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- Thu Feb 25, 2016 10:09 pm
- Forum: 3D/2D models
- Topic: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
- Replies: 4
- Views: 1174
Re: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Maybe some day someone of the The Usual Suspects will take over that task (or maybe not). If you can't wait you could try out hex2obj . For your uploaded bre file be informed that the other submeshes have an FVFsize of 36. But doesn't make much sense to bother with those six submeshes, imho, since i...
- Wed Feb 24, 2016 8:41 pm
- Forum: 3D/2D models
- Topic: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
- Replies: 4
- Views: 1174
Re: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
The mesh format is rather simple:
- Sat Feb 20, 2016 7:02 pm
- Forum: 3D/2D models
- Topic: Chinese Fishing Joy 3 extraction
- Replies: 17
- Views: 5514
Re: Chinese Fishing Joy 3 extraction
What did you try, where did you get stuck?
(In general I give one example to help people help themselves.)
(In general I give one example to help people help themselves.)
- Fri Feb 19, 2016 11:23 pm
- Forum: 3D/2D models
- Topic: [Request] Wipeout HD/Fury
- Replies: 59
- Views: 19139
Re: [Request] Wipeout HD/Fury
There's 676 obj renamed to objx. Read the former posts how to treat them. Copy Make_H2O-Wipeout.exe to your unzipped Make_H2O-WipeOut folder (get zip from post as of Sun Nov 22, 2015 1:05 pm, read How-to-use_Wipeout.txt ) (Hex2obj_0.24 d_WO .exe is a special version for Wipeout so don't use it for o...
- Fri Feb 19, 2016 11:22 pm
- Forum: 3D/2D models
- Topic: [Request] Wipeout HD/Fury
- Replies: 59
- Views: 19139
Re: [Request] Wipeout HD/Fury
First, nice guys for the good work, keep it up ! Now, would be cool if we can get a Noesis script or something a bit easier to export (I mean a User-friendly one). Coding "userfriendly" devours a lot of lifetime - so sry, no time for such. :D (Even if we had 500 instead of 16 interested p...
- Fri Feb 19, 2016 12:28 am
- Forum: 3D/2D models
- Topic: [Request] Wipeout HD/Fury
- Replies: 59
- Views: 19139
Re: [Request] Wipeout HD/Fury
Possible values for the FVFsize were 14, 18, 22 (and, untested: 10, 26), iirc. I've never checked such a large model like track.rcsmodel . Vaild obj files are 1 5 39 74 68 69 70 71 72 80 125 142 143 151 152 160 161 for example. First line of track_160.obj reads: # H2O parameter file: X:\..\tracks\tr...
- Thu Feb 18, 2016 10:48 pm
- Forum: Tutorials
- Topic: Extracting simple models
- Replies: 493
- Views: 294215
Re: Extracting simple models
I made a tutorial (a crash course, to be honest). You can access it by pressing the 'tut' button in hex2obj.
Sadly I don't have the time for (online) teaching.
btw: AceWell answered already in your above mentioned thread.
Sadly I don't have the time for (online) teaching.
btw: AceWell answered already in your above mentioned thread.
- Tue Feb 16, 2016 7:45 pm
- Forum: Tutorials
- Topic: Extracting simple models
- Replies: 493
- Views: 294215
Re: Extracting simple models
First of all try to find out if the FML files contain mesh or animation data.
Did you try to get a point cloud?
0000L.FML seems to contain skeleton data, should be possible to extract it
but sadly I don't have the time for such atm.
Did you try to get a point cloud?
0000L.FML seems to contain skeleton data, should be possible to extract it
but sadly I don't have the time for such atm.
- Mon Feb 15, 2016 4:01 pm
- Forum: 3D/2D models
- Topic: V-Rally 3 ".g2d" & ".g3d"
- Replies: 7
- Views: 2442
Re: V-Rally 3 ".g2d" & ".g3d"
finally I got the uvs working somehow:
(No time to check the first texture set.)
- Sat Feb 13, 2016 12:41 pm
- Forum: 3D/2D models
- Topic: V-Rally 3 ".g2d" & ".g3d"
- Replies: 7
- Views: 2442
Re: V-Rally 3 ".g2d" & ".g3d"
I managed to include the missing objects: Cordoba_Lods.JPG (The uvs are a little bit refractory though they're floats. When entering the parameters into hex2obj and clicking the 'UVs' button after having loaded Cordoba.g3d you'll see what I mean.) Well, I could tell you that the uvs for this submesh...
- Sat Feb 13, 2016 7:47 am
- Forum: Game Archive
- Topic: [Perfect world & SEGA] Saint Seiya Online .pck package
- Replies: 16
- Views: 12262
Re: [Perfect world & SEGA] Saint Seiya Online .pck package
Is it a problem of a format change or is it a problem of using the unpacker? What exactly did you do? In case it's a format change try to get an old version sample, unpack it. Then use the script on the new format and report exactly what happens. have done the tempmodel.pck Does mean what? Does this...
- Thu Feb 11, 2016 7:21 pm
- Forum: Tutorials
- Topic: Extracting simple models
- Replies: 493
- Views: 294215
Re: Extracting simple models
the point is to understand that the format is big endian. Then the rest is simple (shown for the last submesh only): from the pic you can see the start of vertices (0x3196C, directly after the last face index (FI) of the previous submesh). Startaddress of first face index of last submesh is 0x359B0....
- Mon Feb 08, 2016 8:02 pm
- Forum: 3D/2D models
- Topic: help with this command
- Replies: 11
- Views: 1547
Re: help with this command
ok, that didn't help, to be honest (there's nothing new compared to what you provided so far. :D ) Anyway, I got one animation working, not perfectly but in a decent way (more or less). Here's a short guidance but I can't guarantee that it will work for 3dsmax versions other than the one I use (2013...
- Mon Feb 08, 2016 6:27 pm
- Forum: 3D/2D models
- Topic: Find help with nif files from Fantasy Frontier Online
- Replies: 6
- Views: 2317
Re: Find help with nif files from Fantasy Frontier Online
(Don't even know why it took so long for those guys to understand that it's big endian and half floats. :D well, Mr shakotay, and I don't even understand WHY it took 2.5 hours to understand that this nif is not big endian? :D (well, I was fooled by the vertices starting at an odd address...) FantFr...
- Mon Feb 08, 2016 4:01 pm
- Forum: 3D/2D models
- Topic: Find help with nif files from Fantasy Frontier Online
- Replies: 6
- Views: 2317
Re: Find help with nif files from Fantasy Frontier Online
These NIF files version is 20.3.1.1 read here: https://github.com/niftools/nifxml/pull/47 For some unknown reasons there was a 10 month period of inactivity up to now (but I didn't bother to search for more infos). (Don't even know why it took so long for those guys to understand that it's big endi...
