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Poll & Discussion: We wish the site to continue (Y/N)
Search found 4134 matches
- Sat Jun 19, 2021 9:34 am
- Forum: 3D/2D models
- Topic: Ridge Racer 7 [Car & Track samples included]
- Replies: 42
- Views: 6521
- Sat Jun 19, 2021 9:08 am
- Forum: 3D/2D models
- Topic: Ridge Racer 7 [Car & Track samples included]
- Replies: 42
- Views: 6521
Re: Ridge Racer 7 [Car & Track samples included]
got the mirrors at least:
. 45 to 80 parts assumed to be in a mdl file, so yeah, a script would be nice.
. 45 to 80 parts assumed to be in a mdl file, so yeah, a script would be nice.
- Fri Jun 18, 2021 11:06 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 122
- Views: 28177
Re: RaceRoom Racing Experience .kluns
Hi As the last post is already 6 months old, I would like to know if the work on the tool is still continuing in order to facilitate the extraction of models with the new encryption, or if, on the contrary, this development has ended completely? Hi. If you are talking about the Make_obj tool from h...
- Fri Jun 18, 2021 8:45 pm
- Forum: 3D/2D models
- Topic: (Looking 4 Script) Rocket Cars - IDP File
- Replies: 13
- Views: 1350
Re: Rocket Cars - IDP File
I was too lazy to update the Make_obj project so simply created some H2O files using the Make_H2O project (obsolete)
(well, it doesn't care for the sub mesh offsets):
.
(well, it doesn't care for the sub mesh offsets):
.
- Fri Jun 18, 2021 7:34 pm
- Forum: 3D/2D models
- Topic: (Looking 4 Script) Rocket Cars - IDP File
- Replies: 13
- Views: 1350
- Fri Jun 18, 2021 7:28 pm
- Forum: 3D/2D models
- Topic: (Looking 4 Script) Rocket Cars - IDP File
- Replies: 13
- Views: 1350
- Fri Jun 18, 2021 5:41 pm
- Forum: 3D/2D models
- Topic: (Looking 4 Script) Rocket Cars - IDP File
- Replies: 13
- Views: 1350
Re: Rocket Cars - IDP File
Simple mesh format (and maybe I got the lowest lod only):
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- Fri Jun 18, 2021 12:44 pm
- Forum: 3D/2D models
- Topic: Swords of Legends Online .hkc and .model Files
- Replies: 9
- Views: 1787
Re: Swords of Legends Online .hkc and .model Files
Dunno what you mean exactly, uvs start 20 bytes after vertices for this .model format:
. (FVF means "flexible vertex format")
. (FVF means "flexible vertex format")
- Thu Jun 17, 2021 2:17 pm
- Forum: 3D/2D models
- Topic: Swords of Legends Online .hkc and .model Files
- Replies: 9
- Views: 1787
Re: Swords of Legends Online .hkc and .model Files
not sure, looks a little bit strange:
.
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- Thu Jun 17, 2021 9:33 am
- Forum: 3D/2D models
- Topic: Swords of Legends Online .hkc and .model Files
- Replies: 9
- Views: 1787
- Wed Jun 16, 2021 8:15 am
- Forum: 3D/2D models
- Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
- Replies: 218
- Views: 48790
Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
I'm usually not acting on demand, sorry. The more informations you collect about Get BEN 10 UA's textures/texture format the more likely someone might be able to help you out. (When you take the time to check any thread on Xentax which got stuck/"died" you'll find that it's usually due to ...
- Tue Jun 15, 2021 7:10 pm
- Forum: 3D/2D models
- Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
- Replies: 218
- Views: 48790
Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Hey Shakotay2, may i get the texture of Jetray from Vilgax Attacks? Well, if you check my posts you'll see that I'm not the "texture man". :D I have no idea. There's a issue with that model though, Isn't the triangles gonna soon be fixed? use 268d2e as starting point for the faces indices...
- Tue Jun 15, 2021 3:29 pm
- Forum: 3D/2D models
- Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
- Replies: 218
- Views: 48790
Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Using a small model at the beginning of research usually is a good idea - but not in this case. There is some ASCII code in there so you might try to convert that manually to .obj (with some basic understanding of wavefront obj format). <meshes> <mesh name="mesh | data | jetray_laser_01" r...
- Mon Jun 14, 2021 10:49 pm
- Forum: 3D/2D models
- Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
- Replies: 218
- Views: 48790
Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Read from here, again (ignore the .ps3 part): ---------------------------------------------------------------------------------- Plus, I can't get the XBX files supported onto Noesis. Copy the script code for .xbx files in the above mentioned post(s) into a fmt_Ben10_xbx.py file (Windows Explorer ->...
- Mon Jun 14, 2021 12:07 am
- Forum: Tutorials
- Topic: Extracting simple models
- Replies: 493
- Views: 294181
Re: Extracting simple models
I don't have it because I don't have Win 10 so far. (Afaik such dll files are downloadable for free.)lilyampykidYTXeNTaX wrote: ↑Fri Jun 11, 2021 11:10 pmedit: i am missing MSVCP100.dll and other .dll files for Mesh viewer.
