Search found 4134 matches

by shakotay2
Sun May 09, 2021 2:04 pm
Forum: 3D/2D models
Topic: Naruto Ultimate Ninja Storm 1 leaked models?
Replies: 2
Views: 1027

Re: Naruto Ultimate Ninja Storm 1 leaked models?

I checked nrtbod1-model.dat and for me it looks like anim data (search for 2E0000 14 020100 which separates the file into blocks).
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nrtbod1-model-dat.png
by shakotay2
Sun May 09, 2021 1:24 pm
Forum: 3D/2D models
Topic: Is it possible to use model researcher or hex2obj? / Danball Senki Chou Custom 3DS
Replies: 8
Views: 1339

Re: Is it possible to use model researcher or hex2obj? / Danball Senki Chou Custom 3DS

Mesh format appears to be simple, why not try it out?
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MESH_0-unslz.png
by shakotay2
Sun May 09, 2021 9:13 am
Forum: 3D/2D models
Topic: Yuke's Pacific Rim .yobj
Replies: 6
Views: 1022

Re: Yuke's Pacific Rim .yobj

Yeah, see, thought it's some kind of landscape or such. :eek:
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PacificRim-0-YOBJ.png
(one submesh only)
by shakotay2
Sat May 08, 2021 9:26 pm
Forum: 3D/2D models
Topic: Yuke's Pacific Rim .yobj
Replies: 6
Views: 1022

Re: Yuke's Pacific Rim .yobj

looks funny:
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0-Yobj.png
by shakotay2
Thu May 06, 2021 8:23 pm
Forum: 3D/2D models
Topic: Crossout [.tfd ; .tfh] and other files (20$)
Replies: 18
Views: 2006

Re: Crossout [.tfd ; .tfh] and other files (10$)

someoneohyea wrote: Wed May 05, 2021 8:11 amUpd2: all my mdl decompiled files are 128KB, maybe script is broken? I've attached it.

Thanks!
I'd say so. If you uploaded a small .grp file someone could have a look at.

If you have a look at this thread there's grp files without compression, but dunno whether it's different grps:
Ruyan wrote: Sat Aug 12, 2017 11:28 pm
by shakotay2
Wed May 05, 2021 6:32 pm
Forum: 3D/2D models
Topic: LADA Racing Club
Replies: 1
Views: 985

Re: LADA Racing Club

well, I'm too late again to the party, but since the cherokee.grp contains uncompressed 3D data here the result:
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cherokee.png
by shakotay2
Wed May 05, 2021 8:59 am
Forum: 3D/2D models
Topic: Roadkill PS2 Beta Models
Replies: 20
Views: 3271

Re: Roadkill PS2 Beta Models

Well the good news is that using the ripped vertices, and enough patience, you can reconstruct the faces and recreate the meshes. Wow! Very impressive! Did you use quads? But I got a feel for what meshes are what now, so I can separate the damaged/repaired parts in blender though if that would help...
by shakotay2
Tue May 04, 2021 11:35 pm
Forum: 3D/2D models
Topic: vividred Operation: Hyper Intimate Power Ps3
Replies: 3
Views: 1270

Re: vividred Operation: Hyper Intimate Power Ps3

I have some sort of deja vue :D but too tired to continue:
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CH0100-dae-phyre.png
by shakotay2
Tue May 04, 2021 10:40 pm
Forum: 3D/2D models
Topic: Roadkill PS2 Beta Models
Replies: 20
Views: 3271

Re: Roadkill PS2 Beta Models

I've updated the zip file here so that the H2O files for the car are properly numbered for correct reading sequence /obj_creation process in/with hex2obj . (_0129.obj for example is created by _0129.h2o now) (In blender's outliner window the sorting seems spoiled again but when selecting subsequent ...
by shakotay2
Tue May 04, 2021 5:43 pm
Forum: 3D/2D models
Topic: Crossout [.tfd ; .tfh] and other files (20$)
Replies: 18
Views: 2006

Re: Crossout [.tfd ; .tfh] and other files

image size is displayed as 2k x 1k, while filesize is 128k only.

Seems Acewell needs to have a look at...

But, simple enough, I gave it a fake DDS header to get:
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t_34_a-fake.jpg
(But I'm usually concerned with non-military objects so I stop my investigations here.)
by shakotay2
Tue May 04, 2021 4:55 pm
Forum: 3D/2D models
Topic: Crossout [.tfd ; .tfh] and other files (20$)
Replies: 18
Views: 2006

Re: Crossout [.tfd ; .tfh] and other files

I have started it from Noesis and got errors (scroll up) I sent. Could you upload the tfd and the tfh sample that causes this? And yes, I know that you could see my username there, is it bad? :D Not really, but it's the internet and most if not all users I know tend to hide their real life names (f...
by shakotay2
Tue May 04, 2021 4:42 pm
Forum: 3D/2D models
Topic: Crossout [.tfd ; .tfh] and other files (20$)
Replies: 18
Views: 2006

Re: Crossout [.tfd ; .tfh] and other files

The script is not assumed to be started from the command line. Just start Noesis.exe.

btw: your (real?) user name is displayed in your uploaded pictures. :) Usually you would make it unreadable.
by shakotay2
Tue May 04, 2021 3:57 pm
Forum: 3D/2D models
Topic: Crossout [.tfd ; .tfh] and other files (20$)
Replies: 18
Views: 2006

Re: Crossout [.tfd ; .tfh] and other files

You're talking of blender!? But "ns" is your Noesis folder? I'd suggest a fresh install of Noesis (see zip here, https://richwhitehouse.com/index.php?content=inc_projects.php&showproject=91) Tried the script without a problem: Detected file type: Crossout (v940) 2048 x 2048 0x60 :imgFm...
by shakotay2
Mon May 03, 2021 11:33 pm
Forum: 3D/2D models
Topic: Roadkill PS2 Beta Models
Replies: 20
Views: 3271

Re: Roadkill PS2 Beta Models

Here you go:
CAR01_TFL.SMB_H2O.zip
.
For those who are new here: same procedure as mentioned here:
shakotay2 wrote: Sun May 02, 2021 7:58 am
but to be done with CAR01_TFL.SMB
by shakotay2
Mon May 03, 2021 2:17 pm
Forum: 3D/2D models
Topic: Roadkill PS2 Beta Models
Replies: 20
Views: 3271

Re: Roadkill PS2 Beta Models

After having had a look at the auto created triangle strips I came to the insight that the solution might be quads (for the tires at least): . tire.png For the car I assume you have to separate the vertices by undamaged, _r and _rd sub meshes (but how?) before assigning quads. Wild guess: wep_frontp...