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Search found 3 matches
- Mon Jul 30, 2012 5:22 am
- Forum: 3D/2D models
- Topic: Just Cause 2 Models for new Multiplayer Mod
- Replies: 4
- Views: 2538
Re: Just Cause 2 Models for new Multiplayer Mod
Nope still haven't got the shading to work correctly, I have tried about 2 or 3 different ways to store normals using 2 floats instead of 3 but still no luck. There are still a couple of other methods I haven't tried yet, but I still don't know if they are actually normals or some other important da...
- Tue Jul 17, 2012 2:15 pm
- Forum: 3D/2D models
- Topic: Just Cause 2 Models for new Multiplayer Mod
- Replies: 4
- Views: 2538
Re: Just Cause 2 Models for new Multiplayer Mod
Right now I am focussing on vehicles but will hopefully get to characters soon, you can export from 3DS max using the .obj export option and then use the converter.
- Mon Jul 16, 2012 7:38 pm
- Forum: 3D/2D models
- Topic: Just Cause 2 Models for new Multiplayer Mod
- Replies: 4
- Views: 2538
Just Cause 2 Models for new Multiplayer Mod
Hi I have written a .rbm exporter/importer for just cause 2 that converts to .obj files. Currently a game file can be converted and then opened with correct texture an uv's in a 3D program such as blender. A new model can then be exported to the game engine and viewed in the game. So far I have been...
