2014 12:26 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: Beyond: Two Souls - Reversing | Porting (UPDATE: Models!

Models Update! Big thanks to chrrox and howfie for helping me getting this working!! I ported chrrox's PSA edge index decompression over to C#, and when I finally got my hand on a working bitreader and getting the normals correct (really big thanks to chrrox and howfie for that!) I succeeded in get...
by HugoPeters
Tue Jul 01, 2014 12:04 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: [PS3] Beyond: Two Souls - Extractor | Reversing | Portin

Here's a nice extended demo video of the parsed timeline: https://www.youtube.com/watch?v=tW9b_UE9Pd4 chrrox and I are working on models as we speak, and I can confirm it's exactly as how I would expect them to do it. <catalog> skeleton _____ particles _____ nodes _____ mesh table _____ _____ <link...
by HugoPeters
Fri Jun 27, 2014 9:57 am
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96480

Re: [PS3] Beyond: Two Souls - Extractor | Reversing | Portin

Spoilers!!!
See here, what's possible right now: https://www.youtube.com/watch?v=4ikhbv4xkGk
Dialog is still off here and there, will try to fix today. Also the loop points are incorrect so is the volume of some parts.