Search found 4134 matches

by shakotay2
Fri Jul 02, 2021 11:34 pm
Forum: 3D/2D models
Topic: Conception Plus: *.std.orb format
Replies: 3
Views: 536

Re: Conception Plus: *.std.orb format

Thanks, that works well: ====================================================================== D:\Blender249[ZeroTimeDilemma][PC][std][anim][2016-07-09]\010.std ====================================================================== mesh: 0 vert: 720 indice: 720 min: 0 max: 719 face: 0 mesh: 1 vert:...
by shakotay2
Thu Jul 01, 2021 9:34 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 218
Views: 48790

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models

do whatever you need to do, §$%&()?! double poster :D Here's another Noesis script for .xbm files WITHOUT the vaps signature at file's beginning: (don't forget to disable any other scripts handling .xbx files before using this one!) from inc_noesis import * import noesis import rapi def register...
by shakotay2
Thu Jul 01, 2021 8:22 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 218
Views: 48790

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models

whatever.

Using hex2obj with l_bell_s.xbx:
.
I_bell_s-xbx.png
You might be required to split the file into 2 parts at 0x5D76BD0 in a hex editor for older versions of hex2obj (supporting file sizes < 124 MB only).
by shakotay2
Thu Jul 01, 2021 5:00 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 218
Views: 48790

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models

I don't owe that game so have no idea what this is: "Bellwood stage" - you need to find it for yourself. Read here: (Afair l_bell_d.xbx contains 21 models only, but not sure.) I have no idea how many models are in l_bell_ s .xbx and no time to check it, sorry. Well, obviously that script w...
by shakotay2
Tue Jun 29, 2021 12:26 pm
Forum: 3D/2D models
Topic: Ride (by Milestone) .BIN format
Replies: 35
Views: 16361

Re: Ride (by Milestone) .BIN format

Obviously not - or did I miss something? (: What usually works is own research, especially for formats where only few people are interested in. (I checked it from a quick glance only so don't blame me if the parameters are not correct.) . CAR551-BIN.png Yeah, obviously I'm obsessed by this 3D format...
by shakotay2
Mon Jun 28, 2021 11:15 pm
Forum: 3D/2D models
Topic: Need For Speed Porsche 2000 tracks .crp
Replies: 9
Views: 2236

Re: Need For Speed Porsche 2000 tracks .crp

zimex25 wrote: Mon Jun 28, 2021 9:40 pmSo is possible to make one click converter?
3 years later without any new input/own investigations? Chances are low, I guess.
I just need only objects of tracks without UV, smooth.
Then check the .crp file(s) for point clouds. (You won't expect someone else to do the tedious work, do you?)
by shakotay2
Sun Jun 27, 2021 9:09 pm
Forum: 3D/2D models
Topic: Conception Plus: *.std.orb format
Replies: 3
Views: 536

Re: Conception Plus: *.std.orb format

If you expect a perfect solution you'll need to wait for Mariusz Szkaradek123 to patch the script (for ZTD .std) for Conception Plus. Another approach would be to upload a ZTD .std file so that someone could do some "debugging" to see how the scripts work. Then hopefully the script could b...
by shakotay2
Tue Jun 22, 2021 10:46 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 218
Views: 48790

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models

Oh. The updated python file that uses Ben 10 UA CD's models? It's for Noesis - and the post/link is hard to find - because there's so many double posts in this thread. :roll: ---------------------------------------------------------------------------- Oh and I have some Cartoon Network Punch Time E...
by shakotay2
Tue Jun 22, 2021 10:29 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 218
Views: 48790

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models

Dunno what you mean. There is no such thing like "Blender's Hex2obj Addon". :?
by shakotay2
Mon Jun 21, 2021 8:25 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 218
Views: 48790

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models

You're so enthusiastic so I couldn't resist to update the tool :D :
shakotay2 wrote: Wed Mar 18, 2020 10:02 pm
(Hopefully it doesn't introduce more bugs... (: )
.
Ben10-l_rom_d-ps3_126_obj.png
(Only objects with 500 verts and above (another 112 available) plus 1695 with vertex count <500 not cared for.)
by shakotay2
Mon Jun 21, 2021 5:30 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 218
Views: 48790

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models

@lilyampykidYTXeNTaX: you really can't stop spamming this thread, can you? :cry: What's your reason for this useless quotation? (No, don't answer, pleease... it's a rhetorical question.) ------------------------------------------------------------------------ l_romd_d.ps3_4.h2o needs a correction; t...
by shakotay2
Sun Jun 20, 2021 9:08 pm
Forum: 3D/2D models
Topic: Ridge Racer 7 [Car & Track samples included]
Replies: 42
Views: 6521

Re: Ridge Racer 7 [Car & Track samples included]

Feel free to PM me it if you ever feel like it though ;) Sry, no, seems it's too cumbersome for people to handle it. :cry: You might try out these H2O files (for Mdl file in folder b_0, Bisonte) with hex2obj 's File/SaveAs Mmesh feature (with the Mdl file loaded, of course): (it reads "Mmesh&q...
by shakotay2
Sun Jun 20, 2021 8:44 am
Forum: 3D/2D models
Topic: Ridge Racer 7 [Car & Track samples included]
Replies: 42
Views: 6521

Re: Ridge Racer 7 [Car & Track samples included]

dimis9138 wrote: Sun Jun 20, 2021 2:52 amMake H2O can do multiple submeshes at once?
If you code it to do so, then yes.
EDIT: Oh, read over your topic. That's sick.
yeah. :eek: That's why I don't think that I'll release it.
by shakotay2
Sat Jun 19, 2021 11:18 pm
Forum: 3D/2D models
Topic: Star Wars .gcm file
Replies: 4
Views: 655

Re: Star Wars .gcm file

well, you'll need to subtract 32768 from the face indices in case they're "above or equal to" that value. Plus another trouble which I couldn't fix yet (maybe those >= values to be handled as strip separators as usually 0xFFFF would be?) so this is only a partial mesh (FVFsize= 12 bytes): ...
by shakotay2
Sat Jun 19, 2021 6:02 pm
Forum: 3D/2D models
Topic: Ridge Racer 7 [Car & Track samples included]
Replies: 42
Views: 6521

Re: Ridge Racer 7 [Car & Track samples included]

It's with H2O files from a Make_H2O project now:
.
mdl_all.png
(variations included, so two sets of mirrors etc.)