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Search found 1676 matches

by ikskoks
Sat Jul 23, 2022 10:23 am
Forum: Audio file formats
Topic: Saints Row 2 XWB compressed wave
Replies: 60
Views: 37209

Re: Saints Row 2 XWB compressed wave

but no oneupdates these tools or release the source code so I can't fix it myself so idk I give up unless someone knows something I don't but I doubt anyone will even see this or even reply Well, actually this thread was dead since 2018, so no one really shared any new findings here. But recently I...
by ikskoks
Tue Jul 19, 2022 10:19 pm
Forum: Graphic file formats
Topic: Metropolis Software *.texture files
Replies: 1
Views: 599

Re: Metropolis Software *.texture files

Here is the file format http://wiki.xentax.com/index.php/Metropolis_Software_TEXTURE There is 33 bytes header and then there is DXT1/DXT5 compressed image data. You can use raw texture cooker to export: https://imgur.com/a/ROQguIs https://imgur.com/a/r7xe6rG But for some reason you have to use offse...
by ikskoks
Mon Jul 18, 2022 12:05 am
Forum: Game Archive
Topic: Dream League Soccer, xbnk, bnk,comentary.bnk
Replies: 6
Views: 915

Re: Dream League Soccer, xbnk, bnk,comentary.bnk

I want to export/view a database file .DAT with 78 9C EC as a header
This file is compressed with ZLIB.
You can use offzip to decompress this http://aluigi.altervista.org/mytoolz/offzip.zip

Code: Select all

offzip.exe -a teams.dat
by ikskoks
Fri Jul 15, 2022 5:40 pm
Forum: Compressed files and methods
Topic: NHL 2K3 (Gamecube) - PVR, CMN, NHM etc.
Replies: 10
Views: 985

Re: NHL 2K3 (Gamecube) - PVR, CMN, NHM etc.

Sorry for this stupid question, but how should I save this script correctly, I don't see any save option there, and I'm not obviously very familiar with the GitHub site So there are two methods: Method 1: 1. Go to script file on Github 2. Select everything and press CTRL+C 3. Open new windoow in No...
by ikskoks
Thu Jul 14, 2022 10:18 pm
Forum: Game Localization
Topic: PvZ Heroes (Unity) - Replace fonts
Replies: 12
Views: 1875

Re: PvZ Heroes (Unity) - Replace fonts

I've deleted all the spam messages...

Public forum is not a place for messages like this. This is an reverse engineering forum.
And this specific section is for game localization discussions only.
by ikskoks
Wed Jul 13, 2022 9:43 pm
Forum: Compressed files and methods
Topic: NHL 2K3 (Gamecube) - PVR, CMN, NHM etc.
Replies: 10
Views: 985

Re: NHL 2K3 (Gamecube) - PVR, CMN, NHM etc.

not sure what I'm doing wrong? I'm not sure either. My script has only 24 lines of code and you have an error on line 184. :D Try to type "y" and then press enter. Or try to reformat the script (check new lines, indent etc.). Do you think if these CMN folders contain models, will it be po...
by ikskoks
Tue Jul 12, 2022 8:40 pm
Forum: Compressed files and methods
Topic: NHL 2K3 (Gamecube) - PVR, CMN, NHM etc.
Replies: 10
Views: 985

Re: NHL 2K3 (Gamecube) - PVR, CMN, NHM etc.

So I have checked your files and here are the results: CMN - it is an archive format. It is used to store models and GCT textures (GCNT signature) File format is here http://wiki.xentax.com/index.php/NHL_2K3_CMN And you can unpack data from them using this script https://github.com/bartlomiejduda/To...
by ikskoks
Sun Jul 10, 2022 7:14 pm
Forum: Audio file formats
Topic: .mus Files In The Ultimate Red Ball Challenge (Wii)
Replies: 3
Views: 557

Re: .mus Files In The Ultimate Red Ball Challenge (Wii)

Can you upload a few samples?
by ikskoks
Sun Jul 10, 2022 6:44 pm
Forum: Game Archive
Topic: [Unity3D] Punishing : Gray Raven assets
Replies: 52
Views: 29997

Re: [Unity3D] Punishing : Gray Raven assets

It would be great if you can take a look at them!
I would love to help, but unfortunately I don't know the correct hca key for your samples.
by ikskoks
Sun Jul 10, 2022 5:55 pm
Forum: Game Archive
Topic: Nekojiru Games - Extracting data from EXE
Replies: 3
Views: 566

Re: Nekojiru Games - Extracting data from EXE

I've just found out that Nekojiru Udon 2 is a game created with Adobe Director (Macromedia Director) . So you can look here for more info on the format http://wiki.xentax.com/index.php/Adobe_Director_Files and you can use any tool listed on the wiki to open Director files (and remove protection if n...
by ikskoks
Sun Jul 10, 2022 2:38 pm
Forum: Compressed files and methods
Topic: NHL 2K3 (Gamecube) - PVR, CMN, NHM etc.
Replies: 10
Views: 985

Re: Gamecube files (screen inside)

Please upload a few samples of each type you want to check
(e.g. few PVR files, few CMN files etc.)
by ikskoks
Sun Jul 10, 2022 2:29 pm
Forum: Game Archive
Topic: Nitroplus Blasterz (PC) - file with no extension
Replies: 2
Views: 451

Re: Nitroplus Blasterz (PC) - file with no extension

Your sample is an XWB Audio file http://wiki.xentax.com/index.php/XACT_XWB_XSB_XGS_Audio Rename your file to "file1.xwb" and then you can use unxwb http://aluigi.altervista.org/papers/unxwb.zip to extract WAV files from XWB. Then you will be able to play all your WAV files in some audio pl...
by ikskoks
Sun Jul 10, 2022 11:54 am
Forum: Game Archive
Topic: Unknown .l, .lp, .lpa, .lpac Files in [TMNT2 Battle Nexus PC]
Replies: 1
Views: 367

Re: Unknown .l, .lp, .lpa, .lpac Files in [TMNT2 Battle Nexus PC]

I'd appreciate it if you gave me a clear road to extracting this. I know its hard and the reverse engineering games is super hard, but if you think some kind of tutorial is best suited for me in this case (.lpac file) I means a lot to me if you shared it There is no one clear road in reverse engine...
by ikskoks
Sun Jul 10, 2022 11:40 am
Forum: Game Archive
Topic: Dream League Soccer, xbnk, bnk,comentary.bnk
Replies: 6
Views: 915

Re: Dream League Soccer, xbnk, bnk,comentary.bnk

Are you sure you're using reimport mode correctly?
You need to use the script on BNK file, not on OGG file.

Here's more info http://aluigi.zenhax.com/papers/quickbms.txt

It should be something like this:

Code: Select all

quickbms.exe -w -r score_hero_bnk.bms commentary.bnk output_folder