Can you upload example IGB and TGA files?
And can you post a link to the "Alchemy Finalizer" program?
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Search found 1584 matches
- Thu Nov 04, 2021 8:08 pm
- Forum: Game Localization
- Topic: import tga file to igb file, on game X-men legends (issue with font)
- Replies: 3
- Views: 2797
- Wed Nov 03, 2021 3:49 pm
- Forum: Graphic file formats
- Topic: Beyond Ynth '.tx' and '.jng' files
- Replies: 8
- Views: 4037
Re: Beyond Ynth '.tx' and '.jng' files
@HealzWat, you didn't use search function search.php and I had to move your post to the original topic.
Please use "search" next time.
Please use "search" next time.
- Wed Nov 03, 2021 11:24 am
- Forum: Graphic file formats
- Topic: Age Of Empires 4 / IV ( .rrtex )
- Replies: 5
- Views: 3194
Re: Age Of Empires 4 / IV ( .rrtex )
i did "offzip -a (input.dir) (output.dir)" This command seems to be OK. then i copied the exact same setting for the raw texture But did you use raw texture cooker for this? https://forum.xentax.com/viewtopic.php?t=16461 Also, try to test it on some other samples like buildings textures e...
- Tue Nov 02, 2021 11:32 am
- Forum: Graphic file formats
- Topic: Age Of Empires 4 / IV ( .rrtex )
- Replies: 5
- Views: 3194
Re: Age Of Empires 4 / IV ( .rrtex )
i don't know any importer / converter for it You don't know any tools, bacause this game had a world premiere few days ago and noone has created any modding program yet. :) But AoE is a popular series, so something should appear soon. Anyway, this RRTEX file is chunk based. All image data is in &qu...
- Mon Nov 01, 2021 10:23 pm
- Forum: Game Localization
- Topic: Translate Gameloft J2ME Games - "The Settlers" and "High School Hook Ups"
- Replies: 2
- Views: 2639
Re: Translate Gameloft J2ME Games - "The Settlers" and "High School Hook Ups"
Hi, file format doesn't seem to be too complicated, I have created a wiki article to describe it http://wiki.xentax.com/index.php/Gameloft_Language_Files Some custom tool needs to be written to make such translation. Offset array on the end of each text block needs to be adjusted to prevent game fro...
- Sun Oct 31, 2021 1:07 pm
- Forum: Game Localization
- Topic: Help Kingdom Classic..
- Replies: 6
- Views: 3060
Re: Help Kingdom Classic..
So it's a game made with Unity. You need to use AssetStudio or UnityEx to search for text files.
https://github.com/Perfare/AssetStudio/releases
https://github.com/Perfare/AssetStudio/releases
- Sun Oct 31, 2021 12:15 pm
- Forum: Game Localization
- Topic: Help Kingdom Classic..
- Replies: 6
- Views: 3060
Re: Help Kingdom Classic..
Did you try to use total commander method? https://ikskoks.pl/searching-text-strin ... commander/
- Tue Oct 26, 2021 7:17 pm
- Forum: Compressed files and methods
- Topic: Legend of Kay Anniversary PAK file
- Replies: 2
- Views: 2794
Re: Legend of Kay Anniversary PAK file
It seems to be similar to Sacred 3 files https://aluigi.altervista.org/bms/sacred3.bms
I heard that script may work for some of the archives.
I heard that script may work for some of the archives.
- Mon Oct 25, 2021 8:07 pm
- Forum: Compressed files and methods
- Topic: Game of Nightmares [unity3d files]
- Replies: 2
- Views: 2896
Re: Game of Nightmares [unity3d files]
Hi, use this script https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Game%20of%20Nightmares/Game_of_Nightmares_script.bms with quickbms http://aluigi.altervista.org/quickbms.htm Then use AssetStudio on unity3d file. Btw, I can't find this game in google by this name. Can you link some...
- Thu Oct 21, 2021 9:27 pm
- Forum: Graphic file formats
- Topic: Midnight Club 2 - TEX files
- Replies: 5
- Views: 6495
Re: Midnight Club 2 - TEX files
It's worth to mention that there is a tools suite which supports converting TEX files to DDS or TGA: mcTex.zip - .tex to .tga or .dds texture converting tool. iripper.rar - iRipper, a tool that allows you to open the assets_p.dat file, extract it, view .tex textures, etc. Here is the topic with down...
- Tue Oct 19, 2021 9:29 pm
- Forum: Compressed files and methods
- Topic: Tokyo Necro: Suicide Mission - encrypted game data
- Replies: 13
- Views: 5544
Re: Tokyo Necro: Suicide Mission - encrypted game data
What is "moc data"? Can you explain?
- Sun Oct 17, 2021 7:34 pm
- Forum: Audio file formats
- Topic: Magic: The Gathering Arena - help with audio
- Replies: 4
- Views: 5443
Re: Magic: The Gathering Arena - help with audio
It seems that they may be standard Wwise PCK audio files
http://wiki.xentax.com/index.php/Wwise_Audio_PCK
But you need to upload some samples to hosting sites like mega.nz, google drive etc.
if you want us to check them.
http://wiki.xentax.com/index.php/Wwise_Audio_PCK
But you need to upload some samples to hosting sites like mega.nz, google drive etc.
if you want us to check them.
- Sun Oct 17, 2021 10:47 am
- Forum: General game tools
- Topic: [PSX] TIM Tool Converter
- Replies: 2
- Views: 3619
Re: [PSX] TIM Tool Converter
Thanks for the tool. :) Let's not forget that we already have a topic for TIM programs https://forum.xentax.com/viewtopic.php?p=167879#p167879 Keep that in mind while developing other tools. Does this tool have any unique features that were not available in the tools created in the past? Is there an...
- Sat Oct 16, 2021 12:03 pm
- Forum: Graphic file formats
- Topic: [NTSC-J, Original Xbox] C.A.T.: Cyber Attack Team ".dmf" format
- Replies: 1
- Views: 2519
Re: [NTSC-J, Original Xbox] C.A.T.: Cyber Attack Team ".dmf" format
Well, it requires much more investigation, but this article may be a good start http://wiki.xentax.com/index.php/C.A.T.:_Cyber_Attack_Team_DMF Also, it looks more like an archive to me which contain other files. You can spot some filenames on the end of the archive and also some DDS headers in the d...
- Thu Oct 14, 2021 10:36 pm
- Forum: Game Archive
- Topic: Seven Deadly Sins Grand Cross (Unity) - Encrypted File?
- Replies: 4
- Views: 721
Re: Encrypted File?
What game is it from?
