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Search found 12 matches
- Thu Oct 29, 2015 6:28 am
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
I'm certainly not an expert but you might get an error because Bioware changed the structure of the files since the patch 4.x as the new addon was released. Someone warned about this few post (or pages?) ago, so you have to find somewhere old client (version <4.x) while waiting for the new extractor...
- Sat Oct 03, 2015 3:50 pm
- Forum: 3D/2D models
- Topic: Star Wars The Old Republic gr2 Noesis plugin alpha release
- Replies: 39
- Views: 40791
Re: Star Wars The Old Republic gr2 Noesis plugin alpha relea
Hi there swtor miner!
Any news with your new modelviewer? Or is it dead? I'm waiting for it since you've announced it ))
Any news with your new modelviewer? Or is it dead? I'm waiting for it since you've announced it ))
- Sat Oct 03, 2015 3:08 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
For the body sizes, Male: 1 - BMA = Base Male Anorexic 2 - BMN = Base Male Normal 3 - BMS = Base Male Strong 4 - BMF = Base Male Fat Female: 1 - BFA = Base Female Anorexic 2 - BFN = Base Female Normal 3 - BFS = Base Female Strong 4 - BFB = Base Female Big/Fat (I assume "Big" is used to be ...
- Thu Aug 21, 2014 8:22 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
Any updates?
- Wed May 21, 2014 2:44 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
Any updates for exporting animations?
- Wed Apr 02, 2014 9:47 am
- Forum: 3D/2D models
- Topic: SWTOR .gr2 model import maxscript
- Replies: 17
- Views: 11190
Re: SWTOR .gr2 model import maxscript
Hi! Can you modify your script to import models with Z-axis up? Because it is a pain in a... rotating all the models (100+) I've imported, especially ones with bones.
- Tue Mar 18, 2014 2:36 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
2 swtor miner Do you have any update/news your viewer or noesis plugin for swtor? BTW in Noesis i get an error, when trying to import some of .gr2 models - I've described the problem here http://forum.xentax.com/viewtopic.php?f=16&t=9703&p=93195#p93195 2 Zaramot Can you edit your "SWTO...
- Tue Mar 18, 2014 2:12 pm
- Forum: 3D/2D models
- Topic: Star Wars The Old Republic gr2 Noesis plugin alpha release
- Replies: 39
- Views: 40791
Re: Star Wars The Old Republic gr2 Noesis plugin alpha relea
Hi there! Is anyone know, why i'm getting an error, when i try to open some swtor .gr2 models with Noesis: Traceback (most recent call last): File "d:\noesis\plugins\python\Swtor_debug.py", line 342, in noeplyLoadModel rapi.rpgSetMaterial(matName[offsetMaterialUsageTexture [j][2]]) IndexEr...
- Sun Mar 16, 2014 11:11 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
No, skeletons is ok, but some body parts is not "fully" skinned/rigged. For example, when I import mesh "chest_xxxx_xx_01.gr2" to 3dmax, skin modificator doesn't have all the bones, only 2-3 of them so I need to add needed bones & weight them manually :( But when I load to th...
- Sat Mar 15, 2014 11:27 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
2 zaramot
Thanks a lot man! That was exactly what I've looked for!
Is there any chance to get bone weights from models to get them rigged & ready to animate?
Thanks a lot man! That was exactly what I've looked for!
Is there any chance to get bone weights from models to get them rigged & ready to animate?
- Thu Mar 06, 2014 9:36 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
Unfortunately I know nothing about programming, so... I've asked about simple way to get skeletons/bones than those you've mentioned in post above =)
- Tue Mar 04, 2014 8:48 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305185
Re: Star Wars - The Old Republic - Beta
I would like to know about bones export too...How did you do that? All the bones are weigted? Mesh is skinned?
