Poll & Discussion: We wish the site to continue (Y/N)
Search found 1584 matches
- Sat Jun 26, 2021 9:22 am
- Forum: Game Localization
- Topic: How to translate Shantae risky's revenge
- Replies: 10
- Views: 4295
Re: How to translate Shantae risky's revenge
Question: (to learn) all those game-name files are like a dictionary of codes to read similar games, right? just to know. Yeah, something like that. These are just source codes of the programs written by swuforce from zenhax forum for translating specifig games. If you'll search hard enough, you co...
- Fri Jun 25, 2021 8:32 am
- Forum: Game Localization
- Topic: How to translate Shantae risky's revenge
- Replies: 10
- Views: 4295
Re: How to translate Shantae risky's revenge
Hi, text is inside those two files: \data\global.pak.temp\global_shantaetext.loctext \data\global.pak.temp\global_shantaecredits.loctext https://i.imgur.com/FL73ELq.png And tools for export and import are here: https://drive.google.com/drive/folders/0B7LaUGSR3677MFlBRlpJT2c3Uk0?resourcekey=0-badkNeK...
- Thu Jun 24, 2021 6:51 pm
- Forum: Graphic file formats
- Topic: ESPN National Hockey Night player picture .bin files
- Replies: 5
- Views: 2373
Re: ESPN National Hockey Night player picture .bin files
You can preview image in texture finder
https://i.imgur.com/0hBIifW.png
Also, it seems that signature for this file is "MWo3"
which also occurs in BIN files from other games.
Check this article http://wiki.xentax.com/index.php/MWo3_BIN
https://i.imgur.com/0hBIifW.png
Also, it seems that signature for this file is "MWo3"
which also occurs in BIN files from other games.
Check this article http://wiki.xentax.com/index.php/MWo3_BIN
- Tue Jun 22, 2021 7:18 pm
- Forum: Audio file formats
- Topic: Gal Gun 2 (Switch) audio format
- Replies: 2
- Views: 450
- Mon Jun 21, 2021 8:55 pm
- Forum: Audio file formats
- Topic: [Sega Dreamcast] Problem with *.mlt file
- Replies: 3
- Views: 786
Re: [Sega Dreamcast] Problem with *.mlt file
It seems that you are using Python 3, but you need Python 2 for this script.
https://www.python.org/downloads/release/python-2718/
https://www.python.org/downloads/release/python-2718/
- Fri Jun 18, 2021 9:21 pm
- Forum: Compressed files and methods
- Topic: How extract and reimport EA .Big file with 10fb compression ?
- Replies: 1
- Views: 564
Re: How extract and reimport EA .Big file with 10fb compression ?
There are more than one EA BIG file formats to deal with (see xentax wiki for reference). Which of them are you referring to? And what is the name of the game your files come from? And by "10fb" I think you mean refpack compression. There are tools to deal with that, you just need to googl...
- Wed Jun 16, 2021 5:41 pm
- Forum: Audio file formats
- Topic: Extract data and midi of Rayman java games and repack it.
- Replies: 3
- Views: 616
Re: Extract data and midi of Rayman java games and repack it.
Then game uses some custom binary files for storing data.
- Sun Jun 13, 2021 2:40 pm
- Forum: Compressed files and methods
- Topic: PS Vita Mobile Suit Gundam: Extreme VS-Force .fhm
- Replies: 2
- Views: 514
Re: PS Vita Extreme VS-Force .fhm
They are compressed with ZLIB. You can use offzip to get the files
https://aluigi.altervista.org/mytoolz.htm#offzip
https://aluigi.altervista.org/mytoolz.htm#offzip
- Sun Jun 13, 2021 10:16 am
- Forum: Audio file formats
- Topic: Far Cry 4/Far Cry game audio extraction problem
- Replies: 5
- Views: 926
Re: Far Cry 4/Far Cry game audio extraction problem
Can you upload some OGX samples?
- Sun Jun 13, 2021 12:10 am
- Forum: Audio file formats
- Topic: Extract data and midi of Rayman java games and repack it.
- Replies: 3
- Views: 616
Re: Extract data and midi of Rayman java games and repack it.
Just change extension from JAR to ZIP, open file in winrar and extraxt/import what you want.
- Sat Jun 12, 2021 11:32 am
- Forum: Graphic file formats
- Topic: Sakura Wars 1 PC (*.SPR) (Sprite file?)
- Replies: 2
- Views: 664
Re: Sakura Wars 1 PC (*.SPR) (Sprite file?)
It seems that SPR file format is supported by Game Viewer http://game-viewer.org/
with this plugin installed http://game-viewer.org/plugin.php?id=50
After installing the plugin, you will be able view images or convert them to jpg
https://i.imgur.com/3zCgPam.png
with this plugin installed http://game-viewer.org/plugin.php?id=50
After installing the plugin, you will be able view images or convert them to jpg
https://i.imgur.com/3zCgPam.png
- Fri Jun 11, 2021 8:11 am
- Forum: Graphic file formats
- Topic: EA Graphics Library RM (Runtime Management) PS2
- Replies: 3
- Views: 788
Re: EA Graphics Library RM (Runtime Management) PS2
You can determine image type by reading "record ID" value from the image header screenshot000626.png I was able to recognize some types in my tool for NHL (lines 166-235) https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/NHL%202002%20PS2/NHL_2002_PS2_Tool.py But for now it is...
- Thu Jun 10, 2021 10:11 pm
- Forum: Graphic file formats
- Topic: EA Graphics Library RM (Runtime Management) PS2
- Replies: 3
- Views: 788
Re: EA Graphics Library RM (Runtime Management) PS2
There is already an article about SSH images on the wiki
http://wiki.xentax.com/index.php/EA_SSH_FSH_Image
Information provided there allows for basic image conversion.
Also some tools are listed there.
http://wiki.xentax.com/index.php/EA_SSH_FSH_Image
Information provided there allows for basic image conversion.
Also some tools are listed there.
- Thu Jun 10, 2021 10:03 pm
- Forum: Compressed files and methods
- Topic: No More Heroes .bin Compression
- Replies: 4
- Views: 819
Re: No More Heroes .bin Compression
Nice. How did you solve it?
- Wed Jun 09, 2021 12:41 pm
- Forum: Game Localization
- Topic: Help with translating Bully: Anniversary Edition (android)
- Replies: 19
- Views: 5384
Re: Help with translating Bully: Anniversary Edition (android)
No, sorry. Nothing has changed since my last reply and probably won't change in the future.can you finish it now?
I just don't know how to deal with this.
