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Search found 174 matches

by kilik
Thu Dec 27, 2012 5:24 am
Forum: Game specific tools
Topic: TERA DataCenter (*.DAT) Decryptor
Replies: 6
Views: 4873

Re: TERA DataCenter (*.DAT) Decryptor

is possible to read sound file ? with this tool
by kilik
Tue Dec 25, 2012 5:01 am
Forum: Audio file formats
Topic: Prototype 2
Replies: 3
Views: 673

Re: Prototype 2

any news please is can be fun
by kilik
Mon Dec 24, 2012 5:47 pm
Forum: Game Archive
Topic: The secret world
Replies: 3
Views: 970

Re: The secret world

i try conan exporter but lot of bug corrupt file

edit: dragon unpacker working
by kilik
Mon Dec 24, 2012 12:30 pm
Forum: Game Archive
Topic: The secret world
Replies: 3
Views: 970

The secret world

is rdbdata i found this information The format of the data files is simpler. A small 4-byte header with a file signature followed by data and more data. As mentioned earlier, you need to know the start offset of the content file you're after (which you find in the index). Each file entry has a 16 he...
by kilik
Mon Dec 24, 2012 10:47 am
Forum: Game Archive
Topic: Runaway A Road Adventure
Replies: 10
Views: 4315

Re: Runaway A Road Adventure

extract runaway result big mp3 file and i look for cutter or another way for extract them thanks
by kilik
Sat Dec 22, 2012 8:42 pm
Forum: Audio file formats
Topic: batman bat
Replies: 2
Views: 566

Re: batman bat

tested and thanked ! nice it's make me happy
by kilik
Sat Dec 22, 2012 1:07 pm
Forum: Audio file formats
Topic: batman bat
Replies: 2
Views: 566

batman bat

i try use for %%i In (*.wav) do "%CD%/ww2ogg.exe" %%i
pause

he say he can only one imput file at a time

and is works when i drag and drop file one by one
someone know how make bat
by kilik
Sat Dec 22, 2012 12:32 am
Forum: Audio file formats
Topic: Extracting Audio from Hitman Absolution
Replies: 21
Views: 9059

Re: Extracting Audio from Hitman Absolution

how use fmod no way to do batch for him ? fmod don't stop crashing on compile

i try this cmd line
fmod_designercl.exe -pc 01.fdp -pcm

build crash on some fsb but no crash one by one
log not identify source of problem someone got
by kilik
Fri Dec 21, 2012 10:16 pm
Forum: Audio file formats
Topic: Dead Space Audio File.
Replies: 77
Views: 32983

Re: Dead Space Audio File.

someone get way to convert snu files is very important for me please thank's
by kilik
Fri Dec 21, 2012 1:23 am
Forum: Game Archive
Topic: grim fandango
Replies: 2
Views: 737

grim fandango

this game get .lab file i have no found result on google any idea ? here
by kilik
Fri Dec 21, 2012 1:09 am
Forum: Audio file formats
Topic: HAWX2 audio file lspk
Replies: 1
Views: 728

Re: HAWX2 audio file lspk

try abx
by kilik
Sun Dec 16, 2012 3:46 am
Forum: Game Archive
Topic: The Matrix: Path of Neo - gloabl.wad
Replies: 6
Views: 1987

Re: The Matrix: Path of Neo - gloabl.wad

i have .bin result but how read them ?
by kilik
Sat Dec 15, 2012 11:24 pm
Forum: Game Archive
Topic: RAGE .RESOURCES files
Replies: 59
Views: 20122

Re: RAGE .RESOURCES files

nothing happen when i use bms script i missing somethinks this game must get tool ? no
by kilik
Sat Dec 15, 2012 4:39 am
Forum: Audio file formats
Topic: EA Layer 3 Extractor/Decoder
Replies: 83
Views: 33494

Re: EA Layer 3 Extractor/Decoder

i try simpson the game is ea this tool can do it ? i don't find the cmd i need use

for this time i have parser could not be initialized
the bitstream format is nor readable
by kilik
Sat Dec 15, 2012 4:20 am
Forum: Audio file formats
Topic: simpson the game
Replies: 5
Views: 815

Re: simpson the game

ok extract mus file and i have .ea file i have no more information for this time