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Search found 3 matches
- Thu Sep 03, 2015 9:49 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 591920
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
So unfortunately everything isn't sorted into nice little folders anymore. Will there be any way to track down individual files for camera settings or something? It's all sorted in a same way, you just need to know the names and add them into dictionary. Is there a way for noobs to sort out the fil...
- Sun May 25, 2014 12:50 am
- Forum: 3D/2D models
- Topic: Rage (idTech5) model format md6
- Replies: 116
- Views: 50533
Re: model format bmd6model
Thanks, that seems to be working!
- Fri May 23, 2014 11:40 pm
- Forum: 3D/2D models
- Topic: Rage (idTech5) model format md6
- Replies: 116
- Views: 50533
Re: Rage (idTech5) model format md6
I've been trying the importer with bmd6model files extracted from Wolfenstein: The New Order using the bms script found here . Same error as artmancarver and BjornBear mentioned. In case anyone wants to take a look and fix up the blender importer, it would be very much appreciated! Here's two exampl...
