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by cra0
Wed Jan 16, 2013 4:16 pm
Forum: Compressed files and methods
Topic: The Dark Knight Rises .gla
Replies: 40
Views: 16670

Re: The Dark Knight Rises .gla

Hey Gman i can't seem to open .gla files for the textures :( mind checking them out


https://dl.dropbox.com/u/10798900/DUMPB ... ons_tex.7z
https://dl.dropbox.com/u/10798900/DUMPB ... ms_tex.gla

this comes from the apple version iOS
by cra0
Mon Jan 07, 2013 12:49 pm
Forum: Game Archive
Topic: [REQ][PC]Sleeping Dogs .big files
Replies: 208
Views: 78087

Re: [REQ][PC]Sleeping Dogs .big files

It doesn't actually work dude says
SDDecompressor.exe has stopped working
by cra0
Sun Jan 06, 2013 4:45 am
Forum: Game Archive
Topic: Need for Speed Most Wanted 2012 (.BNDL)
Replies: 71
Views: 27665

Re: Need for Speed Most Wanted 2012 (.BNDL)

SkyGT wrote:Tnx Deepshit, work perfectly now!!!
-snip

:EDIT:

Works great :P thankyou :) now we need to extract them models :P
by cra0
Fri Jan 04, 2013 3:43 pm
Forum: Game Archive
Topic: Resident Evil 6
Replies: 99
Views: 31759

Re: Resident Evil 6

howfie wrote:format is not the same; won't work. that's funny the textures on the PS3 are brighter than the ones on the XBOX.
dam now i need to get my hands on the ps3 iso
by cra0
Wed Jan 02, 2013 9:33 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 695
Views: 244659

Re: Ninja Ripper

Tosyk wrote:give me your rip directory, and tell me name of the needed file
i'll search around your rips :ninja:
Thankyou!!!

I added you on steam btw

https://dl.dropbox.com/u/10798900/DUMPBOX/BF3_RIP.7z

its Mesh_34
by cra0
Wed Jan 02, 2013 8:48 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 695
Views: 244659

Re: Ninja Ripper

try to search for different uv-pair, and maybe this mesh is not actual for rendering diffuse texture, maybe this mesh is for an ambient occlusion map only, or some other effect or something totaly different stuff like Collision Model, so try to search similar model in the same folder No I'm sure it...
by cra0
Wed Jan 02, 2013 7:19 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 695
Views: 244659

Re: Ninja Ripper

afrokid At this time only 3d max import supported. May be in future versions will be added But ".rip" format is open and anybody can write any format importer I don't know why but I tried everything possible to get the textures working for this building ripped from bf3 but no luck :( any advice htt...
by cra0
Sun Dec 30, 2012 1:53 am
Forum: Game Archive
Topic: Resident Evil 6
Replies: 99
Views: 31759

Re: Resident Evil 6

yes, PS3 only. pretty much done just gonna let some friends of mines beta test it and will release sometime early January (if no one else decides to release theirs). i know surveyor must have his own ripper for this as it's very close to the model format of RE5 :P. in fact, i went back and looked a...
by cra0
Sat Dec 29, 2012 12:13 pm
Forum: Game Archive
Topic: Resident Evil 6
Replies: 99
Views: 31759

Re: Resident Evil 6

yeah, i figured it could be deleted, just wondered what it might be used for in game as it seems wasteful. anyways, almost done... got OG bones and weights and just trying to fix up a few bad vertex formats and should be rearing for release pretty soon. http://i73.photobucket.com/albums/i206/yadang...
by cra0
Wed Dec 26, 2012 4:46 am
Forum: Game Archive
Topic: Need for Speed Most Wanted 2012 (.BNDL)
Replies: 71
Views: 27665

Re: Need for Speed Most Wanted 2012 (.BNDL)

Looks like someone has already done everything

http://forum.zmodeler3.com/viewtopic.php?f=22&t=5851
by cra0
Mon Dec 24, 2012 9:38 am
Forum: Game Archive
Topic: Call of Duty Black Ops II new ff files
Replies: 6
Views: 4851

Re: Call of Duty Black Ops II new ff files

Image

Toms makings wins all day
by cra0
Mon Dec 17, 2012 3:45 am
Forum: Compressed files and methods
Topic: The Dark Knight Rises .gla
Replies: 40
Views: 16670

Re: The Dark Knight Rises .gla

for Gameloft's Modern Combat 4 i have been playing around with the filetype .sobfs

currently working on getting them to export out to usable formats

Image
by cra0
Tue Dec 11, 2012 6:56 am
Forum: Audio file formats
Topic: Gameloft (.sobfs) format tool release
Replies: 2
Views: 1203

Gameloft (.sobfs) format tool release

Gameloft the company behind most of those mobile games such as Modern Combat & Asphalt uses a format which stores almost every bit of data inside it, from sound, flash data to animation and model data. I created a tool which will search through the .sobfs files and retrieve all the sound data and ex...
by cra0
Fri Dec 07, 2012 3:33 am
Forum: Game Archive
Topic: Call of Duty Black Ops II new ff files
Replies: 6
Views: 4851

Re: Call of Duty Black Ops II new ff files

Image
Toms working on it
by cra0
Thu Dec 06, 2012 3:06 am
Forum: Game Archive
Topic: Call of Duty Black Ops2 (.ipak) streaming archive
Replies: 0
Views: 1062

Call of Duty Black Ops2 (.ipak) streaming archive

Hey :mrgreen: Tom Crowley has been working on the Call of Duty Black Ops2 files for the past day or so and he has already made some progress on the .ipak format and assets located in the game here is some WIP screen shots So when will the tools to open those ipak files be out? soonish ipak is liek 9...