Search found 1584 matches

by ikskoks
Tue Nov 09, 2021 10:49 pm
Forum: Compressed files and methods
Topic: Reversing XEPACK decompressor script
Replies: 2
Views: 2670

Re: Reversing XEPACK decompressor script

Do you have any ideas how to do that?? Well, you need quickbms documentation http://aluigi.zenhax.com/papers/quickbms.txt and source code http://aluigi.zenhax.com/papers/quickbms-src-0.11.0.zip Check also some tutorials from this list https://forum.xentax.com/viewtopic.php?f=29&t=22266 Good luc...
by ikskoks
Tue Nov 09, 2021 10:26 pm
Forum: Audio file formats
Topic: Touhou Avant-Garde Discerning Paralleler Music
Replies: 2
Views: 2694

Re: Touhou Avant-Garde Discerning Paralleler Music

That is DX archive . http://wiki.xentax.com/index.php/DX_Archive It's v8 , because header isn't encrypted. You can extract data with DXADecode, but only when you know the correct password . Example: DXADecode.exe -K:RANisGOD img2.dxa Edit: Luckily for you this "music.dat" file isn't protec...
by ikskoks
Tue Nov 09, 2021 9:53 pm
Forum: Game Localization
Topic: Text from the game - Rustler
Replies: 7
Views: 3560

Re: Text from the game - Rustler

You could also try to use Unity Text https://i.imgur.com/MUGzvYD.png
Maybe it will work for you.

https://forum.zoneofgames.ru/topic/47582-unitytext/
by ikskoks
Mon Nov 08, 2021 11:05 pm
Forum: Game Localization
Topic: Text from the game - Rustler
Replies: 7
Views: 3560

Re: Text from the game - Rustler

Is it possible that the game has some protection when changing the text? It's possible. I saw many Unity games that had protected assets. In most cases it was XOR or AES. Could you advise me on a specific program to pull text (unitytext)? Maybe "-8" files aren't supported by any existing ...
by ikskoks
Sun Nov 07, 2021 8:41 pm
Forum: Game specific tools
Topic: LGT - Leo's Tools for PSX games
Replies: 4
Views: 4059

Re: LGT - Leo's Tools for PSX games

Leo's forum seems to be open to the public once again http://lgt.createaforum.com/index.php
You can download some tools or post reply (like ask for a reupload), while it's active :P
by ikskoks
Sun Nov 07, 2021 3:23 pm
Forum: Graphic file formats
Topic: TextureFinder v2.1 bmp height issue
Replies: 2
Views: 2601

Re: TextureFinder v2.1 bmp height issue

You can find some other apps here viewtopic.php?f=33&t=15540
by ikskoks
Sun Nov 07, 2021 1:25 pm
Forum: Graphic file formats
Topic: Midnight Club 2 - TEX files
Replies: 5
Views: 6495

Re: Midnight Club 2 - TEX files

I think that I have found a good solution for converting TEX to TGA and TGA to TEX. Here is the instruction: 1. Download Noesis https://richwhitehouse.com/index.php?content=inc_projects.php&showproject=91 2. Go to this post https://zenhax.com/viewtopic.php?p=53920#p53920 3. Download the script a...
by ikskoks
Sun Nov 07, 2021 11:38 am
Forum: Game Localization
Topic: Editting Uasset / blueprint files and weird symbols/text while editing in a text/hex editor
Replies: 5
Views: 3218

Re: Editting Uasset / blueprint files and weird symbols/text while editing in a text/hex editor

Though i don't really understand the file format, how do i use it and how am i able to understand it? To understand reverse engineering file formats, you need to learn few things, you can start here https://forum.xentax.com/viewtopic.php?f=29&t=22266 But it's a long way and if you want "fa...
by ikskoks
Sat Nov 06, 2021 11:00 pm
Forum: Game Localization
Topic: Resident Evil 0 - GMD files
Replies: 2
Views: 2613

Re: gmd files [RE0]

You have attached a TXT file, but you should really attach GMD and ARC files. I also found a great Kuriimu tool that correctly displays dialogue files Kuriimu 1 or Kuriimu 2? If you mean the second version, then it is in active development and you should get some help if you'll report an issue on gi...
by ikskoks
Sat Nov 06, 2021 10:54 pm
Forum: Game Archive
Topic: Android obb file
Replies: 2
Views: 606

Re: Android obb file

That depends on the game. In many cases you can just edit content with 7zip or Winrar
and game will load without any issues.

But in some cases there might occur some CRC checks or encryption methods.
by ikskoks
Sat Nov 06, 2021 10:47 pm
Forum: Game Localization
Topic: Text from the game - Rustler
Replies: 7
Views: 3560

Re: Text from the game - Rustler

For Unity games it's always best to use UnityEx or AssetStudio . If you can't find the text files by just checking the assets, you can use total commander method https://ikskoks.pl/searching-text-strings-using-total-commander/ (It can search also in binary files) After you'll find something, you can...
by ikskoks
Sat Nov 06, 2021 10:38 pm
Forum: Game Localization
Topic: Editting Uasset / blueprint files and weird symbols/text while editing in a text/hex editor
Replies: 5
Views: 3218

Re: Editting Uasset / blueprint files and weird symbols/text while editing in a text/hex editor

So you're trying to edit binary files with text editor. It's wrong, you shouldn't do that. You can use hex editor (like Hex Workshop ) for direct editing or some more advanced tools like umodel https://www.gildor.org/downloads Please also try to google something like "uasset xentax", becau...
by ikskoks
Sat Nov 06, 2021 9:32 pm
Forum: Audio file formats
Topic: Conflict/The Great Escape .sch files
Replies: 2
Views: 2680

Re: Conflict/The Great Escape .sch files

It seems that SCH file may be already partially (or fully?) supported by vgmstream.
I tried to open it with foobar, but it failed to load.
https://github.com/vgmstream/vgmstream/ ... meta/psf.c
by ikskoks
Sat Nov 06, 2021 1:25 pm
Forum: Game Localization
Topic: import tga file to igb file, on game X-men legends (issue with font)
Replies: 3
Views: 2797

Re: import tga file to igb file, on game X-men legends (issue with font)

Well, it seems that it is not the first topic about IGB files on the internet. I did a little research and some modding communities already exist, people were able to replace textures in IGB files. There are some tutorials already, please try them first, maybe one of mentioned methods will work for ...
by ikskoks
Thu Nov 04, 2021 8:25 pm
Forum: General game tools
Topic: Graphics/Texture finders and viewers
Replies: 15
Views: 35906

Re: Graphics/Texture finders and viewers

Mumm-Ra's Game Graphics Tool mumm_ra_tool.png Download: old version -> https://drive.google.com/file/d/1ZeRQcU-cqOO5gdRGV_kgvsrq_jBoCFgH/view?usp=sharing version 96 -> https://drive.google.com/file/d/1kw1YVDzPATMCS5fZYDTiPwosqhGjVpmO/view version 100 --> https://drive.google.com/file/d/1mc8gGTt_O7Hp...