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Search found 1676 matches
- Sat Sep 10, 2022 10:06 am
- Forum: Game Archive
- Topic: Narnia Prince Caspian GAME.DAT
- Replies: 1
- Views: 255
Re: Narnia Prince Caspian GAME.DAT
Can you upload DAT file to some hosting site like mega.nz, google drive etc. and share a public link here?
- Sat Sep 10, 2022 12:16 am
- Forum: General game tools
- Topic: VGM Extractor
- Replies: 5
- Views: 2210
Re: A tool for extracting music soundtracks from many games?
I intended to post this in General game tools. Maybe I misclicked, or maybe a moderator moved it. Either way, would still love to hear from folks who might be interested in this tool. Maybe General game tools will be a better category for this topic. I'm moving it back there. As for the tool - I ha...
- Tue Sep 06, 2022 8:11 pm
- Forum: Game Localization
- Topic: Jimi-Kare My Quiet Boyfriend (Android) - JSC decompile
- Replies: 3
- Views: 942
Re: Jimi-Kare My Quiet Boyfriend (Android) - JSC decompile
Well, as far as I know those are the only two SpiderMonkey decompilers available on the internet, so your options are limited. You can try to setup linux as a virtual machine. Linux is FREE and also virtualbox is FREE - just use them. :D Check also tutorials I have shared on the wiki. They can expla...
- Sun Sep 04, 2022 4:59 pm
- Forum: Game Localization
- Topic: Jimi-Kare My Quiet Boyfriend (Android) - JSC decompile
- Replies: 3
- Views: 942
Re: Jimi-Kare My Quiet Boyfriend (Android) - JSC decompile
JSC files from this game are not compressed or encrypted, so you don't need to search for key. (You can tell it by looking at the file in hex editor - if you can see some strings, then JSC is probably NOT encrypted/compressed). In this case they are compiled JavaScript bytecode files (by SpiderMonke...
- Fri Sep 02, 2022 7:14 pm
- Forum: Game Archive
- Topic: Motorstorm MV (BCES00006) cache_ps3.dat
- Replies: 3
- Views: 408
Re: Motorstorm MV (BCES00006) cache_ps3.dat
Can you upload your "cache_ps3.dat" file to some hosting site like mega.nz, google drive and then share a public link here?
- Mon Aug 29, 2022 9:18 pm
- Forum: Game Localization
- Topic: Want to rip text from Tokyo Afterschool Summoners
- Replies: 1
- Views: 395
- Thu Aug 25, 2022 8:39 pm
- Forum: Game Localization
- Topic: Shakedown: Hawaii help with localization (BFP file)
- Replies: 10
- Views: 2126
Re: Shakedown: Hawaii help with localization
Can you upload "gamedata.bfp" to mega.nz, google drive etc. and then share a public link here?
- Wed Aug 24, 2022 9:18 pm
- Forum: Game Localization
- Topic: LEGO Games FONT ?
- Replies: 6
- Views: 912
Re: LEGO Games FONT ?
Well, you could always try to find a better compressor (or create one) and then create a tool that uses it. Or eve better - create a tool that can overcome file size limits. But it is more advanced hacking, so you need a lot of programming and reverse engineering knowledge to do it. Here is a good s...
- Wed Aug 24, 2022 7:28 pm
- Forum: Audio file formats
- Topic: MASS FOR THE DEAD - Audio Extraction
- Replies: 2
- Views: 447
Re: MASS FOR THE DEAD(Trying to extract Audio)
Can you upload a sample DAT file to mega.nz, google drive etc. and then share a public link here?
- Wed Aug 24, 2022 7:08 pm
- Forum: Game Localization
- Topic: LEGO Games FONT ?
- Replies: 6
- Views: 912
Re: LEGO Games FONT ?
There are two solutions: First is to make sure that new font will be smaller or equal original font. I mean here new compressed size should be less than 4419 for your case. Second solution is to try all reimport modes in quickbms. Some of them allow new file to be bigger than original More info here...
- Tue Aug 23, 2022 8:21 pm
- Forum: Graphic file formats
- Topic: fifa 16 mobile texture
- Replies: 1
- Views: 558
Re: fifa 16 mobile texture
Your link is broken.
- Tue Aug 23, 2022 7:28 pm
- Forum: Game Localization
- Topic: LEGO Games FONT ?
- Replies: 6
- Views: 912
Re: LEGO Games FONT ?
Hi, here's file format http://wiki.xentax.com/index.php/LEGO_Games_FT2
And here is script to unpack/pack DDS image https://github.com/bartlomiejduda/Tools ... script.bms
You can use it with quickbms http://aluigi.altervista.org/quickbms.htm
And here is script to unpack/pack DDS image https://github.com/bartlomiejduda/Tools ... script.bms
You can use it with quickbms http://aluigi.altervista.org/quickbms.htm
- Sun Aug 21, 2022 10:11 pm
- Forum: Graphic file formats
- Topic: AFK Arena (Android) - LZAP files
- Replies: 6
- Views: 1289
Re: AFK Arena (Android) - LZAP files
Sure. Script has been updated:
https://github.com/bartlomiejduda/Tools ... script.bms
It's written in MexScript https://en.wikipedia.org/wiki/MexScript
and it should be used with quickbms http://aluigi.altervista.org/quickbms.htm
https://github.com/bartlomiejduda/Tools ... script.bms
It's written in MexScript https://en.wikipedia.org/wiki/MexScript
and it should be used with quickbms http://aluigi.altervista.org/quickbms.htm
- Sun Aug 21, 2022 7:00 pm
- Forum: Graphic file formats
- Topic: Ghostbusters The Video Game (2009) POD5 Files
- Replies: 6
- Views: 809
Re: Ghostbusters The Video Game (2009) POD5 Files
You can use reimport mode. More info here http://aluigi.zenhax.com/papers/quickbms.txt
or here https://www.google.com/search?client=fi ... o+reimport
- Sun Aug 21, 2022 2:08 pm
- Forum: Game Localization
- Topic: Graveyard Keeper (Android)
- Replies: 2
- Views: 530
