How to use this?
thanks
Search found 4 matches
- Sun May 17, 2020 12:18 pm
- Forum: Game Archive
- Topic: .tmcl (Dead or Alive Xtreme 3: Scarlet) QuickBMS Script
- Replies: 2
- Views: 906
- Sun May 03, 2020 1:06 pm
- Forum: Game Archive
- Topic: DEAD OR ALIVE XTREME 3: SCARLET
- Replies: 11
- Views: 4556
Re: DEAD OR ALIVE XTREME 3: SCARLET
@chrrox: your scripts works fine, thank you. But how did you get the models in 3d program?
thanks
thanks
- Tue Dec 16, 2014 3:09 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614511
- Tue Aug 12, 2014 4:00 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614511
Re: Dead or Alive series formats and tools
Hi all I have a question for the experts to modding of DoA 4 (texturemod /Nu*emod). So as I understand it that would have to be possible but also as strongly resemble the models and textures from DoA4 and DoAX2. Unfortunately, I have absolutely no idea how to proceed there is: should I unpack text...
