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Search found 1584 matches
- Sat Jul 24, 2021 3:12 pm
- Forum: Game Archive
- Topic: Madden 07 PS3 .ast files
- Replies: 4
- Views: 729
Re: Madden 07 PS3 .ast files
As far as I know, there are no filenames inside.
- Fri Jul 23, 2021 11:23 am
- Forum: Savegames
- Topic: Save file for Tesla vs Lovecraft
- Replies: 1
- Views: 2945
Re: Save file for Tesla vs Lovecraft
Hi, you can use this tool to decrypt files
https://github.com/bartlomiejduda/Tools ... ML_Tool.py
Check also wiki article about this file format
http://wiki.xentax.com/index.php/10tons_XML
https://github.com/bartlomiejduda/Tools ... ML_Tool.py
Check also wiki article about this file format
http://wiki.xentax.com/index.php/10tons_XML
- Thu Jul 22, 2021 11:47 am
- Forum: Game Archive
- Topic: [PC] Pro Beach Soccer
- Replies: 9
- Views: 2246
Re: [PC] Pro Beach Soccer
If you want a good source of reverse engineering knowledge, you can choose something from this topic https://forum.xentax.com/viewtopic.php?f=29&t=22266 But if you only want to learn how to use quickbms or offzip, you can google something like "how to use quickbms" and you'll get a lot...
- Wed Jul 21, 2021 8:39 pm
- Forum: Game Archive
- Topic: [PC] Beach Soccer
- Replies: 2
- Views: 520
Re: [PC] Beach Soccer
Hi, the password is "rokkimake".
- Wed Jul 21, 2021 2:18 pm
- Forum: Game Archive
- Topic: [PC] Pro Beach Soccer
- Replies: 9
- Views: 2246
Re: [PC] Pro Beach Soccer
As far as I know there are no other scripts, so you could try use reimport mode in quickbms with the script mentioned above, but it is not always working properly. There is also a possibility of creating custom tools for that (for example in Python), but that requires some programming knowledge. For...
- Wed Jul 21, 2021 8:23 am
- Forum: Graphic file formats
- Topic: SpongeBob's Truth or Square Possible DDS Texture Format (Wii)
- Replies: 5
- Views: 2089
Re: SpongeBob's Truth or Square Possible DDS Texture Format (Wii)
It seems that your sample is a TPL file with 32 bytes extra header. http://wiki.tockdom.com/wiki/TPL_(File_Format) So you can for example use Hex Workshop to delete 32 bytes from the beginning of the file and you can save it as file with *.tpl extension. https://i.imgur.com/jfTUzQU.png Then you can ...
- Tue Jul 20, 2021 8:21 pm
- Forum: Game Archive
- Topic: [PC] Pro Beach Soccer
- Replies: 9
- Views: 2246
Re: [PC] Pro Beach Soccer
Try this script https://aluigi.altervista.org/bms/pro_beach_soccer.bms
It can unpack data from WadPc.wad file without any issues.
Also, Game Extractor is able to unpack it with proper filenames https://i.imgur.com/0vpI3g7.png
It can unpack data from WadPc.wad file without any issues.
Also, Game Extractor is able to unpack it with proper filenames https://i.imgur.com/0vpI3g7.png
- Tue Jul 20, 2021 8:23 am
- Forum: Audio file formats
- Topic: jubeat .VA3 extract??
- Replies: 3
- Views: 654
Re: jubeat .VA3 extract??
Both commands with cmd.
- Mon Jul 19, 2021 10:59 pm
- Forum: Game Archive
- Topic: Thrillville *.zap and *.ovl files
- Replies: 1
- Views: 509
Re: Thrillville *.zap and *.ovl files
Hi, you can extract files with this script
https://aluigi.altervista.org/bms/walla ... it_zap.bms
Also, you can find file format description here
http://wiki.xentax.com/index.php/Fronti ... pments_ZAP
https://aluigi.altervista.org/bms/walla ... it_zap.bms
Also, you can find file format description here
http://wiki.xentax.com/index.php/Fronti ... pments_ZAP
- Mon Jul 19, 2021 10:26 pm
- Forum: Audio file formats
- Topic: jubeat .VA3 extract??
- Replies: 3
- Views: 654
Re: jubeat .VA3 extract??
vas3tool.py from "gitadora-customs" toolkit works well with your samples. It's not very hard to compile in Python, because you don't need to compile at all . :) First you need to install Python 3, then get all required libs with this command: python -m pip install -r requirements.txt And t...
- Sun Jul 18, 2021 8:34 pm
- Forum: Game Archive
- Topic: Madden 07 PS3 .ast files
- Replies: 4
- Views: 729
Re: Madden 07 PS3 .ast files
You can use this script to unpack files
https://aluigi.altervista.org/bms/nbajamfire.bms
And you can find documentation for this file format here
http://wiki.xentax.com/index.php/EA_AST_BGFA
https://aluigi.altervista.org/bms/nbajamfire.bms
And you can find documentation for this file format here
http://wiki.xentax.com/index.php/EA_AST_BGFA
- Sun Jul 18, 2021 7:21 pm
- Forum: Game Archive
- Topic: Tiger Woods PGA Tour 07/08 Wii GCP files
- Replies: 4
- Views: 682
Re: Tiger Woods PGA Tour 07/08 Wii GCP files
Well, there is a way to manually fix this. I have prepared alternate version of my script which will NOT try to decompress data: Tiger_Woods_GCB_script.zip Then after using this script you could just merge for example file165.bin and file166.bin in hex editor and then use offzip on this new file to ...
- Sun Jul 18, 2021 12:39 am
- Forum: Game Archive
- Topic: Electronic Arts ARC files - Sims Wii
- Replies: 2
- Views: 546
Re: Electronic Arts ARC files - Sims Wii
Hi, try this script
https://github.com/bartlomiejduda/Tools ... script.bms
Also you can find some specification here
http://wiki.xentax.com/index.php/EA_ARC_FLSH_RNIB
https://github.com/bartlomiejduda/Tools ... script.bms
Also you can find some specification here
http://wiki.xentax.com/index.php/EA_ARC_FLSH_RNIB
- Sat Jul 17, 2021 1:34 pm
- Forum: Game Archive
- Topic: .dat files - Nascar 2005 and Nascar Kart
- Replies: 3
- Views: 691
Re: .dat files - Nascar 2005 and Nascar Kart
This script can extract data from those DAT samples
https://aluigi.altervista.org/bms/madden_terf.bms
Also, we have some documentation for this file format on the wiki
http://wiki.xentax.com/index.php/EA_DAT_TERF
https://aluigi.altervista.org/bms/madden_terf.bms
Also, we have some documentation for this file format on the wiki
http://wiki.xentax.com/index.php/EA_DAT_TERF
- Sat Jul 17, 2021 12:14 pm
- Forum: Game Archive
- Topic: Tiger Woods PGA Tour 07/08 Wii GCP files
- Replies: 4
- Views: 682
Re: Tiger Woods PGA Tour 07/08 Wii GCP files
This script should extract data from GCB files
https://github.com/bartlomiejduda/Tools ... script.bms
And here is file format documentation
http://wiki.xentax.com/index.php/Tiger_ ... A_Tour_GCB
https://github.com/bartlomiejduda/Tools ... script.bms
And here is file format documentation
http://wiki.xentax.com/index.php/Tiger_ ... A_Tour_GCB
