Poll & Discussion: We wish the site to continue (Y/N)
Search found 4134 matches
- Tue Dec 15, 2020 2:15 pm
- Forum: 3D/2D models
- Topic: Help Extracting Models From Atmosphir
- Replies: 13
- Views: 1671
Re: Help Extracting Models From Atmosphir
No, I didn't use MR - some C coding on the fly using floats. But obviously I'm missing something - the vertices need a special treatment, I guess. Maybe sort them by those "indices", 0x20, 0x40, 0x80...? Or use a threshold (that worked for a 3D format with a similar problem), at no avail h...
- Tue Dec 15, 2020 10:28 am
- Forum: 3D/2D models
- Topic: Help Extracting Models From Atmosphir
- Replies: 13
- Views: 1671
Re: Help Extracting Models From Atmosphir
Guess, you'll need to use Bigchillghost's AMR. . 116_hex.png This is for "hanging platform", black rectangles contain the first vertex (doubles). edit : had to correct this from "floats" to "doubles" (big thanx to Bigchillghost for the hint!) Face indices start at 0x31B...
- Mon Dec 14, 2020 4:22 am
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 4422
- Mon Dec 14, 2020 4:11 am
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 4422
- Mon Dec 14, 2020 4:01 am
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 4422
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
Nice script! Position offsets would be nice, too, to not have the meshes clumped:
.
.
- Sun Dec 13, 2020 8:53 pm
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 4422
- Sun Dec 13, 2020 1:11 pm
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 4422
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
Using hex2obj (view link in my sig)
. (One submesh only.)
. (One submesh only.)
- Sat Dec 12, 2020 5:32 pm
- Forum: 3D/2D models
- Topic: Help Extracting Models From Atmosphir
- Replies: 13
- Views: 1671
Re: Help Extracting Models From Atmosphir
Getting some vertices (search for "array/vertex") from 116 file ("hanging platform"): . hanging_platform.png Seems there's an issue with the faces or - more likely- I accidentally used vertex colors for scaling (per vertex!, hahaha). Without this it looks different (right part of...
- Fri Dec 11, 2020 10:22 pm
- Forum: 3D/2D models
- Topic: Shrek Xbox .MGX
- Replies: 1
- Views: 541
Re: Shrek Xbox .MGX
Several smaller submeshes, no time for fiddling.
- Fri Dec 11, 2020 11:27 am
- Forum: 3D/2D models
- Topic: Jimmy Neutron Boy Genius PC Level Models
- Replies: 4
- Views: 1103
Re: Jimmy Neutron Boy Genius PC Level Models
Here you go: . birdhouse_point_cloud.png Hex2obj will give you a point cloud only. Getting the face indices requires additional coding which I did "on the fly": # f 1 5 4 f 2 3 6 f 2 6 5 f 3 2 1 f 6 4 5 f 7 8 12 f 12 11 7 f 8 10 14 f 14 12 8 f 10 9 13 f 13 14 10 f 9 7 11 f 11 13 9 f 15 17 ...
- Tue Dec 08, 2020 6:26 pm
- Forum: 3D/2D models
- Topic: Jimmy Neutron Boy Genius PC Level Models
- Replies: 4
- Views: 1103
Re: Jimmy Neutron Boy Genius PC Level Models
"birdhouse" looks like a birdhouse using faked face indices - don't have the time to get the correct ones:
. (FIs seem to be contained in the "3DMa" blocks. Well, couldn't resist... see right part of picture)
. (FIs seem to be contained in the "3DMa" blocks. Well, couldn't resist... see right part of picture)
- Sun Nov 29, 2020 1:57 pm
- Forum: 3D/2D models
- Topic: NFS No Limits
- Replies: 112
- Views: 36372
Re: NFS No Limits
No. I don't have the time for fiddling any more - just working on models when there's sufficient infos.
Here "I only have that wheel file mrstyx extracted" where he said it's modified then vanished (for ever?).
Bad base to keep my interest, sorry.
Here "I only have that wheel file mrstyx extracted" where he said it's modified then vanished (for ever?).
Bad base to keep my interest, sorry.
- Sun Nov 29, 2020 1:15 pm
- Forum: 3D/2D models
- Topic: Sakuna Of Rice and Ruin .nhmdl
- Replies: 24
- Views: 3726
Re: Sakuna Of Rice and Ruin .nhmdl
No, you are not.
(Contents of extracted files is different. Same size, though.)
. Small submeshes, much fiddling required...
. Small submeshes, much fiddling required...
- Tue Nov 10, 2020 9:51 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 122
- Views: 28177
Re: RaceRoom Racing Experience .kluns
that's weird but if you look at the test.obj, it's not surprising: # 0xd73275: verts= 1756 v 0.527344 1.035156 1.232422 v 0.559082 1.032227 1.224609 v 0.552246 1.058594 1.142578 v 0.274902 1.058594 1.283203 v 0.408691 1.047852 1.262695 v 0.274902 1.086914 1.200195 v 0.406494 1.075195 1.179688 v 0.14...
- Sat Nov 07, 2020 10:41 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 122
- Views: 28177
Re: RaceRoom Racing Experience .kluns
yeah, there's spoiler bytes in the FIs' block, what the heck. Here's the missing sub mesh I spoke of in the post before: . kluns_FIs_spoilerbytes.png So you have to make two corrections to the FI count here! From car_template.kluns_17.h2o, FIs start address and (assumed) count: 0xf5c6da 29664 spoile...
