Search found 4134 matches

by shakotay2
Fri May 01, 2015 12:33 pm
Forum: 3D/2D models
Topic: $40 for Help Exporting Stadiums from a ps2 game
Replies: 31
Views: 8592

Re: Please Help Exporting Stadiums

not sure whether "someone's" suggested format is correct.
I tried it like this (one obj file only) and it looks more interesting (not flat, 3 dimensions):
mesh_format.JPG
Sadly I don't have the time to do further investigations.
by shakotay2
Fri May 01, 2015 10:11 am
Forum: 3D/2D models
Topic: $40 for Help Exporting Stadiums from a ps2 game
Replies: 31
Views: 8592

Re: Please Help Exporting Stadiums

I get something similar when loading the obj files (without face indices):
Toyota_map.JPG
It's a plane, yes. But this shall be a map? Really?
by shakotay2
Thu Apr 30, 2015 11:28 pm
Forum: 3D/2D models
Topic: $40 for Help Exporting Stadiums from a ps2 game
Replies: 31
Views: 8592

Re: Please Help Exporting Stadiums

I hope you read the part when i said that i can pay for your help i didnt mean to sound like im giving you a task yeah, I know. I didn't want to sound rude. :) But that's just a relaxing hobby for me so I don't work for money here. i will start learning good news. :) its just that i have 0 experien...
by shakotay2
Thu Apr 30, 2015 10:05 pm
Forum: 3D/2D models
Topic: Ride (by Milestone) .BIN format
Replies: 35
Views: 16361

Re: Ride (by Milestone) .BIN format

It's a whole bunch of H2O files (246 atm) I'm stepping through from time to time because there's still some point clouds I don't have the suiting face indices blocks for: Bike_pointClouds_.JPG Those H2O files generate 800 MB of data. That's a little bit unhandy. I could recalculate the face indices ...
by shakotay2
Thu Apr 30, 2015 4:31 pm
Forum: 3D/2D models
Topic: $40 for Help Exporting Stadiums from a ps2 game
Replies: 31
Views: 8592

Re: Please Help Exporting Stadiums

do you think you can help me make a script for 3dsmax or blender or even export them to obj or 3ds whatever is easier for you What does that exactly mean: "help me make a script"? Do you know max script or blender python? I can help people to help themselves but I don't perfom tasks/jobs....
by shakotay2
Thu Apr 30, 2015 11:03 am
Forum: 3D/2D models
Topic: $40 for Help Exporting Stadiums from a ps2 game
Replies: 31
Views: 8592

Re: Please Help Exporting Stadiums

you could try to find some point clouds: unknown_002_str.JPG (or wait for that "someone" :) ) (From your formulae the vertex count should be 78 for this scetion but I ignored that.) byte dump (guess that's no vertex section): 0x474 01 40 FF FF 67 66 FF FF 00 00 00 00 01 40 FF FF 67 66 FF F...
by shakotay2
Thu Apr 30, 2015 6:53 am
Forum: 3D/2D models
Topic: $40 for Help Exporting Stadiums from a ps2 game
Replies: 31
Views: 8592

Re: Please Help Exporting Stadiums

use TextureFinder on unknow[n]_001.str:
Toyo_stadium_11103.JPG
by shakotay2
Wed Apr 29, 2015 10:15 pm
Forum: 3D/2D models
Topic: Need help with opening a .dff file from Deer Avenger 4!
Replies: 2
Views: 3366

Re: Need help with opening a .dff file from Deer Avenger 4!

It would be a really big help if anyone could give me a nice script for 3ds max. yeah. But did you do a search in the forum to provide more helpful infos? For example: http://forum.xentax.com/viewtopic.php?f=16&t=12496&p=102885&hilit=dff#p102885 Edit: I could kinda import it into zmodel...
by shakotay2
Wed Apr 29, 2015 8:59 pm
Forum: 3D/2D models
Topic: Gamebryo 2.6
Replies: 4
Views: 1723

Re: Gamebryo 2.6

use Noesis to load h_m_929.kf then h_m.nif.
The character will move his fingers then.

h_m_010.kf will turn the head a little bit.

Tested with last version of fmt_gamebryo_nif.py

(Enable the debug log to see the warnings for animations that don't work.)
by shakotay2
Wed Apr 29, 2015 10:41 am
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 155379

Re: World of Warships

Killstr3aKs wrote:[...], but only the bow model of each ship works. The other parts (midfront, midback, etc) were completely messed up or didn't work at all. How did you import those models without errors?
You could try hex2obj (view link in my sig):
WoW_misc.JPG
by shakotay2
Tue Apr 28, 2015 6:18 pm
Forum: 3D/2D models
Topic: Atlantica NIF 20.6.0.0
Replies: 28
Views: 6057

Re: Atlantica NIF 20.6.0.0

seems you don't know what correct indentation means for a python script: py_indentation.JPG Proper indentation is required for a python script to work. Move the def LoadHeader(self): line (marked by the arrow) so that it matches the tab line. All the lines from xentax forum code have to be handled. ...
by shakotay2
Tue Apr 28, 2015 2:31 pm
Forum: 3D/2D models
Topic: Atlantica NIF 20.6.0.0
Replies: 28
Views: 6057

Re: Atlantica NIF 20.6.0.0

That's very obviously an indentation error that you have.

But as you seem to ignore my advice via pm nor do even try to understand it I will stop my support for YOU.

(Sry, my time is too limited as to waste it. :) )
by shakotay2
Mon Apr 27, 2015 10:14 am
Forum: 3D/2D models
Topic: Atlantica NIF 20.6.0.0
Replies: 28
Views: 6057

Re: Atlantica NIF 20.6.0.0

I see. I've made another hack to load the AncientGiant: in def loadHeader(self) after self.fileVer = bs.readUInt() if self.fileVer==1936023391: # hack to load AncientGiant self.fileVer=335937536 (take care of the indentation) AncientGiant_Noesis.JPG Tried items: Bow205.nif works (a cube to be delete...
by shakotay2
Sun Apr 26, 2015 2:41 pm
Forum: 3D/2D models
Topic: Atlantica NIF 20.6.0.0
Replies: 28
Views: 6057

Re: Atlantica NIF 20.6.0.0

ummmm well interesting view, so my question is, is possible modify the python script of noesis for support 20.6 version? I didn't care and wrote my own tool: Make_H2O-AtlanticaOnl.zip http://www11.pic-upload.de/thumb/26.04.15/vp1zkufkjy45.jpg Items not supported. So I finally had a look at fmt_Game...
by shakotay2
Sat Apr 25, 2015 6:58 am
Forum: 3D/2D models
Topic: Atlantica NIF 20.6.0.0
Replies: 28
Views: 6057

Re: Atlantica NIF 20.6.0.0

so I checking via hex what happened and see the header files was changed to Gamebryo File Format, Version 20.6.0.0 to NDSNIF....@....@...., Version 20.6.0.0.__es "to..to"?, mean: "from..to"? From what I see it's NDSNIF since October 2009 (at least for the AFELEPHANTF1.NIF). http...