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Search found 2 matches
- Tue Mar 10, 2015 12:27 am
- Forum: 3D/2D models
- Topic: Dragon Ball Xenoverse *.emd
- Replies: 30
- Views: 15250
Re: Dragon Ball Xenoverse *.emd
It shall be able to generate -.emd (for 3d model mesh) - .emb (for texture) - .esk (for structure and position I think) - .emm (no idea what it is exactly) Tools for generating/exporting all of these are in my repository here https://github.com/DarioSamo/LibXenoverse , except for the esk file. I ha...
- Tue May 01, 2012 12:03 am
- Forum: 3D/2D models
- Topic: Console-based HKX vs PC
- Replies: 12
- Views: 4639
Re: Console-based HKX vs PC
I gave this a try myself. I went for the approach of reading the types section of the HKX, and the assumption that the data is identical to what it would be on PC with different endianness. The file gives enough of a description of every single structure in the file and the linking to parent structu...
